Player Matchup

Nu Wa
Nu Wa
Azlan22
Nu Wa
Level 99
God Stats
9W - 9L
1,450 SR
Queue Stats
163W - 174L
1,425 Elo+
Party 1
Bacchus
Bacchus
DarkNykyrian
Bacchus
Level 125
God Stats
0W - 2L
1,266 SR
Queue Stats
231W - 244L
1,489 Elo+
Party 1
Anhur
Anhur
GhostlyVertigo
Anhur
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 162L
1,533 Elo+
Party 1
Vamana
Vamana
HRGrendel
Vamana
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 185L
1,450 Elo+
Solo
Kukulkan
Kukulkan
LargeDanglybit
Kukulkan
Level 160
God Stats
6W - 6L
1,105 SR
Queue Stats
382W - 402L
1,449 Elo+
Solo
Team Averages
Level 129
1,364 SR
1,469 Elo+

VS

Team Averages
Level 112
1,489 SR
1,466 Elo+
Susano
Susano
Atheze0518
Susano
Level 125
God Stats
4W - 1L
1,500 SR
Queue Stats
307W - 303L
1,471 Elo+
Party 2
Tiamat
Tiamat
bluntfangz
Tiamat
Level 106
God Stats
2W - 2L
1,542 SR
Queue Stats
193W - 206L
1,452 Elo+
Solo
Ganesha
Ganesha
ride247365
Ganesha
Level 156
God Stats
34W - 24L
1,655 SR
Queue Stats
849W - 936L
1,503 Elo+
Solo
Amaterasu
Amaterasu
smifh
Amaterasu
Level 88
God Stats
1W - 1L
1,250 SR
Queue Stats
87W - 82L
1,456 Elo+
Party 2
Khepri
Khepri
ultimateking699
Khepri
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
159W - 190L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Azlan22
Nu Wa
16
2 / 5 / 7
10,445
653
17,184
11,431
3,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
DarkNykyrian
Bacchus
17
2 / 6 / 8
11,087
693
9,317
17,968
20,664
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
1 / 9 / 7
9,398
587
6,280
13,595
3,845
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Vamana
HRGrendel
Vamana
16
4 / 8 / 6
10,647
665
16,330
30,574
24,501
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
20
6 / 5 / 5
12,366
773
27,562
14,155
6,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Atheze0518
Susano
19
13 / 5 / 11
12,503
781
21,235
15,099
8,719
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
bluntfangz
Tiamat
17
7 / 2 / 12
10,963
685
14,851
13,233
8,755
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
ride247365
Ganesha
20
0 / 4 / 26
12,094
756
15,716
17,841
28,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amaterasu
smifh
Amaterasu
19
7 / 3 / 23
11,852
741
16,198
25,181
26,949
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 2 / 20
13,336
834
9,613
24,430
34,934
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
125
15
Kills
33
33
Deaths
16
33
Assists
92
Player
Kills
Deaths
Assists
KDA
W
Susano
Atheze0518
Susano
13
5
11
3.7
L
Nu Wa
Azlan22
Nu Wa
2
5
7
1.1
L
Bacchus
DarkNykyrian
Bacchus
2
6
8
1
L
1
9
7
0.5
L
Vamana
HRGrendel
Vamana
4
8
6
0.88
L
Kukulkan
6
5
5
1.7
W
Tiamat
bluntfangz
Tiamat
7
2
12
6.5
W
Ganesha
ride247365
Ganesha
0
4
26
3.25
W
Amaterasu
smifh
Amaterasu
7
3
23
6.17
W
6
2
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,673
Damage
77,613
87,723
Taken
95,784
58,816
Mitigated
107,897
25,389
Healing
43,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
Atheze0518
Susano
21,235
2,054
2,755
2,987
15,099
8,719
2,820
7,591
7,324
0
42,155
L
Nu Wa
Azlan22
Nu Wa
17,184
7,945
1,077
1,211
11,431
3,704
496
3,605
7,826
25,040
0
L
Bacchus
DarkNykyrian
Bacchus
9,317
759
179
2,190
17,968
20,664
120
12,081
5,887
15,653
0
L
6,280
1,310
582
989
13,595
3,845
0
4,953
8,642
0
11,052
L
Vamana
HRGrendel
Vamana
16,330
8,409
2,239
12,114
30,574
24,501
348
14,654
15,920
1,439
25,687
L
Kukulkan
27,562
1,431
1,410
3,398
14,155
6,102
384
4,887
9,268
64,212
0
W
Tiamat
bluntfangz
Tiamat
14,851
946
3,952
4,714
13,233
8,755
926
9,035
4,009
34,964
0
W
Ganesha
ride247365
Ganesha
15,716
564
1,299
3,142
17,841
28,540
644
10,931
6,536
52,708
0
W
Amaterasu
smifh
Amaterasu
16,198
5,955
2,325
9,060
25,181
26,949
606
12,199
12,627
0
34,295
W
9,613
873
7,326
6,281
24,430
34,934
485
13,710
10,292
36,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,943
Gold Earned
60,748
152
Minions Killed
201
0
Camps Cleared
0
1,258,003
Distance Traveled
1,545,615
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
12,503
781
45
3
0
320,759
0
L
Nu Wa
10,445
653
24
2
0
240,591
0
L
Bacchus
11,087
693
7
0
0
277,841
6
L
Anhur
9,398
587
10
1
0
228,661
2
L
Vamana
10,647
665
21
1
0
252,109
4
L
Kukulkan
12,366
773
90
6
0
258,801
3
W
Tiamat
10,963
685
40
3
0
299,263
1
W
Ganesha
12,094
756
0
0
0
305,162
0
W
Amaterasu
11,852
741
50
3
0
332,702
0
W
Khepri
13,336
834
66
4
0
287,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role