Player Matchup

Gilgamesh
Gilgamesh
DomnulMotan
Gilgamesh
Level 160
God Stats
2W - 3L
1,645 SR
Queue Stats
118W - 38L
1,897 Elo+
Party 2
Nu Wa
Nu Wa
VickLeana
Nu Wa
Level 12
God Stats
1W - 0L
1,866 SR
Queue Stats
22W - 1L
2,026 Elo+
Party 2
Medusa
Medusa
templarbox
Medusa
Level 49
God Stats
2W - 4L
1,281 SR
Queue Stats
15W - 31L
1,313 Elo+
Solo
Team Averages
Level 74
1,597 SR
1,745 Elo+

VS

Team Averages
Level 89
1,615 SR
1,457 Elo+
Neith
Neith
HolymolyJD123
Neith
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 17L
1,138 Elo+
Party 1
Tiamat
Tiamat
Motivace
Tiamat
Level 160
God Stats
1W - 1L
1,775 SR
Queue Stats
77W - 41L
1,792 Elo+
Solo
Guan Yu
Guan Yu
palaOis
Guan Yu
Level 104
God Stats
12W - 14L
1,569 SR
Queue Stats
57W - 63L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DomnulMotan
Gilgamesh
13
8 / 0 / 10
9,255
841
11,768
12,236
11,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
VickLeana
Nu Wa
15
5 / 1 / 13
9,276
843
14,395
6,509
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
templarbox
Medusa
11
5 / 3 / 9
8,242
749
4,591
5,755
1,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
6,675
607
4,152
9,899
2,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Motivace
Tiamat
11
2 / 3 / 2
7,354
669
5,247
11,398
7,474
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
palaOis
Guan Yu
8
1 / 10 / 3
6,822
620
6,294
14,793
8,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
18
Kills
4
4
Deaths
18
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DomnulMotan
Gilgamesh
8
0
10
13
L
1
5
2
0.4
L
Tiamat
Motivace
Tiamat
2
3
2
1
W
Nu Wa
VickLeana
Nu Wa
5
1
13
11.5
L
Guan Yu
palaOis
Guan Yu
1
10
3
0.25
W
Medusa
templarbox
Medusa
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,754
Damage
15,693
24,500
Taken
36,090
14,527
Mitigated
18,977
8,594
Healing
4,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DomnulMotan
Gilgamesh
11,768
4,675
415
5,241
12,236
11,261
1,100
2,362
9,764
0
24,304
L
4,152
1,385
0
583
9,899
2,954
0
3,628
6,023
0
15,480
L
Tiamat
Motivace
Tiamat
5,247
1,017
28
1,977
11,398
7,474
60
4,931
6,291
35,321
0
W
Nu Wa
VickLeana
Nu Wa
14,395
4,759
0
2,332
6,509
1,842
801
1,723
4,656
44,169
0
L
Guan Yu
palaOis
Guan Yu
6,294
1,042
677
1,123
14,793
8,549
0
5,337
9,172
0
14,113
W
Medusa
templarbox
Medusa
4,591
1,618
0
606
5,755
1,424
942
1,392
4,313
0
18,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
20,851
124
Minions Killed
96
7
Camps Cleared
2
646,441
Distance Traveled
574,395
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,255
841
22
2
2
227,756
3
L
Neith
6,675
607
23
2
0
178,071
2
L
Tiamat
7,354
669
55
5
0
195,142
3
W
Nu Wa
9,276
843
81
7
4
211,196
5
L
Guan Yu
6,822
620
18
2
2
201,182
4
W
Medusa
8,242
749
21
2
1
207,489
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role