Player Matchup

Horus
Horus
Doctor_Sturdy
Horus
Level 70
God Stats
4W - 8L
1,242 SR
Queue Stats
201W - 199L
1,318 Elo+
Party 1
Thor
Thor
Gettin sLIZard9
Thor
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 132L
1,271 Elo+
Solo
Agni
Agni
TheRealDutchie_
Agni
Level 6
God Stats
3W - 6L
1,270 SR
Queue Stats
4W - 7L
1,264 Elo+
Party 1
Team Averages
Level 52
1,337 SR
1,284 Elo+

VS

Team Averages
Level 85
1,453 SR
1,364 Elo+
Shiva
Shiva
Deathsquad66681
Shiva
Level 66
God Stats
25W - 31L
1,426 SR
Queue Stats
98W - 123L
1,340 Elo+
Party 2
Medusa
Medusa
KillerDyl1381
Medusa
Level 28
God Stats
41W - 51L
1,389 SR
Queue Stats
58W - 81L
1,246 Elo+
Party 2
Ah Puch
Ah Puch
Yelawwolf
Ah Puch
Level 160
God Stats
12W - 10L
1,544 SR
Queue Stats
210W - 212L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 0
6,420
642
2,379
9,595
7,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

8
0 / 8 / 0
5,698
570
1,320
11,177
4,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 4 / 0
5,730
573
2,177
9,449
2,939
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,642
764
5,242
8,248
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 8
8,007
801
5,797
2,751
918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
Yelawwolf
Ah Puch
12
8 / 0 / 4
8,436
844
14,490
3,768
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
1
Kills
13
13
Deaths
1
0
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
L
1
1
0
1
L
0
8
0
0
W
2
0
8
6
L
0
4
0
0
W
Ah Puch
Yelawwolf
Ah Puch
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,876
Damage
25,529
30,221
Taken
14,767
15,102
Mitigated
8,539
5,208
Healing
3,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,242
898
205
1,564
8,248
6,315
512
2,246
5,929
0
20,864
L
2,379
1,111
1,219
3,591
9,595
7,313
0
2,307
6,838
0
8,491
L
1,320
137
95
303
11,177
4,850
0
4,477
6,290
0
9,442
W
5,797
3,023
0
647
2,751
918
1,166
715
1,980
0
30,247
L
2,177
265
0
0
9,449
2,939
0
6,762
2,160
11,653
0
W
Ah Puch
Yelawwolf
Ah Puch
14,490
270
0
837
3,768
1,306
664
280
3,459
31,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,848
Gold Earned
24,085
51
Minions Killed
127
0
Camps Cleared
7
441,340
Distance Traveled
520,965
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,642
764
31
3
3
197,084
1
L
Horus
6,420
642
13
1
0
191,014
0
L
Thor
5,698
570
19
2
0
110,186
3
W
Medusa
8,007
801
43
4
2
163,711
1
L
Agni
5,730
573
19
2
0
140,140
1
W
Ah Puch
8,436
844
53
5
2
160,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role