Player Matchup

Chronos
Chronos
Gold V
hSuna
Chronos
Gold V
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 10L
1,610 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 68
1,500 SR
1,610 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 147
1,538 SR
1,400 MMR
Apollo
Apollo
Bronze III
Qzeto
Apollo
Bronze III
Level 147
God Stats
1W - 3L
1,538 SR
Queue Stats
4W - 4L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
hSuna
Chronos
13
4 / 0 / 0
7,517
1,074
5,225
5,959
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
FreyaShivaBakasuraBellonaUllr

VS

Bans
CliodhnaSkadiKaliAh Muzen CabArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Qzeto
Apollo
10
0 / 4 / 0
5,560
794
3,201
7,358
3,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
0
4
Kills
0
0
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
Qzeto
Apollo
0
4
0
0
W
Chronos
hSuna
Chronos
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,225
Damage
3,201
5,959
Taken
7,358
4,162
Mitigated
3,521
3,816
Healing
2,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Qzeto
Apollo
3,201
1,727
0
2,156
7,358
3,521
0
4,695
2,663
0
25,444
W
Chronos
hSuna
Chronos
5,225
2,505
0
3,816
5,959
4,162
775
445
5,514
32,953
4,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,517
Gold Earned
5,560
81
Minions Killed
56
6
Camps Cleared
0
128,766
Distance Traveled
128,549
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,560
794
56
8
0
128,549
3
W
Chronos
7,517
1,074
81
12
6
128,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role