Player Matchup

Danzaburou
Danzaburou
A L P H A wc
Danzaburou
Level 75
God Stats
21W - 6L
1,240 SR
Queue Stats
96W - 77L
1,377 Elo+
Party 1
Anubis
Anubis
NoviceNCH
Anubis
Level 36
God Stats
5W - 10L
1,356 SR
Queue Stats
20W - 28L
1,351 Elo+
Solo
Atlas
Atlas
Phantom Wolf935
Atlas
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 93L
1,340 Elo+
Party 1
Team Averages
Level 73
1,365 SR
1,356 Elo+

VS

Team Averages
Level 136
1,437 SR
1,420 Elo+
Kukulkan
Kukulkan
Necr0Goblin
Kukulkan
Level 146
God Stats
4W - 2L
1,478 SR
Queue Stats
427W - 556L
1,381 Elo+
Solo
Pele
Pele
ProfessorxPig
Pele
Level 127
God Stats
1W - 3L
1,212 SR
Queue Stats
477W - 527L
1,414 Elo+
Solo
Chaac
Chaac
aRAGINGkenpachi
Chaac
Level 136
God Stats
51W - 45L
1,620 SR
Queue Stats
359W - 403L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
A L P H A wc
Danzaburou
13
3 / 4 / 5
8,484
653
8,639
11,244
4,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
NoviceNCH
Anubis
13
4 / 5 / 2
8,581
660
4,751
10,694
5,418
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
2 / 3 / 7
9,008
693
9,523
16,205
15,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Necr0Goblin
Kukulkan
14
3 / 4 / 6
9,309
716
9,473
6,524
2,180
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 1 / 5
9,873
759
12,776
10,581
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
3 / 4 / 9
9,554
735
10,615
12,427
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
9
Kills
12
12
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
A L P H A wc
Danzaburou
3
4
5
1.38
W
Kukulkan
Necr0Goblin
Kukulkan
3
4
6
1.5
L
Anubis
NoviceNCH
Anubis
4
5
2
1
L
2
3
7
1.83
W
6
1
5
8.5
W
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,913
Damage
32,864
38,143
Taken
29,532
25,467
Mitigated
14,196
6,361
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
A L P H A wc
Danzaburou
8,639
2,815
354
1,070
11,244
4,400
400
2,101
8,744
0
30,223
W
Kukulkan
Necr0Goblin
Kukulkan
9,473
431
121
856
6,524
2,180
20
3,491
3,033
36,799
0
L
Anubis
NoviceNCH
Anubis
4,751
175
0
2,022
10,694
5,418
325
2,536
7,746
25,925
0
L
9,523
3,179
335
2,580
16,205
15,649
31
5,236
10,359
23,309
0
W
12,776
2,428
0
5,599
10,581
4,246
823
5,323
5,258
0
30,969
W
10,615
356
0
6,116
12,427
7,770
461
5,762
6,665
0
28,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,073
Gold Earned
28,736
131
Minions Killed
156
5
Camps Cleared
7
653,513
Distance Traveled
752,971
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,484
653
47
4
2
224,832
3
W
Kukulkan
9,309
716
84
6
5
222,193
0
L
Anubis
8,581
660
58
4
2
194,836
1
L
Atlas
9,008
693
26
2
1
233,845
5
W
Pele
9,873
759
41
3
2
284,781
0
W
Chaac
9,554
735
31
2
0
245,997
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role