Player Matchup

Zeus
Zeus
Bronze I
Imcheap
Zeus
Bronze I
Level 85
God Stats
0W - 1L
1,694 SR
Queue Stats
8W - 12L
1,319 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
KillerR0310
Cu Chulainn
Silver I
Level 156
God Stats
3W - 5L
1,462 SR
Queue Stats
149W - 150L
1,345 MMR
Solo
Rama
Rama
Silver I
MxtthewSmite
Rama
Silver I
Level 83
God Stats
16W - 17L
1,527 SR
Queue Stats
56W - 65L
1,329 MMR
Party 1
Ymir
Ymir
Silver I
NOMxCHYLD
Ymir
Silver I
Level 98
God Stats
12W - 16L
1,500 SR
Queue Stats
299W - 293L
1,329 MMR
Party 1
Cabrakan
Cabrakan
Silver III
Nahguh
Cabrakan
Silver III
Level 93
God Stats
3W - 2L
1,445 SR
Queue Stats
13W - 15L
1,340 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 103
1,526 SR
1,332 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,504 SR
1,366 MMR
Khepri
Khepri
Gold V
 
Khepri
Gold V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Silver IV
Goyetagamer02
Morgan Le Fay
Silver IV
Level 101
God Stats
10W - 9L
1,581 SR
Queue Stats
66W - 64L
1,285 MMR
Party 2
Da Ji
Da Ji
Gold V
HeadshotShaman
Da Ji
Gold V
Level 113
God Stats
19W - 16L
1,611 SR
Queue Stats
633W - 650L
1,356 MMR
Solo
Skadi
Skadi
Gold IV
MauricioR9
Skadi
Gold IV
Level 160
God Stats
16W - 9L
1,448 SR
Queue Stats
562W - 562L
1,371 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
troubledoer
Erlang Shen
Gold V
Level 129
God Stats
9W - 11L
1,378 SR
Queue Stats
126W - 123L
1,319 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Imcheap
Zeus
14
0 / 6 / 0
7,587
474
4,650
7,991
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
KillerR0310
Cu Chulainn
12
2 / 6 / 1
7,264
454
5,349
13,736
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 1 / 1
8,715
545
4,446
10,393
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
12
0 / 4 / 3
7,105
444
4,754
14,014
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
Nahguh
Cabrakan
13
3 / 4 / 0
8,075
505
9,277
12,563
15,939
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
BastetCharybdisAo KuangCliodhna

VS

Bans
GebThothShivaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
4 / 0 / 11
8,727
545
4,156
7,836
7,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Morgan Le Fay
Goyetagamer02
Morgan Le Fay
16
5 / 0 / 7
9,424
589
7,639
6,786
2,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 9
9,427
589
8,724
10,579
4,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
17
4 / 2 / 3
9,957
622
8,817
8,118
2,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
troubledoer
Erlang Shen
15
2 / 3 / 7
8,745
547
9,823
17,503
15,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
6
Kills
21
21
Deaths
6
5
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
4
0
11
9.5
W
Morgan Le Fay
Goyetagamer02
Morgan Le Fay
5
0
7
8.5
W
6
1
9
10.5
L
Zeus
Imcheap
Zeus
0
6
0
0
L
Cu Chulainn
KillerR0310
Cu Chulainn
2
6
1
0.42
W
Skadi
4
2
3
2.75
L
1
1
1
1.5
L
Ymir
0
4
3
0.38
L
Cabrakan
Nahguh
Cabrakan
3
4
0
0.75
W
Erlang Shen
troubledoer
Erlang Shen
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,476
Damage
39,159
58,697
Taken
50,822
36,987
Mitigated
32,883
15,675
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,156
742
2,515
2,148
7,836
7,324
0
2,095
5,657
17,193
2,916
W
Morgan Le Fay
Goyetagamer02
Morgan Le Fay
7,639
1,195
0
1,549
6,786
2,818
390
2,906
3,718
69,862
0
W
8,724
1,897
0
0
10,579
4,521
0
1,872
8,569
0
61,884
L
Zeus
Imcheap
Zeus
4,650
407
0
500
7,991
4,056
0
2,210
5,781
52,962
0
L
Cu Chulainn
KillerR0310
Cu Chulainn
5,349
1,036
0
3,470
13,736
4,688
0
3,215
10,521
0
36,762
W
Skadi
8,817
3,396
0
1,840
8,118
2,899
146
1,339
6,757
0
82,574
L
4,446
3,393
0
7,170
10,393
2,652
0
1,301
8,924
0
72,173
L
Ymir
4,754
1,208
0
2,566
14,014
9,652
0
3,089
10,925
31,845
0
L
Cabrakan
Nahguh
Cabrakan
9,277
1,644
0
1,969
12,563
15,939
0
1,401
11,040
47,342
0
W
Erlang Shen
troubledoer
Erlang Shen
9,823
6,281
0
9,538
17,503
15,321
583
10,040
7,440
0
59,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,746
Gold Earned
46,280
523
Minions Killed
541
0
Camps Cleared
0
1,404,238
Distance Traveled
1,612,454
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,727
545
19
1
0
333,876
7
W
Morgan Le Fay
9,424
589
145
9
0
344,218
1
W
Da Ji
9,427
589
103
6
0
337,040
3
L
Zeus
7,587
474
134
8
0
276,357
8
L
Cu Chulainn
7,264
454
83
5
0
298,793
3
W
Skadi
9,957
622
154
10
0
318,503
5
L
Rama
8,715
545
150
9
0
281,436
5
L
Ymir
7,105
444
45
3
0
299,065
5
L
Cabrakan
8,075
505
111
7
0
248,587
3
W
Erlang Shen
8,745
547
120
8
0
278,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role