Player Matchup

Chronos
Chronos
AguanteLaCumbia7
Chronos
Level 66
God Stats
0W - 4L
1,246 SR
Queue Stats
125W - 194L
1,374 Elo+
Solo
Cerberus
Cerberus
GracefulKumiho
Cerberus
Level 108
God Stats
10W - 19L
1,424 SR
Queue Stats
147W - 199L
1,404 Elo+
Party 2
Bastet
Bastet
VoidZero8
Bastet
Level 69
God Stats
19W - 19L
1,606 SR
Queue Stats
118W - 147L
1,432 Elo+
Party 2
Team Averages
Level 81
1,425 SR
1,404 Elo+

VS

Team Averages
Level 95
1,602 SR
1,447 Elo+
Fenrir
Fenrir
Hulqz
Fenrir
Level 80
God Stats
17W - 18L
1,645 SR
Queue Stats
570W - 622L
1,459 Elo+
Party 1
Merlin
Merlin
RipThisTaint
Merlin
Level 109
God Stats
60W - 44L
1,631 SR
Queue Stats
429W - 449L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
deeboofoxbox
Danzaburou
Level 96
God Stats
61W - 82L
1,532 SR
Queue Stats
131W - 194L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 11
11,254
625
3,613
19,649
5,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
17
2 / 2 / 10
12,470
693
8,904
21,366
28,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
VoidZero8
Bastet
18
12 / 4 / 1
13,051
725
17,413
16,416
6,748
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Hulqz
Fenrir
19
9 / 5 / 3
13,549
753
14,553
15,186
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
17
3 / 5 / 10
12,304
684
15,021
10,326
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
deeboofoxbox
Danzaburou
17
1 / 4 / 11
12,324
685
15,125
10,139
2,586
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
37
14
Kills
13
14
Deaths
14
22
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
8
11
0.69
L
Cerberus
2
2
10
3.5
W
Fenrir
Hulqz
Fenrir
9
5
3
2.1
W
Merlin
3
5
10
1.6
L
Bastet
VoidZero8
Bastet
12
4
1
3.13
W
Danzaburou
deeboofoxbox
Danzaburou
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,930
Damage
44,699
57,431
Taken
35,651
40,840
Mitigated
11,242
12,643
Healing
3,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,613
1,696
529
2,152
19,649
5,989
385
7,190
12,459
40,467
0
L
Cerberus
8,904
88
547
6,324
21,366
28,103
185
4,888
16,478
40,478
0
W
Fenrir
Hulqz
Fenrir
14,553
2,645
0
622
15,186
6,104
1,254
6,351
8,835
0
33,744
W
Merlin
15,021
576
421
892
10,326
2,552
668
3,198
7,128
61,709
0
L
Bastet
VoidZero8
Bastet
17,413
3,674
0
3,091
16,416
6,748
680
3,472
12,944
0
47,491
W
Danzaburou
deeboofoxbox
Danzaburou
15,125
5,334
0
2,009
10,139
2,586
1,011
3,611
6,528
0
48,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,775
Gold Earned
38,177
220
Minions Killed
225
8
Camps Cleared
7
977,419
Distance Traveled
907,037
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,254
625
91
5
2
279,859
1
L
Cerberus
12,470
693
74
4
2
338,226
7
W
Fenrir
13,549
753
40
2
2
342,409
1
W
Merlin
12,304
684
98
5
4
281,546
1
L
Bastet
13,051
725
55
3
4
359,334
5
W
Danzaburou
12,324
685
87
5
1
283,082
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role