Player Matchup

Nox
Nox
SimplyClout
Nox
Level 58
God Stats
3W - 0L
1,796 SR
Queue Stats
10W - 25L
1,234 Elo+
Party 2
Cabrakan
Cabrakan
ThoobyTheNooby
Cabrakan
Level 29
God Stats
1W - 3L
1,440 SR
Queue Stats
8W - 19L
1,275 Elo+
Party 2
Shiva
Shiva
pleaxure
Shiva
Level 108
God Stats
4W - 0L
1,372 SR
Queue Stats
74W - 69L
1,583 Elo+
Solo
Team Averages
Level 65
1,536 SR
1,364 Elo+

VS

Team Averages
Level 67
1,503 SR
1,389 Elo+
Hercules
Hercules
Chevaule
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 83L
1,329 Elo+
Party 1
Thoth
Thoth
Im1up
Thoth
Level 60
God Stats
235W - 265L
1,509 SR
Queue Stats
767W - 867L
1,520 Elo+
Solo
Anhur
Anhur
LaFreada
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 13
11,736
734
14,322
10,723
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
18
11 / 2 / 8
13,897
869
12,254
13,234
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
pleaxure
Shiva
15
3 / 3 / 11
11,405
713
11,091
15,606
13,527
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chevaule
Hercules
15
3 / 4 / 4
11,584
724
7,211
19,075
21,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Im1up
Thoth
15
2 / 5 / 4
10,572
661
12,030
8,953
3,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Anhur
LaFreada
Anhur
13
2 / 10 / 3
9,827
614
7,711
17,538
4,827
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Chevaule
Hercules
3
4
4
1.25
L
Thoth
Im1up
Thoth
2
5
4
0.8
L
Anhur
LaFreada
Anhur
2
10
3
0.35
W
5
2
13
5.75
W
Cabrakan
11
2
8
7.5
W
Shiva
pleaxure
Shiva
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,667
Damage
26,952
39,563
Taken
45,566
33,235
Mitigated
29,808
8,982
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Chevaule
Hercules
7,211
2,072
0
7,805
19,075
21,743
0
10,038
9,037
0
21,491
L
Thoth
Im1up
Thoth
12,030
472
0
789
8,953
3,238
0
5,315
3,638
54,214
0
L
Anhur
LaFreada
Anhur
7,711
4,339
0
895
17,538
4,827
0
11,548
5,990
0
20,647
W
14,322
669
0
685
10,723
4,018
1,203
4,222
6,501
49,235
0
W
Cabrakan
12,254
2,927
253
2,444
13,234
15,690
799
3,911
8,786
19,286
0
W
Shiva
pleaxure
Shiva
11,091
3,159
2,476
3,124
15,606
13,527
103
5,149
10,457
0
48,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,038
Gold Earned
31,983
157
Minions Killed
144
6
Camps Cleared
5
937,827
Distance Traveled
811,457
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,584
724
33
2
2
296,119
2
L
Thoth
10,572
661
81
5
3
302,203
4
L
Anhur
9,827
614
30
2
0
213,135
1
W
Nox
11,736
734
74
5
1
315,363
0
W
Cabrakan
13,897
869
17
1
0
322,437
0
W
Shiva
11,405
713
66
4
5
300,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role