Player Matchup

Neith
Neith
Azlan22
Neith
Level 99
God Stats
10W - 11L
1,552 SR
Queue Stats
163W - 174L
1,433 Elo+
Party 2
Tyr
Tyr
DarkNykyrian
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 244L
1,498 Elo+
Party 2
Ratatoskr
Ratatoskr
Eterna1Le9end
Ratatoskr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
416W - 501L
1,466 Elo+
Solo
Vamana
Vamana
YurtTheWanderer
Vamana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,464 Elo+
Party 1
Hera
Hera
killerjeeeeeef
Hera
Level 39
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 2L
1,733 Elo+
Party 1
Team Averages
Level 87
1,562 SR
1,519 Elo+

VS

Team Averages
Level 95
1,440 SR
1,488 Elo+
Thoth
Thoth
 
Thoth
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Brosplikity
Chaac
Level 82
God Stats
4W - 0L
1,715 SR
Queue Stats
135W - 137L
1,477 Elo+
Party 3
Anhur
Anhur
Grimsoullost
Anhur
Level 94
God Stats
1W - 2L
1,180 SR
Queue Stats
167W - 143L
1,475 Elo+
Solo
Zeus
Zeus
Wakymine
Zeus
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Camazotz
Camazotz
taciturnunicorn
Camazotz
Level 69
God Stats
2W - 2L
1,306 SR
Queue Stats
126W - 129L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Azlan22
Neith
18
4 / 4 / 5
11,293
753
10,325
10,512
3,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
3 / 4 / 3
10,643
710
7,009
14,966
16,149
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ratatoskr
Eterna1Le9end
Ratatoskr
14
4 / 8 / 7
10,529
702
9,988
13,046
4,824
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
2 / 6 / 8
10,568
705
9,112
18,795
25,086
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
3 / 5 / 6
11,476
765
13,096
10,816
3,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
19
5 / 3 / 13
11,443
763
13,057
9,160
4,399
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 3 / 16
10,972
731
8,334
12,701
14,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
4 / 3 / 16
10,970
731
10,235
9,780
4,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
7 / 5 / 7
11,179
745
18,727
9,495
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Camazotz
19
8 / 3 / 11
12,081
805
10,316
18,114
16,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
90
16
Kills
27
27
Deaths
17
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
3
13
3.83
L
Neith
Azlan22
Neith
4
4
5
1.63
W
3
3
16
3.67
L
3
4
3
1.13
L
Ratatoskr
Eterna1Le9end
Ratatoskr
4
8
7
0.94
W
4
3
16
4
W
Zeus
7
5
7
2.1
L
2
6
8
1
L
3
5
6
1.2
W
Camazotz
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,530
Damage
60,669
68,135
Taken
59,250
53,789
Mitigated
43,883
20,887
Healing
23,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
13,057
102
1,896
2,194
9,160
4,399
858
1,575
7,550
33,855
0
L
Neith
Azlan22
Neith
10,325
3,745
818
3,437
10,512
3,823
1,721
5,262
5,130
0
24,749
W
8,334
1,885
1,383
2,644
12,701
14,446
659
3,005
9,484
0
16,803
L
7,009
604
583
3,860
14,966
16,149
547
7,648
7,077
0
13,551
L
Ratatoskr
Eterna1Le9end
Ratatoskr
9,988
3,078
1,478
1,412
13,046
4,824
0
7,445
5,524
0
12,033
W
10,235
3,938
368
1,880
9,780
4,550
1,512
2,420
7,228
0
27,228
W
Zeus
18,727
2,590
0
2,203
9,495
3,813
1,093
1,203
8,189
43,713
0
L
9,112
4,089
941
5,571
18,795
25,086
657
8,499
9,985
0
17,071
L
13,096
2,328
938
1,849
10,816
3,907
706
2,930
7,734
41,561
0
W
Camazotz
10,316
3,534
610
9,840
18,114
16,675
1,610
4,893
13,183
0
23,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,509
Gold Earned
56,645
137
Minions Killed
160
0
Camps Cleared
0
1,294,002
Distance Traveled
1,368,750
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,443
763
41
3
0
249,904
2
L
Neith
11,293
753
41
3
0
237,223
0
W
Chaac
10,972
731
15
1
0
305,183
0
L
Tyr
10,643
710
15
1
0
305,971
8
L
Ratatoskr
10,529
702
5
0
0
237,880
0
W
Anhur
10,970
731
38
3
0
253,793
3
W
Zeus
11,179
745
38
3
0
271,440
0
L
Vamana
10,568
705
11
1
0
271,452
1
L
Hera
11,476
765
65
4
0
241,476
1
W
Camazotz
12,081
805
28
2
0
288,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role