Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
IIIBlackCatIII
Janus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 125L
1,527 Elo+
Party 2
Chaac
Chaac
Nastish
Chaac
Level 106
God Stats
1W - 1L
1,720 SR
Queue Stats
30W - 38L
1,552 Elo+
Party 2
Xing Tian
Xing Tian
PandoraGun
Xing Tian
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 45L
1,559 Elo+
Party 2
Hercules
Hercules
SlD22
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,869 Elo+
Solo
Team Averages
Level 118
1,544 SR
1,602 Elo+

VS

Team Averages
Level 122
1,424 SR
1,459 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
AllF0rFunTwitch
Khepri
Level 160
God Stats
7W - 5L
1,404 SR
Queue Stats
876W - 830L
1,470 Elo+
Party 1
Xbalanque
Xbalanque
GalacticCarrot
Xbalanque
Level 85
God Stats
3W - 4L
1,500 SR
Queue Stats
219W - 224L
1,306 Elo+
Solo
Hel
Hel
QueenLilyz
Hel
Level 106
God Stats
4W - 5L
1,364 SR
Queue Stats
316W - 298L
1,523 Elo+
Party 1
Cerberus
Cerberus
noksucow
Cerberus
Level 104
God Stats
5W - 4L
1,354 SR
Queue Stats
704W - 635L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 4
8,387
762
3,163
12,534
10,856
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 5 / 4
7,320
665
17,986
13,309
5,410
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Nastish
Chaac
14
1 / 6 / 6
7,765
706
9,405
20,064
17,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
PandoraGun
Xing Tian
13
1 / 5 / 4
7,547
686
7,864
16,814
16,833
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
SlD22
Hercules
12
0 / 5 / 1
6,629
603
8,377
17,935
11,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 3 / 16
8,909
810
16,099
12,908
7,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 16
9,614
874
7,402
14,174
15,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
GalacticCarrot
Xbalanque
18
14 / 3 / 6
11,082
1,007
28,052
13,920
8,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 0 / 14
8,693
790
9,239
7,241
7,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cerberus
noksucow
Cerberus
15
2 / 1 / 17
8,810
801
10,598
19,882
23,494
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
92
5
Kills
23
23
Deaths
8
19
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
2
4
2
W
Janus
 
Janus
3
3
16
3.67
W
2
1
16
10
W
Xbalanque
GalacticCarrot
Xbalanque
14
3
6
5.67
L
1
5
4
0.6
L
Chaac
Nastish
Chaac
1
6
6
0.67
L
Xing Tian
PandoraGun
Xing Tian
1
5
4
0.6
W
2
0
14
9
L
Hercules
SlD22
Hercules
0
5
1
0.1
W
Cerberus
noksucow
Cerberus
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,795
Damage
71,390
80,656
Taken
68,125
62,109
Mitigated
62,593
29,236
Healing
36,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
3,163
472
9,154
3,482
12,534
10,856
0
7,367
5,003
7,336
0
W
Janus
 
Janus
16,099
464
766
541
12,908
7,704
880
7,176
5,438
27,674
0
W
7,402
427
1,924
2,622
14,174
15,131
269
4,988
8,824
16,758
0
W
Xbalanque
GalacticCarrot
Xbalanque
28,052
12,619
788
2,609
13,920
8,863
2,182
4,700
8,949
0
47,499
L
17,986
662
2,081
2,059
13,309
5,410
0
7,203
5,970
31,393
0
L
Chaac
Nastish
Chaac
9,405
964
1,412
4,046
20,064
17,414
0
12,231
7,436
0
19,900
L
Xing Tian
PandoraGun
Xing Tian
7,864
664
1,816
1,507
16,814
16,833
0
6,638
9,896
15,121
0
W
9,239
596
14,161
4,581
7,241
7,401
778
3,956
3,071
13,419
0
L
Hercules
SlD22
Hercules
8,377
998
698
2,981
17,935
11,596
68
8,734
9,013
479
11,212
W
Cerberus
noksucow
Cerberus
10,598
1,054
987
7,340
19,882
23,494
912
8,537
10,908
18,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,648
Gold Earned
47,108
85
Minions Killed
135
0
Camps Cleared
0
937,725
Distance Traveled
1,118,098
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,387
762
7
1
0
173,173
0
W
Janus
8,909
810
24
2
0
227,343
1
W
Khepri
9,614
874
26
2
0
226,451
3
W
Xbalanque
11,082
1,007
49
4
0
199,687
0
L
Janus
7,320
665
40
4
0
190,220
2
L
Chaac
7,765
706
19
2
0
204,278
0
L
Xing Tian
7,547
686
10
1
0
185,907
1
W
Hel
8,693
790
16
1
0
244,576
1
L
Hercules
6,629
603
9
1
0
184,147
0
W
Cerberus
8,810
801
20
2
0
220,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role