Player Matchup

Susano
Susano
BIuxrrr
Susano
Level 77
God Stats
53W - 60L
1,563 SR
Queue Stats
857W - 1,049L
1,355 Elo+
Party 1
Sol
Sol
BunnyHunter22
Sol
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,523 Elo+
Party 1
Eset
Eset
Insxmniic
Eset
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 165L
1,498 Elo+
Party 1
Horus
Horus
NelTw0o
Horus
Level 67
God Stats
84W - 95L
1,448 SR
Queue Stats
831W - 1,001L
1,356 Elo+
Party 1
Amaterasu
Amaterasu
αvαlon
Amaterasu
Level 129
God Stats
6W - 10L
1,378 SR
Queue Stats
313W - 391L
1,469 Elo+
Party 1
Team Averages
Level 76
1,478 SR
1,440 Elo+

VS

Team Averages
Level 40
1,380 SR
1,318 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Kittikat997
Da Ji
Level 18
God Stats
2W - 7L
1,421 SR
Queue Stats
4W - 14L
1,294 Elo+
Party 2
Ullr
Ullr
Marinesi
Ullr
Level 62
God Stats
6W - 14L
1,288 SR
Queue Stats
346W - 330L
1,377 Elo+
Party 3
Achilles
Achilles
Renzirran
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,243 Elo+
Party 2
Neith
Neith
randyluv
Neith
Level 14
God Stats
27W - 31L
1,190 SR
Queue Stats
147W - 146L
1,177 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BIuxrrr
Susano
15
6 / 1 / 8
8,858
591
8,015
11,102
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 2 / 3
8,721
581
7,383
8,992
2,736
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
15
6 / 6 / 3
9,320
621
7,786
9,041
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
NelTw0o
Horus
11
3 / 3 / 6
7,659
511
2,995
8,600
6,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
αvαlon
Amaterasu
12
0 / 0 / 8
7,227
482
4,667
8,246
6,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
9 / 1 / 1
9,723
648
10,379
7,863
2,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 6 / 3
6,583
439
3,956
10,032
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
12
1 / 5 / 3
7,451
497
6,513
13,309
3,803
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Renzirran
Achilles
10
1 / 4 / 0
6,524
435
2,690
8,812
6,171
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Neith
randyluv
Neith
10
0 / 3 / 3
6,509
434
4,283
4,923
1,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
19
Kills
12
12
Deaths
19
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
9
1
1
9.5
W
Susano
BIuxrrr
Susano
6
1
8
10
W
4
2
3
2.75
W
Eset
6
6
3
1.25
L
1
6
3
0.42
L
Ullr
1
5
3
0.5
W
Horus
NelTw0o
Horus
3
3
6
2
L
Achilles
Renzirran
Achilles
1
4
0
0.25
L
Neith
randyluv
Neith
0
3
3
0.5
W
Amaterasu
αvαlon
Amaterasu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,846
Damage
27,821
45,981
Taken
44,939
22,248
Mitigated
17,202
18,375
Healing
6,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
10,379
410
0
1,649
7,863
2,472
0
3,765
4,098
60,487
0
W
Susano
BIuxrrr
Susano
8,015
1,539
0
3,849
11,102
4,174
0
1,527
9,575
0
58,660
W
7,383
3,154
80
4,311
8,992
2,736
3,909
3,043
5,949
57,779
11,342
W
Eset
7,786
375
0
1,704
9,041
2,467
47
3,506
5,535
55,498
0
L
3,956
927
0
2,057
10,032
2,957
112
3,309
6,723
0
22,760
L
Ullr
6,513
809
0
1,600
13,309
3,803
0
4,262
9,047
0
46,354
W
Horus
NelTw0o
Horus
2,995
1,299
3,357
1,991
8,600
6,095
186
2,029
6,571
0
15,088
L
Achilles
Renzirran
Achilles
2,690
1,146
0
596
8,812
6,171
501
1,268
7,544
0
28,079
L
Neith
randyluv
Neith
4,283
1,311
0
520
4,923
1,799
332
1,710
3,213
0
25,354
W
Amaterasu
αvαlon
Amaterasu
4,667
2,395
0
3,083
8,246
6,776
345
274
7,972
0
33,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,785
Gold Earned
36,790
413
Minions Killed
331
0
Camps Cleared
0
1,523,633
Distance Traveled
1,398,267
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,723
648
94
6
0
300,641
3
W
Susano
8,858
591
106
7
0
339,277
6
W
Sol
8,721
581
115
8
0
269,761
2
W
Eset
9,320
621
96
6
0
287,236
2
L
Da Ji
6,583
439
42
3
0
286,015
1
L
Ullr
7,451
497
76
5
0
300,765
3
W
Horus
7,659
511
23
2
0
310,403
4
L
Achilles
6,524
435
70
5
0
249,733
0
L
Neith
6,509
434
49
3
0
261,113
2
W
Amaterasu
7,227
482
73
5
0
316,956
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role