Player Matchup

King Arthur
King Arthur
Godly-Brax
King Arthur
Level 37
God Stats
2W - 1L
1,776 SR
Queue Stats
2W - 1L
1,661 Elo+
Party 1
Geb
Geb
JungleFiend
Geb
Level 63
God Stats
9W - 3L
1,788 SR
Queue Stats
476W - 529L
1,330 Elo+
Solo
Arachne
Arachne
LordKingZeus
Arachne
Level 69
God Stats
3W - 3L
1,262 SR
Queue Stats
86W - 89L
1,307 Elo+
Solo
Hachiman
Hachiman
Monk3yDoo17
Hachiman
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MrECHO24
Yu Huang
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Party 1
Team Averages
Level 55
1,565 SR
1,460 Elo+

VS

Team Averages
Level 65
1,473 SR
1,369 Elo+
Bastet
Bastet
Alejandro pco
Bastet
Level 84
God Stats
0W - 3L
1,242 SR
Queue Stats
27W - 29L
1,352 Elo+
Solo
Fenrir
Fenrir
Erick213
Fenrir
Level 46
God Stats
13W - 11L
1,603 SR
Queue Stats
31W - 29L
1,407 Elo+
Solo
Artemis
Artemis
Luminary Shocks
Artemis
Level 47
God Stats
8W - 3L
1,631 SR
Queue Stats
229W - 213L
1,503 Elo+
Solo
Atlas
Atlas
Nubian Cheeks
Atlas
Level 61
God Stats
7W - 8L
1,499 SR
Queue Stats
61W - 72L
1,301 Elo+
Solo
Merlin
Merlin
krcmaswjht
Merlin
Level 89
God Stats
10W - 10L
1,388 SR
Queue Stats
62W - 82L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Godly-Brax
King Arthur
11
0 / 0 / 0
6,373
490
2,140
5,724
3,678
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 4
6,317
486
3,827
9,696
7,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
LordKingZeus
Arachne
11
4 / 4 / 0
6,941
534
3,043
8,773
3,047
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Monk3yDoo17
Hachiman
11
2 / 2 / 5
6,663
513
5,838
5,654
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
MrECHO24
Yu Huang
10
0 / 4 / 0
5,803
446
1,899
6,534
1,937
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 6
7,193
553
5,924
8,679
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Erick213
Fenrir
1
0 / 0 / 0
3,915
301
0
0
0
10
1 / 3 / 0
6,099
469
5,738
7,938
2,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 4 / 0
4,849
373
2,399
6,149
2,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
krcmaswjht
Merlin
14
7 / 0 / 1
7,920
609
6,818
4,245
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
17
8
Kills
10
11
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
1
6
5
L
Fenrir
Erick213
Fenrir
0
0
0
0
W
King Arthur
Godly-Brax
King Arthur
0
0
0
0
W
2
1
4
4
W
Arachne
LordKingZeus
Arachne
4
4
0
1
L
1
3
0
0.33
W
Hachiman
Monk3yDoo17
Hachiman
2
2
5
2.25
W
Yu Huang
MrECHO24
Yu Huang
0
4
0
0
L
0
4
0
0
L
Merlin
krcmaswjht
Merlin
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
20,879
36,381
Taken
27,011
17,183
Mitigated
9,649
8,604
Healing
8,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,924
2,487
0
3,983
8,679
2,985
0
1,708
6,971
0
33,874
L
Fenrir
Erick213
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
Godly-Brax
King Arthur
2,140
289
0
1,649
5,724
3,678
669
1,402
4,218
0
29,523
W
3,827
723
249
1,890
9,696
7,195
357
1,946
7,694
17,589
0
W
Arachne
LordKingZeus
Arachne
3,043
2,119
0
2,482
8,773
3,047
45
2,266
6,365
0
27,612
L
5,738
2,902
0
3,214
7,938
2,437
342
2,231
5,707
0
34,554
W
Hachiman
Monk3yDoo17
Hachiman
5,838
2,979
201
426
5,654
1,326
2,490
1,460
4,150
0
33,134
W
Yu Huang
MrECHO24
Yu Huang
1,899
216
141
1,566
6,534
1,937
1,411
1,603
4,737
31,794
0
L
2,399
1,154
0
431
6,149
2,686
0
998
5,151
7,976
0
L
Merlin
krcmaswjht
Merlin
6,818
316
93
610
4,245
1,541
598
789
3,456
49,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,097
Gold Earned
29,976
260
Minions Killed
266
0
Camps Cleared
0
1,177,809
Distance Traveled
810,838
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
7,193
553
69
5
0
276,009
1
L
Fenrir
3,915
301
0
0
0
0
0
W
King Arthur
6,373
490
64
5
0
247,979
0
W
Geb
6,317
486
18
1
0
244,128
2
W
Arachne
6,941
534
58
4
0
263,337
0
L
Artemis
6,099
469
73
6
0
191,073
3
W
Hachiman
6,663
513
66
5
0
217,694
0
W
Yu Huang
5,803
446
54
4
0
204,671
0
L
Atlas
4,849
373
16
1
0
119,605
0
L
Merlin
7,920
609
108
8
0
224,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role