Player Matchup

Ymir
Ymir
 
Ymir
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DeleteYourAnime
Shiva
Level 85
God Stats
2W - 1L
1,682 SR
Queue Stats
64W - 48L
1,409 Elo+
Party 2
Fenrir
Fenrir
DeleteYourNuke
Fenrir
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,634 Elo+
Party 2
Izanami
Izanami
Green3eanmuncher
Izanami
Level 51
God Stats
7W - 1L
1,500 SR
Queue Stats
70W - 65L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
christofire94
Nu Wa
Level 98
God Stats
20W - 19L
1,608 SR
Queue Stats
157W - 140L
1,408 Elo+
Solo
Team Averages
Level 80
1,558 SR
1,472 Elo+

VS

Team Averages
Level 99
1,493 SR
1,299 Elo+
Poseidon
Poseidon
DA GLOCKTAPUS
Poseidon
Level 114
God Stats
2W - 1L
1,739 SR
Queue Stats
39W - 32L
1,407 Elo+
Solo
Yemoja
Yemoja
FaintFawn140471
Yemoja
Level 35
God Stats
0W - 3L
1,311 SR
Queue Stats
0W - 4L
1,128 Elo+
Solo
Danzaburou
Danzaburou
MossyRatLord
Danzaburou
Level 121
God Stats
23W - 19L
1,500 SR
Queue Stats
108W - 136L
1,244 Elo+
Party 1
Loki
Loki
TheMourningStarr
Loki
Level 154
God Stats
67W - 60L
1,483 SR
Queue Stats
245W - 291L
1,330 Elo+
Party 1
Nu Wa
Nu Wa
miojoloko
Nu Wa
Level 69
God Stats
122W - 136L
1,432 SR
Queue Stats
707W - 778L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 0 / 0
5,593
508
1,193
8,034
4,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 0
7,246
659
5,968
6,066
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

11
4 / 0 / 1
6,388
581
4,260
5,793
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

9
0 / 1 / 1
5,420
493
2,136
4,848
1,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 2
6,008
546
3,578
4,664
1,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DA GLOCKTAPUS
Poseidon
11
3 / 3 / 0
6,329
575
3,919
4,576
1,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 7 / 0
4,103
373
627
6,885
1,744
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
MossyRatLord
Danzaburou
9
0 / 0 / 0
4,880
444
2,019
5,116
1,478
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 2 / 0
5,439
494
3,113
4,589
1,163
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
miojoloko
Nu Wa
6
0 / 0 / 0
4,355
396
2,167
4,324
727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
12
Kills
4
4
Deaths
12
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
0
1
L
Poseidon
DA GLOCKTAPUS
Poseidon
3
3
0
1
W
7
0
0
7
W
4
0
1
4.5
L
0
7
0
0
W
0
1
1
0.5
L
Danzaburou
MossyRatLord
Danzaburou
0
0
0
0
L
1
2
0
0.5
W
0
3
2
0.33
L
Nu Wa
miojoloko
Nu Wa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,135
Damage
11,845
29,405
Taken
25,490
12,379
Mitigated
6,157
9,649
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,193
59
111
3,099
8,034
4,213
0
785
7,177
16,756
0
L
Poseidon
DA GLOCKTAPUS
Poseidon
3,919
620
0
856
4,576
1,045
602
1,580
2,996
36,283
0
W
5,968
2,088
0
2,179
6,066
4,088
0
1,823
4,127
0
38,666
W
4,260
664
0
2,469
5,793
1,919
0
992
4,687
0
26,492
L
627
543
183
0
6,885
1,744
79
504
6,096
4,488
0
W
2,136
1,381
0
1,544
4,848
1,009
395
118
4,702
0
32,060
L
Danzaburou
MossyRatLord
Danzaburou
2,019
477
0
1,486
5,116
1,478
0
1,149
3,967
0
23,725
L
3,113
263
0
298
4,589
1,163
0
1,037
3,520
0
30,777
W
3,578
711
0
247
4,664
1,150
13
2,407
1,999
40,077
0
L
Nu Wa
miojoloko
Nu Wa
2,167
719
155
1,822
4,324
727
137
501
3,682
16,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,655
Gold Earned
25,106
311
Minions Killed
204
0
Camps Cleared
0
1,024,100
Distance Traveled
949,857
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,593
508
31
3
0
194,022
0
L
Poseidon
6,329
575
71
6
0
208,265
2
W
Shiva
7,246
659
77
7
0
222,791
0
W
Fenrir
6,388
581
53
5
0
227,151
1
L
Yemoja
4,103
373
8
1
0
201,215
0
W
Izanami
5,420
493
83
8
0
196,303
0
L
Danzaburou
4,880
444
44
4
0
185,353
3
L
Loki
5,439
494
56
5
0
222,696
2
W
Nu Wa
6,008
546
67
6
0
183,833
1
L
Nu Wa
4,355
396
25
2
0
132,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role