Player Matchup

Chronos
Chronos
MadSite
Chronos
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 61L
1,406 Elo+
Party 3
Anubis
Anubis
Riki09 HUN
Anubis
Level 62
God Stats
30W - 35L
1,440 SR
Queue Stats
51W - 64L
1,429 Elo+
Party 3
Atlas
Atlas
THİRTEENTH
Atlas
Level 13
God Stats
7W - 7L
1,177 SR
Queue Stats
8W - 10L
1,259 Elo+
Party 2
Shiva
Shiva
fradiavolo
Shiva
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,389 Elo+
Party 2
Kukulkan
Kukulkan
goksinik
Kukulkan
Level 33
God Stats
7W - 10L
1,401 SR
Queue Stats
16W - 26L
1,309 Elo+
Party 2
Team Averages
Level 44
1,404 SR
1,359 Elo+

VS

Team Averages
Level 61
1,550 SR
1,464 Elo+
Chiron
Chiron
Legendariii
Chiron
Level 49
God Stats
4W - 5L
1,681 SR
Queue Stats
41W - 39L
1,385 Elo+
Solo
King Arthur
King Arthur
Redmarty
King Arthur
Level 49
God Stats
2W - 5L
1,687 SR
Queue Stats
48W - 34L
1,611 Elo+
Solo
Raijin
Raijin
jashpita
Raijin
Level 109
God Stats
3W - 2L
1,643 SR
Queue Stats
65W - 67L
1,466 Elo+
Solo
He Bo
He Bo
tabrmdz
He Bo
Level 54
God Stats
1W - 5L
1,239 SR
Queue Stats
97W - 98L
1,467 Elo+
Party 1
Kali
Kali
vicbermi
Kali
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 91L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
MadSite
Chronos
19
7 / 2 / 16
12,486
1,041
20,801
12,897
4,867
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Riki09 HUN
Anubis
19
6 / 2 / 16
12,957
1,080
13,299
8,781
4,835
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
4 / 2 / 30
13,276
1,106
14,938
23,769
35,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
20
5 / 2 / 29
12,681
1,057
16,833
18,128
20,580
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
goksinik
Kukulkan
20
18 / 0 / 13
15,562
1,297
34,495
8,908
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

229

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
5 / 6 / 2
12,941
1,078
16,931
21,374
6,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Redmarty
King Arthur
17
0 / 8 / 5
11,014
918
15,473
22,316
20,779
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
jashpita
Raijin
17
1 / 4 / 5
11,877
990
15,781
21,082
6,830
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

He Bo
tabrmdz
He Bo
17
1 / 12 / 5
11,106
926
10,999
16,950
5,463
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
17
1 / 10 / 3
10,964
914
7,698
25,007
7,067
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
40
Kills
8
8
Deaths
40
104
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chiron
5
6
2
1
W
Chronos
MadSite
Chronos
7
2
16
7.5
L
King Arthur
Redmarty
King Arthur
0
8
5
0.31
W
Anubis
Riki09 HUN
Anubis
6
2
16
7
W
4
2
30
9.5
W
Shiva
5
2
29
9.75
W
Kukulkan
goksinik
Kukulkan
18
0
13
24.5
L
Raijin
jashpita
Raijin
1
4
5
0.88
L
He Bo
tabrmdz
He Bo
1
12
5
0.29
L
Kali
1
10
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,366
Damage
66,882
72,483
Taken
106,729
69,542
Mitigated
46,179
6,867
Healing
10,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,931
10,790
1,246
3,539
21,374
6,040
0
18,194
3,180
0
36,307
W
Chronos
MadSite
Chronos
20,801
7,057
0
1,762
12,897
4,867
0
6,384
6,513
39,554
0
L
King Arthur
Redmarty
King Arthur
15,473
1,724
0
2,590
22,316
20,779
0
15,874
6,442
114
30,911
W
Anubis
Riki09 HUN
Anubis
13,299
0
0
1,337
8,781
4,835
0
2,228
6,553
41,793
0
W
14,938
6,109
0
885
23,769
35,419
0
8,640
15,129
22,314
0
W
Shiva
16,833
3,236
1,080
1,803
18,128
20,580
0
6,450
11,678
446
24,059
W
Kukulkan
goksinik
Kukulkan
34,495
3,008
0
0
8,908
3,841
0
3,192
5,716
65,804
0
L
Raijin
jashpita
Raijin
15,781
1,801
78
1,292
21,082
6,830
0
18,149
2,933
47,938
0
L
He Bo
tabrmdz
He Bo
10,999
1,513
75
370
16,950
5,463
0
13,279
3,671
28,238
0
L
Kali
7,698
1,999
0
1,229
25,007
7,067
0
18,332
6,675
0
23,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,962
Gold Earned
57,902
232
Minions Killed
227
5
Camps Cleared
10
1,149,997
Distance Traveled
1,091,659
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,941
1,078
52
4
3
231,286
0
W
Chronos
12,486
1,041
41
3
3
225,764
0
L
King Arthur
11,014
918
30
3
3
231,341
1
W
Anubis
12,957
1,080
82
7
0
201,711
0
W
Atlas
13,276
1,106
9
1
0
211,295
1
W
Shiva
12,681
1,057
14
1
2
244,149
0
W
Kukulkan
15,562
1,297
86
7
0
267,078
0
L
Raijin
11,877
990
80
7
4
207,450
1
L
He Bo
11,106
926
23
2
0
203,499
0
L
Kali
10,964
914
42
4
0
218,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role