Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Babydino528
Scylla
Level 25
God Stats
17W - 9L
1,465 SR
Queue Stats
35W - 28L
1,427 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Otaku_Yuri
Cu Chulainn
Level 108
God Stats
2W - 0L
1,284 SR
Queue Stats
81W - 61L
1,530 Elo+
Party 1
Atlas
Atlas
PhoenixFaZeG2
Atlas
Level 15
God Stats
9W - 6L
1,546 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 1
Neith
Neith
iTz MaKi72
Neith
Level 104
God Stats
6W - 2L
1,397 SR
Queue Stats
34W - 47L
1,387 Elo+
Solo
Team Averages
Level 82
1,438 SR
1,469 Elo+

VS

Team Averages
Level 95
1,464 SR
1,450 Elo+
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Great Rain Man
Olorun
Level 87
God Stats
3W - 2L
1,613 SR
Queue Stats
3W - 6L
1,330 Elo+
Solo
Odin
Odin
NinjaxxChris
Odin
Level 120
God Stats
2W - 2L
1,303 SR
Queue Stats
64W - 84L
1,408 Elo+
Solo
Ra
Ra
Rhoughneck
Ra
Level 103
God Stats
8W - 7L
1,244 SR
Queue Stats
544W - 555L
1,475 Elo+
Solo
Ganesha
Ganesha
SanMorei
Ganesha
Level 39
God Stats
10W - 7L
1,658 SR
Queue Stats
256W - 227L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 2 / 7
7,010
1,168
5,535
6,009
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
13
4 / 0 / 7
7,914
1,319
6,240
4,857
1,764
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Otaku_Yuri
Cu Chulainn
13
4 / 2 / 7
8,015
1,336
7,043
8,824
4,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 0 / 6
7,485
1,248
4,671
6,062
4,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
6 / 1 / 6
8,365
1,394
9,471
7,286
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

345

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 2
7,431
1,239
8,010
6,934
2,572
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 3 / 1
6,697
1,116
4,106
8,086
4,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
1 / 6 / 1
6,393
1,066
2,913
6,245
4,459
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 3 / 2
6,901
1,150
6,271
5,421
1,809
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ganesha
SanMorei
Ganesha
13
0 / 3 / 5
7,743
1,291
6,585
11,619
12,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
16
Kills
5
5
Deaths
16
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
2
7
2.25
L
Neith
 
Neith
2
1
2
3
W
Scylla
4
0
7
7.5
L
1
3
1
0.5
L
1
6
1
0.25
W
Cu Chulainn
Otaku_Yuri
Cu Chulainn
4
2
7
3.75
W
1
0
6
4
L
1
3
2
0.67
L
Ganesha
SanMorei
Ganesha
0
3
5
0.83
W
Neith
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,960
Damage
27,885
33,038
Taken
38,305
15,794
Mitigated
25,047
7,776
Healing
9,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,535
3,498
0
743
6,009
2,339
0
3,495
2,514
0
15,975
L
Neith
 
Neith
8,010
3,314
35
1,830
6,934
2,572
0
1,807
5,127
0
25,553
W
Scylla
6,240
1,027
0
366
4,857
1,764
0
2,557
2,300
11,107
0
L
4,106
1,564
1,548
2,504
8,086
4,054
0
1,732
6,354
10,957
0
L
2,913
1,067
0
0
6,245
4,459
0
1,690
4,555
80
6,038
W
Cu Chulainn
Otaku_Yuri
Cu Chulainn
7,043
2,062
104
2,000
8,824
4,264
0
3,704
5,120
1,023
23,549
W
4,671
1,569
0
804
6,062
4,655
0
3,992
2,070
9,620
0
L
6,271
141
1,345
872
5,421
1,809
0
1,997
3,424
21,128
0
L
Ganesha
SanMorei
Ganesha
6,585
547
211
1,519
11,619
12,153
0
3,813
7,806
15,203
0
W
Neith
9,471
6,820
172
3,587
7,286
2,772
0
3,294
3,992
0
23,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,789
Gold Earned
35,165
116
Minions Killed
115
8
Camps Cleared
4
604,865
Distance Traveled
472,709
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,010
1,168
26
4
2
132,834
0
L
Neith
7,431
1,239
44
7
2
97,670
0
W
Scylla
7,914
1,319
13
2
1
118,871
0
L
Olorun
6,697
1,116
26
4
0
92,637
0
L
Odin
6,393
1,066
9
2
0
55,297
2
W
Cu Chulainn
8,015
1,336
41
7
1
119,231
0
W
Atlas
7,485
1,248
10
2
0
136,190
0
L
Ra
6,901
1,150
35
6
2
117,558
2
L
Ganesha
7,743
1,291
1
0
0
109,547
1
W
Neith
8,365
1,394
26
4
4
97,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role