Player Matchup

Chang'e
Chang'e
DabSwagShadows
Chang'e
Level 159
God Stats
1W - 2L
1,735 SR
Queue Stats
102W - 103L
1,492 Elo+
Party 2
Ganesha
Ganesha
MizMelancholy
Ganesha
Level 157
God Stats
1W - 2L
1,837 SR
Queue Stats
73W - 63L
1,461 Elo+
Party 2
Serqet
Serqet
NightmareWolf-TD
Serqet
Level 149
God Stats
0W - 2L
1,598 SR
Queue Stats
8W - 13L
1,377 Elo+
Party 2
Xbalanque
Xbalanque
goomba123
Xbalanque
Level 17
God Stats
1W - 1L
1,706 SR
Queue Stats
18W - 27L
1,517 Elo+
Solo
Bellona
Bellona
thiscompanysucks
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 2
Team Averages
Level 102
1,675 SR
1,467 Elo+

VS

Team Averages
Level 108
1,501 SR
1,462 Elo+
Sol
Sol
EasyDelete
Sol
Level 146
God Stats
2W - 2L
1,525 SR
Queue Stats
336W - 280L
1,507 Elo+
Party 1
Ra
Ra
MortalFrenzy
Ra
Level 85
God Stats
1W - 0L
1,433 SR
Queue Stats
8W - 8L
1,420 Elo+
Party 1
Agni
Agni
YenOfMusic
Agni
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,432 Elo+
Solo
Freya
Freya
newell1502
Freya
Level 124
God Stats
7W - 10L
1,435 SR
Queue Stats
498W - 430L
1,447 Elo+
Party 1
Sun Wukong
Sun Wukong
xLeGacy Zeus
Sun Wukong
Level 160
God Stats
3W - 3L
1,613 SR
Queue Stats
788W - 779L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 12
8,943
688
6,105
14,748
11,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
16
0 / 8 / 13
9,131
702
8,722
21,611
27,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 8
8,987
691
4,869
13,759
15,817
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
goomba123
Xbalanque
17
9 / 7 / 5
10,668
821
18,542
14,527
6,112
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 5 / 5
8,866
682
6,893
12,272
11,926
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 5 / 11
11,217
863
20,147
11,824
5,064
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 3 / 12
11,064
851
12,033
9,484
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 4 / 21
10,558
812
14,311
9,902
4,267
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Freya
18
6 / 2 / 18
10,928
841
13,335
9,894
5,482
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
xLeGacy Zeus
Sun Wukong
17
4 / 2 / 20
10,640
818
8,033
15,835
19,582
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
113
16
Kills
31
31
Deaths
16
43
Assists
82
Player
Kills
Deaths
Assists
KDA
L
1
6
12
1.17
W
9
5
11
2.9
L
Ganesha
0
8
13
0.81
W
8
3
12
4.67
L
4
5
8
1.6
W
4
4
21
3.63
L
Xbalanque
goomba123
Xbalanque
9
7
5
1.64
W
Freya
6
2
18
7.5
L
2
5
5
0.9
W
Sun Wukong
xLeGacy Zeus
Sun Wukong
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,131
Damage
67,859
76,917
Taken
56,939
73,343
Mitigated
38,688
20,560
Healing
19,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,105
193
5,352
4,141
14,748
11,591
0
12,886
1,862
19,684
0
W
20,147
7,404
606
1,724
11,824
5,064
444
3,935
7,788
28,789
0
L
Ganesha
8,722
488
1,012
2,907
21,611
27,897
0
16,463
5,148
18,675
0
W
12,033
619
4,614
2,087
9,484
4,293
1,035
3,023
6,259
25,088
0
L
4,869
818
1,399
2,291
13,759
15,817
0
10,748
3,011
0
5,844
W
14,311
1,516
705
513
9,902
4,267
1,294
3,204
6,672
31,481
0
L
Xbalanque
goomba123
Xbalanque
18,542
7,900
836
1,514
14,527
6,112
153
10,279
4,248
0
39,555
W
Freya
13,335
4,568
1,038
2,080
9,894
5,482
1,822
1,715
7,878
22,540
942
L
6,893
1,054
49
1,059
12,272
11,926
0
8,746
3,526
0
10,938
W
Sun Wukong
xLeGacy Zeus
Sun Wukong
8,033
1,029
2,522
3,995
15,835
19,582
522
2,950
12,225
0
15,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,595
Gold Earned
54,407
100
Minions Killed
123
0
Camps Cleared
0
1,048,323
Distance Traveled
1,155,629
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,943
688
32
2
0
228,063
2
W
Sol
11,217
863
20
2
0
207,738
0
L
Ganesha
9,131
702
0
0
0
216,324
1
W
Ra
11,064
851
23
2
0
259,629
0
L
Serqet
8,987
691
7
1
0
223,665
2
W
Agni
10,558
812
38
3
0
241,225
1
L
Xbalanque
10,668
821
52
4
0
219,685
1
W
Freya
10,928
841
24
2
0
209,926
0
L
Bellona
8,866
682
9
1
0
160,586
1
W
Sun Wukong
10,640
818
18
1
0
237,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role