Player Matchup

Da Ji
Da Ji
Baka Hakai
Da Ji
Level 108
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 169L
1,397 Elo+
Party 4
Discordia
Discordia
Hathet442
Discordia
Level 79
God Stats
13W - 16L
1,355 SR
Queue Stats
84W - 110L
1,376 Elo+
Party 4
Cernunnos
Cernunnos
UnbeatenBully
Cernunnos
Level 96
God Stats
11W - 13L
1,587 SR
Queue Stats
302W - 262L
1,604 Elo+
Party 2
Ymir
Ymir
lady_stephh
Ymir
Level 6
God Stats
1W - 1L
1,726 SR
Queue Stats
1W - 2L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
theadvanced21
Guan Yu
Level 127
God Stats
1W - 4L
1,500 SR
Queue Stats
245W - 283L
1,373 Elo+
Party 4
Team Averages
Level 83
1,534 SR
1,449 Elo+

VS

Team Averages
Level 71
1,610 SR
1,540 Elo+
Khepri
Khepri
L0rdFilkinG
Khepri
Level 69
God Stats
6W - 3L
1,686 SR
Queue Stats
25W - 24L
1,508 Elo+
Party 1
Kukulkan
Kukulkan
LiL_SavageNinoIG
Kukulkan
Level 86
God Stats
3W - 0L
1,847 SR
Queue Stats
34W - 16L
1,610 Elo+
Party 3
Neith
Neith
LuKaO13
Neith
Level 127
God Stats
2W - 2L
1,419 SR
Queue Stats
38W - 37L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Mayanakakingu
Nu Wa
Level 45
God Stats
1W - 0L
1,184 SR
Queue Stats
113W - 137L
1,433 Elo+
Solo
Nemesis
Nemesis
ReaIAphrodite
Nemesis
Level 27
God Stats
5W - 0L
1,910 SR
Queue Stats
26W - 9L
1,676 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
1 / 8 / 3
9,497
432
5,616
20,718
6,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Hathet442
Discordia
16
2 / 4 / 1
9,916
451
10,032
12,657
4,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
UnbeatenBully
Cernunnos
19
2 / 2 / 0
11,859
539
11,526
17,439
6,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 6 / 3
9,968
453
4,174
26,930
30,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Guan Yu
17
2 / 3 / 2
10,796
491
9,356
23,857
17,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
15
2 / 0 / 7
10,023
456
4,476
8,847
8,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
5 / 3 / 4
11,163
507
19,847
11,702
4,810
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
LuKaO13
Neith
19
3 / 2 / 2
11,635
529
8,467
8,632
4,441
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 1 / 13
12,304
559
23,831
10,867
3,763
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
19
9 / 2 / 8
11,956
543
20,130
17,475
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
57
8
Kills
23
23
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
8
3
0.31
L
Discordia
Hathet442
Discordia
2
4
1
0.63
W
Khepri
2
0
7
5.5
W
5
3
4
2.33
W
Neith
LuKaO13
Neith
3
2
2
2
W
4
1
13
10.5
W
Nemesis
9
2
8
6.5
L
Cernunnos
UnbeatenBully
Cernunnos
2
2
0
1
L
1
6
3
0.42
L
Guan Yu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
76,751
101,601
Taken
57,523
65,562
Mitigated
30,490
18,032
Healing
18,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,616
934
0
2,199
20,718
6,668
0
5,894
14,824
0
78,488
L
Discordia
Hathet442
Discordia
10,032
300
0
893
12,657
4,146
0
5,129
7,528
73,236
0
W
Khepri
4,476
319
0
2,239
8,847
8,717
183
1,827
7,020
17,653
0
W
19,847
1,108
0
2,380
11,702
4,810
518
7,045
4,657
84,565
0
W
Neith
LuKaO13
Neith
8,467
3,580
0
2,622
8,632
4,441
2,774
114
8,518
0
96,627
W
23,831
6,102
0
4,111
10,867
3,763
5,506
229
10,638
94,737
0
W
Nemesis
20,130
7,779
0
6,851
17,475
8,759
138
5,417
12,058
0
79,868
L
Cernunnos
UnbeatenBully
Cernunnos
11,526
5,176
0
8,341
17,439
6,127
813
7,731
9,708
0
113,774
L
4,174
1,161
183
2,466
26,930
30,970
87
16,803
10,127
24,996
0
L
Guan Yu
9,356
1,232
414
3,536
23,857
17,651
791
12,597
11,260
3,438
65,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,036
Gold Earned
57,081
613
Minions Killed
573
0
Camps Cleared
0
2,062,437
Distance Traveled
2,139,383
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,497
432
112
5
0
431,580
2
L
Discordia
9,916
451
120
5
0
436,167
6
W
Khepri
10,023
456
19
1
0
435,347
12
W
Kukulkan
11,163
507
133
6
0
422,243
0
W
Neith
11,635
529
178
8
0
412,929
5
W
Nu Wa
12,304
559
138
6
0
372,493
4
W
Nemesis
11,956
543
105
5
0
496,371
1
L
Cernunnos
11,859
539
195
9
0
402,241
2
L
Ymir
9,968
453
46
2
0
372,509
0
L
Guan Yu
10,796
491
140
6
0
419,940
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role