Player Matchup

Yemoja
Yemoja
A KiD Named Sig
Yemoja
Level 148
God Stats
0W - 1L
1,340 SR
Queue Stats
184W - 181L
1,553 Elo+
Party 3
Arachne
Arachne
EaterOCrayons
Arachne
Level 87
God Stats
4W - 4L
1,534 SR
Queue Stats
404W - 396L
1,527 Elo+
Solo
Atlas
Atlas
HLGxSharp
Atlas
Level 29
God Stats
1W - 4L
1,440 SR
Queue Stats
8W - 13L
1,458 Elo+
Party 3
Heimdallr
Heimdallr
LeWHAMZOE
Heimdallr
Level 143
God Stats
7W - 5L
1,233 SR
Queue Stats
266W - 287L
1,571 Elo+
Party 3
Thoth
Thoth
StimothyT93
Thoth
Level 129
God Stats
2W - 2L
1,749 SR
Queue Stats
65W - 67L
1,532 Elo+
Party 3
Team Averages
Level 107
1,459 SR
1,528 Elo+

VS

Team Averages
Level 98
1,639 SR
1,540 Elo+
Atlas
Atlas
AbnormalGenius_0
Atlas
Level 24
God Stats
1W - 1L
1,729 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Loki
Loki
BREAD5075
Loki
Level 87
God Stats
117W - 76L
1,686 SR
Queue Stats
310W - 292L
1,540 Elo+
Party 2
Yu Huang
Yu Huang
FEARLESSxGreg
Yu Huang
Level 110
God Stats
6W - 5L
1,747 SR
Queue Stats
92W - 84L
1,631 Elo+
Party 2
Nox
Nox
Fpsf Danger
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 163L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
o4EST_GUMP
Danzaburou
Level 157
God Stats
5W - 6L
1,535 SR
Queue Stats
63W - 68L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,526
684
3,730
11,880
8,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
13
0 / 4 / 2
6,839
622
5,691
9,869
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
HLGxSharp
Atlas
13
1 / 2 / 1
7,102
646
3,590
5,333
3,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
LeWHAMZOE
Heimdallr
13
0 / 5 / 1
7,033
639
5,432
11,666
4,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 3 / 1
7,569
688
5,108
8,230
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,364
760
5,325
5,781
5,029
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
15
4 / 2 / 6
8,232
748
6,163
7,084
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
FEARLESSxGreg
Yu Huang
14
1 / 0 / 4
7,954
723
6,995
5,774
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 13
8,462
769
4,512
6,524
3,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Danzaburou
o4EST_GUMP
Danzaburou
17
9 / 0 / 4
9,636
876
15,213
7,022
2,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
2
Kills
16
16
Deaths
2
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
2
0
10
7
W
Loki
4
2
6
3.5
L
Arachne
0
4
2
0.25
W
Yu Huang
FEARLESSxGreg
Yu Huang
1
0
4
3
W
0
0
13
6.5
L
Atlas
HLGxSharp
Atlas
1
2
1
0.75
L
Heimdallr
LeWHAMZOE
Heimdallr
0
5
1
0.1
L
1
3
1
0.5
W
Danzaburou
o4EST_GUMP
Danzaburou
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,551
Damage
38,208
46,978
Taken
32,185
21,767
Mitigated
16,181
9,002
Healing
7,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,730
446
2,783
2,533
11,880
8,503
0
5,301
6,579
13,197
0
W
5,325
1,428
0
204
5,781
5,029
354
1,383
4,322
16,623
0
W
Loki
6,163
2,104
0
1,394
7,084
2,543
549
2,669
4,238
0
29,032
L
Arachne
5,691
4,022
0
1,390
9,869
3,299
0
3,712
6,157
0
15,056
W
Yu Huang
FEARLESSxGreg
Yu Huang
6,995
1,068
0
500
5,774
1,949
406
2,744
2,822
27,386
0
W
4,512
780
1,658
1,480
6,524
3,919
670
3,031
3,357
15,322
0
L
Atlas
HLGxSharp
Atlas
3,590
883
0
178
5,333
3,176
0
1,448
3,885
13,814
0
L
Heimdallr
LeWHAMZOE
Heimdallr
5,432
2,396
0
1,818
11,666
4,344
0
3,695
7,971
0
26,913
L
5,108
108
0
300
8,230
2,445
0
2,676
5,554
25,559
0
W
Danzaburou
o4EST_GUMP
Danzaburou
15,213
7,049
0
2,380
7,022
2,741
2,884
1,816
5,018
0
41,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,069
Gold Earned
42,648
169
Minions Killed
233
0
Camps Cleared
0
972,769
Distance Traveled
1,156,476
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,526
684
31
3
0
196,808
0
W
Atlas
8,364
760
29
3
0
223,697
5
W
Loki
8,232
748
34
3
0
270,122
2
L
Arachne
6,839
622
21
2
0
224,857
2
W
Yu Huang
7,954
723
57
5
0
210,106
0
W
Nox
8,462
769
38
3
0
232,387
0
L
Atlas
7,102
646
24
2
0
170,438
0
L
Heimdallr
7,033
639
46
4
0
163,964
1
L
Thoth
7,569
688
47
4
0
216,702
2
W
Danzaburou
9,636
876
75
7
0
220,164
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role