Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Original-marvas5
Discordia
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 160L
1,464 Elo+
Party 2
Aphrodite
Aphrodite
Splashyie
Aphrodite
Level 84
God Stats
5W - 9L
1,638 SR
Queue Stats
120W - 160L
1,380 Elo+
Party 2
Amaterasu
Amaterasu
Strawhat_Ruffy14
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 154L
1,434 Elo+
Party 2
Ne Zha
Ne Zha
ZetsubouBahamudo
Ne Zha
Level 32
God Stats
3W - 2L
1,500 SR
Queue Stats
62W - 66L
1,452 Elo+
Party 2
Team Averages
Level 75
1,528 SR
1,446 Elo+

VS

Team Averages
Level 52
1,505 SR
1,454 Elo+
Bellona
Bellona
Alvarito2000
Bellona
Level 30
God Stats
12W - 15L
1,525 SR
Queue Stats
80W - 65L
1,553 Elo+
Party 3
Neith
Neith
Capitta
Neith
Level 19
God Stats
6W - 14L
1,422 SR
Queue Stats
16W - 27L
1,365 Elo+
Party 1
Scylla
Scylla
EXTRAwizzen
Scylla
Level 65
God Stats
9W - 5L
1,600 SR
Queue Stats
65W - 66L
1,488 Elo+
Party 3
Ymir
Ymir
Thechildofdevil
Ymir
Level 122
God Stats
3W - 2L
1,477 SR
Queue Stats
85W - 105L
1,451 Elo+
Party 1
Ne Zha
Ne Zha
Veillon
Ne Zha
Level 24
God Stats
17W - 16L
1,500 SR
Queue Stats
64W - 77L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 3 / 0
11,314
566
10,713
13,218
4,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
15
1 / 3 / 2
8,866
443
6,739
6,434
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Aphrodite
Splashyie
Aphrodite
13
0 / 8 / 3
7,721
386
4,517
18,744
11,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
16
1 / 2 / 3
9,047
452
6,826
16,101
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 7 / 3
9,470
474
13,696
18,426
7,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Alvarito2000
Bellona
15
0 / 3 / 1
9,409
470
7,463
14,275
13,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Capitta
Neith
17
10 / 2 / 6
11,028
551
20,816
12,540
4,786
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Scylla
19
5 / 2 / 2
10,830
542
9,210
11,301
4,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 0 / 11
10,850
543
6,609
17,423
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Veillon
Ne Zha
16
4 / 3 / 2
9,944
497
11,494
16,138
6,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
45
10
Kills
23
23
Deaths
10
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
3
0
1.67
W
Bellona
Alvarito2000
Bellona
0
3
1
0.17
W
Neith
Capitta
Neith
10
2
6
6.5
W
Scylla
5
2
2
3
L
Discordia
1
3
2
0.67
L
Aphrodite
Splashyie
Aphrodite
0
8
3
0.19
L
Amaterasu
1
2
3
1.25
W
4
0
11
9.5
W
Ne Zha
Veillon
Ne Zha
4
3
2
1.67
L
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,491
Damage
55,592
72,923
Taken
71,677
38,077
Mitigated
49,408
23,812
Healing
23,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,713
6,677
0
5,784
13,218
4,205
3,680
2,671
10,547
0
69,166
W
Bellona
Alvarito2000
Bellona
7,463
3,236
0
5,299
14,275
13,153
552
1,554
12,116
0
57,146
W
Neith
Capitta
Neith
20,816
12,810
0
5,421
12,540
4,786
1,067
3,041
9,499
0
70,007
W
Scylla
9,210
1,212
124
2,491
11,301
4,003
0
2,197
9,104
84,028
0
L
Discordia
6,739
234
0
156
6,434
2,337
0
3,094
3,340
55,249
0
L
Aphrodite
Splashyie
Aphrodite
4,517
1,385
2,279
5,447
18,744
11,151
0
4,608
14,136
25,989
0
L
Amaterasu
6,826
2,273
0
4,566
16,101
12,697
269
607
15,494
0
44,538
W
6,609
1,036
0
2,327
17,423
20,911
225
2,960
14,423
50,104
0
W
Ne Zha
Veillon
Ne Zha
11,494
2,714
404
7,203
16,138
6,555
448
1,504
14,599
0
73,741
L
13,696
3,757
0
5,580
18,426
7,687
0
4,839
13,587
0
65,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
52,061
460
Minions Killed
539
0
Camps Cleared
0
1,762,673
Distance Traveled
1,876,890
24
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,314
566
121
6
0
296,535
6
W
Bellona
9,409
470
113
6
0
368,092
6
W
Neith
11,028
551
112
6
0
366,894
2
W
Scylla
10,830
542
133
7
0
372,349
7
L
Discordia
8,866
443
87
4
0
377,605
5
L
Aphrodite
7,721
386
56
3
0
322,940
3
L
Amaterasu
9,047
452
80
4
0
423,129
5
W
Ymir
10,850
543
57
3
0
370,689
11
W
Ne Zha
9,944
497
124
6
0
398,866
7
L
Ne Zha
9,470
474
116
6
0
342,464
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role