Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cakeleb
Artemis
Level 153
God Stats
2W - 0L
1,627 SR
Queue Stats
112W - 76L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
EmeraldPaladinYo
Cliodhna
Level 144
God Stats
2W - 0L
1,378 SR
Queue Stats
37W - 24L
1,679 Elo+
Party 1
Gilgamesh
Gilgamesh
Jeremoo1121
Gilgamesh
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 51L
1,590 Elo+
Party 1
Anubis
Anubis
TreyTheDragon92
Anubis
Level 141
God Stats
6W - 0L
2,038 SR
Queue Stats
55W - 33L
1,646 Elo+
Party 1
Team Averages
Level 120
1,609 SR
1,600 Elo+

VS

Team Averages
Level 43
1,356 SR
1,202 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
God Slip
Bellona
Level 66
God Stats
17W - 21L
1,399 SR
Queue Stats
26W - 39L
1,317 Elo+
Party 3
Heimdallr
Heimdallr
Leper16
Heimdallr
Level 32
God Stats
6W - 11L
1,500 SR
Queue Stats
11W - 32L
1,013 Elo+
Party 2
Janus
Janus
Ryder Tree
Janus
Level 11
God Stats
7W - 18L
1,210 SR
Queue Stats
27W - 43L
1,170 Elo+
Party 3
Ymir
Ymir
thetruebrackrice
Ymir
Level 7
God Stats
1W - 3L
1,171 SR
Queue Stats
3W - 17L
1,013 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
3 / 3 / 24
10,881
1,209
11,201
13,002
5,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Cakeleb
Artemis
18
19 / 2 / 16
13,102
1,456
27,525
7,860
3,300
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
17 / 1 / 24
13,098
1,455
29,940
12,857
5,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Jeremoo1121
Gilgamesh
17
2 / 0 / 25
10,147
1,127
7,471
4,626
3,905
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

18
6 / 1 / 26
11,710
1,301
13,616
5,732
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 6 / 2
8,969
997
3,327
14,032
8,096
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
God Slip
Bellona
15
5 / 10 / 2
11,210
1,246
13,519
25,324
15,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
Leper16
Heimdallr
15
1 / 13 / 4
9,679
1,075
11,947
22,112
6,247
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
15
0 / 13 / 5
9,429
1,048
6,106
18,074
4,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 3
9,551
1,061
3,920
15,019
12,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
23
47
Kills
7
7
Deaths
47
115
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
24
5
L
Sylvanus
 
Sylvanus
0
6
2
0.17
W
Artemis
Cakeleb
Artemis
19
2
16
13.5
W
17
1
24
29
L
Bellona
God Slip
Bellona
5
10
2
0.6
W
Gilgamesh
Jeremoo1121
Gilgamesh
2
0
25
14.5
L
Heimdallr
Leper16
Heimdallr
1
13
4
0.23
L
Janus
0
13
5
0.19
W
6
1
26
19
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,753
Damage
38,819
44,077
Taken
94,561
21,104
Mitigated
46,652
15,953
Healing
6,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,201
1,683
1,194
4,654
13,002
5,299
0
4,475
8,420
29,047
0
L
Sylvanus
 
Sylvanus
3,327
1,447
1,362
2,241
14,032
8,096
0
3,265
10,589
7,274
0
W
Artemis
Cakeleb
Artemis
27,525
19,544
0
1,785
7,860
3,300
0
1,258
6,602
0
42,545
W
29,940
9,094
0
5,926
12,857
5,813
0
3,789
8,992
0
48,254
L
Bellona
God Slip
Bellona
13,519
5,463
0
707
25,324
15,122
0
10,826
14,273
0
28,128
W
Gilgamesh
Jeremoo1121
Gilgamesh
7,471
2,578
0
843
4,626
3,905
0
2,042
2,482
0
11,998
L
Heimdallr
Leper16
Heimdallr
11,947
5,615
0
1,597
22,112
6,247
0
2,300
19,606
0
38,758
L
Janus
6,106
81
0
0
18,074
4,378
0
3,042
14,840
14,932
0
W
13,616
580
0
1,551
5,732
2,787
0
1,504
4,228
27,808
0
L
3,920
498
0
230
15,019
12,809
0
4,433
10,436
19,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,938
Gold Earned
48,838
192
Minions Killed
161
8
Camps Cleared
5
869,832
Distance Traveled
694,844
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,881
1,209
43
5
1
143,101
2
L
Sylvanus
8,969
997
10
1
0
86,445
3
W
Artemis
13,102
1,456
29
3
5
201,652
1
W
Cliodhna
13,098
1,455
53
6
0
199,805
2
L
Bellona
11,210
1,246
28
3
2
159,573
0
W
Gilgamesh
10,147
1,127
13
1
0
162,407
0
L
Heimdallr
9,679
1,075
62
7
3
152,166
1
L
Janus
9,429
1,048
20
2
0
148,192
0
W
Anubis
11,710
1,301
54
6
2
162,867
0
L
Ymir
9,551
1,061
41
5
0
148,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role