Player Matchup

Loki
Loki
BREAD5075
Loki
Level 87
God Stats
117W - 76L
1,691 SR
Queue Stats
310W - 292L
1,550 Elo+
Party 2
Yu Huang
Yu Huang
FEARLESSxGreg
Yu Huang
Level 110
God Stats
6W - 5L
1,816 SR
Queue Stats
92W - 84L
1,639 Elo+
Party 2
Hou Yi
Hou Yi
Fpsf Danger
Hou Yi
Level 114
God Stats
4W - 11L
1,324 SR
Queue Stats
135W - 163L
1,432 Elo+
Party 2
Anubis
Anubis
LifeOrDeathx
Anubis
Level 154
God Stats
181W - 175L
1,494 SR
Queue Stats
184W - 176L
1,545 Elo+
Solo
Yemoja
Yemoja
OldTastyToes
Yemoja
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
219W - 203L
1,595 Elo+
Solo
Team Averages
Level 98
1,565 SR
1,552 Elo+

VS

Team Averages
Level 66
1,409 SR
1,591 Elo+
Atlas
Atlas
AbnormalGenius_0
Atlas
Level 24
God Stats
1W - 1L
1,793 SR
Queue Stats
2W - 3L
1,737 Elo+
Party 1
Cthulhu
Cthulhu
BeefyManCakes
Cthulhu
Level 44
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 11L
1,399 Elo+
Party 3
Tiamat
Tiamat
Devoted_Waffle
Tiamat
Level 44
God Stats
0W - 1L
1,110 SR
Queue Stats
1W - 7L
1,757 Elo+
Party 3
Danzaburou
Danzaburou
o4EST_GUMP
Danzaburou
Level 157
God Stats
5W - 6L
1,624 SR
Queue Stats
63W - 68L
1,620 Elo+
Party 1
Achilles
Achilles
xYOYOx28x
Achilles
Level 60
God Stats
0W - 2L
1,196 SR
Queue Stats
10W - 29L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
2 / 0 / 5
8,029
803
6,434
5,285
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
FEARLESSxGreg
Yu Huang
15
8 / 1 / 9
8,911
891
11,165
6,816
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
14
4 / 2 / 9
7,850
785
9,338
10,041
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
15
7 / 4 / 2
8,381
838
9,193
8,479
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 0 / 19
8,030
803
5,820
8,287
7,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 6
7,093
709
6,293
9,749
9,450
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
13
0 / 4 / 1
7,312
731
3,638
10,793
8,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 2
7,501
750
6,644
10,235
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
o4EST_GUMP
Danzaburou
15
6 / 3 / 1
8,870
887
10,803
10,591
3,555
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
xYOYOx28x
Achilles
11
0 / 6 / 1
6,334
633
5,884
10,901
5,090
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
21
Kills
7
7
Deaths
21
44
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Loki
2
0
5
4.5
L
Cthulhu
0
4
1
0.13
L
1
5
2
0.4
W
Yu Huang
FEARLESSxGreg
Yu Huang
8
1
9
12.5
W
Hou Yi
4
2
9
4.25
W
Anubis
7
4
2
2
W
Yemoja
0
0
19
9.5
L
Danzaburou
o4EST_GUMP
Danzaburou
6
3
1
2.17
L
Achilles
xYOYOx28x
Achilles
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,950
Damage
33,262
38,908
Taken
52,269
19,113
Mitigated
31,398
9,612
Healing
5,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,293
1,838
253
311
9,749
9,450
0
4,516
5,233
12,942
0
W
Loki
6,434
2,244
0
1,207
5,285
1,738
0
1,635
3,650
0
35,369
L
Cthulhu
3,638
209
75
429
10,793
8,124
52
5,597
5,196
21,547
0
L
6,644
188
0
1,935
10,235
5,179
0
4,582
5,653
20,600
0
W
Yu Huang
FEARLESSxGreg
Yu Huang
11,165
1,157
0
500
6,816
2,492
0
2,575
4,241
24,491
0
W
Hou Yi
9,338
3,254
0
1,089
10,041
3,382
1,030
4,337
5,704
0
19,943
W
Anubis
9,193
154
0
2,536
8,479
4,247
0
4,102
4,377
29,134
0
W
Yemoja
5,820
781
2,122
2,158
8,287
7,254
0
3,926
4,361
13,598
0
L
Danzaburou
o4EST_GUMP
Danzaburou
10,803
4,422
0
1,964
10,591
3,555
0
6,574
4,017
0
36,128
L
Achilles
xYOYOx28x
Achilles
5,884
641
0
719
10,901
5,090
0
4,909
5,992
0
12,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,201
Gold Earned
37,110
202
Minions Killed
170
0
Camps Cleared
0
1,050,690
Distance Traveled
1,008,815
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,093
709
11
1
0
200,095
5
W
Loki
8,029
803
71
7
0
250,931
0
L
Cthulhu
7,312
731
39
4
0
221,778
1
L
Tiamat
7,501
750
49
5
0
184,512
0
W
Yu Huang
8,911
891
49
5
0
202,360
0
W
Hou Yi
7,850
785
25
3
0
208,560
0
W
Anubis
8,381
838
48
5
0
195,204
4
W
Yemoja
8,030
803
9
1
0
193,635
1
L
Danzaburou
8,870
887
56
6
0
201,794
3
L
Achilles
6,334
633
15
2
0
200,636
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role