Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Silver II
Da_KidNexDoor_
Odin
Silver II
Level 106
God Stats
12W - 16L
1,625 SR
Queue Stats
674W - 736L
1,084 MMR
Solo
Xbalanque
Xbalanque
Silver II
PapiTyrel
Xbalanque
Silver II
Level 116
God Stats
5W - 5L
1,252 SR
Queue Stats
141W - 160L
1,016 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,459 SR
1,200 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 89
1,595 SR
1,132 MMR
Rama
Rama
Silver III
LithimBro
Rama
Silver III
Level 120
God Stats
2W - 6L
1,668 SR
Queue Stats
124W - 155L
956 MMR
Solo
Cthulhu
Cthulhu
Bronze IV
THE-LOKI90
Cthulhu
Bronze IV
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 22L
1,165 MMR
Solo
Medusa
Medusa
Gold II
Todd Clorox4667
Medusa
Gold II
Level 63
God Stats
9W - 16L
1,617 SR
Queue Stats
138W - 138L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
3 / 2 / 11
11,776
736
9,682
24,179
25,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 2 / 9
11,560
723
13,462
12,470
9,613
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
PapiTyrel
Xbalanque
17
7 / 5 / 6
12,353
772
17,517
14,330
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ShivaAh Muzen CabAtlasBastetKing Arthur

VS

Bans
GebPersephoneZeusThothHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
1 / 4 / 5
11,454
716
7,429
12,733
4,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
THE-LOKI90
Cthulhu
14
2 / 7 / 5
10,285
643
10,437
18,850
10,433
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 5 / 1
11,362
710
13,828
15,189
6,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
16
Kills
8
9
Deaths
16
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
2
11
4.25
W
6
2
9
5.25
L
Rama
1
4
5
0.88
W
Xbalanque
PapiTyrel
Xbalanque
7
5
6
2
L
Cthulhu
THE-LOKI90
Cthulhu
2
7
5
0.64
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,661
Damage
31,694
50,979
Taken
46,772
40,233
Mitigated
21,819
8,469
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
9,682
1,468
530
6,584
24,179
25,590
301
5,633
18,090
43,208
0
W
13,462
1,343
0
250
12,470
9,613
367
2,185
10,179
4,719
26,598
L
Rama
7,429
5,831
354
5,176
12,733
4,994
780
3,240
9,493
0
52,648
W
Xbalanque
PapiTyrel
Xbalanque
17,517
7,688
0
1,105
14,330
5,030
2,548
3,153
11,110
0
57,802
L
Cthulhu
THE-LOKI90
Cthulhu
10,437
379
504
2,754
18,850
10,433
43
4,415
14,435
22,914
0
L
13,828
5,737
0
1,801
15,189
6,392
400
4,744
10,445
0
41,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
33,101
185
Minions Killed
181
9
Camps Cleared
5
814,582
Distance Traveled
771,731
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,776
736
66
4
3
273,313
4
W
Odin
11,560
723
37
2
4
293,462
1
L
Rama
11,454
716
90
6
2
271,870
0
W
Xbalanque
12,353
772
82
5
2
247,807
5
L
Cthulhu
10,285
643
33
2
0
250,080
3
L
Medusa
11,362
710
58
4
3
249,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role