Player Matchup

Hercules
Hercules
ChedMiliband
Hercules
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,593 Elo+
Solo
Artio
Artio
Nisio
Artio
Level 160
God Stats
3W - 0L
1,762 SR
Queue Stats
158W - 145L
1,574 Elo+
Solo
Rama
Rama
SamWARNSVELD
Rama
Level 145
God Stats
2W - 1L
1,545 SR
Queue Stats
138W - 150L
1,542 Elo+
Solo
Ullr
Ullr
asderrrrrr
Ullr
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 35L
1,676 Elo+
Solo
Agni
Agni
Суупчик
Agni
Level 123
God Stats
13W - 11L
1,424 SR
Queue Stats
458W - 460L
1,560 Elo+
Solo
Team Averages
Level 132
1,546 SR
1,589 Elo+

VS

Team Averages
Level 140
1,608 SR
1,555 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Flowredhux
Hera
Level 106
God Stats
1W - 1L
1,715 SR
Queue Stats
62W - 55L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
Iamagingerkidz
Cabrakan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,511 Elo+
Solo
Nike
Nike
luuk1997
Nike
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 48L
1,662 Elo+
Solo
Ao Kuang
Ao Kuang
Мuse
Ao Kuang
Level 160
God Stats
4W - 3L
1,827 SR
Queue Stats
552W - 497L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ChedMiliband
Hercules
14
7 / 3 / 10
8,981
998
9,527
14,755
16,403
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Artio
Nisio
Artio
15
6 / 2 / 16
9,317
1,035
6,581
10,594
10,406
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
9 / 2 / 13
9,485
1,054
11,824
8,269
3,551
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 2 / 22
8,879
987
13,138
11,831
5,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 2 / 20
8,497
944
11,538
5,459
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
1 / 7 / 2
6,653
739
3,987
8,841
3,114
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 3
8,085
898
9,575
7,237
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
13
2 / 4 / 3
7,985
887
3,865
13,433
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nike
12
1 / 7 / 6
7,118
791
9,001
11,838
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
Мuse
Ao Kuang
14
5 / 5 / 0
8,682
965
7,830
17,806
6,294
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
27
Kills
11
11
Deaths
27
81
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
1
7
2
0.29
W
Hercules
ChedMiliband
Hercules
7
3
10
4
L
2
4
3
0.88
L
Cabrakan
2
4
3
0.88
W
Artio
Nisio
Artio
6
2
16
7
W
9
2
13
7.75
W
3
2
22
7
L
Nike
1
7
6
0.57
L
Ao Kuang
Мuse
Ao Kuang
5
5
0
1
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,608
Damage
34,258
50,908
Taken
59,155
37,692
Mitigated
39,553
29,220
Healing
16,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
3,987
160
314
1,264
8,841
3,114
0
1,803
6,868
7,880
0
W
Hercules
ChedMiliband
Hercules
9,527
3,464
740
6,607
14,755
16,403
477
5,787
8,868
0
11,900
L
9,575
2,270
693
1,565
7,237
3,147
452
2,500
4,626
22,078
0
L
Cabrakan
3,865
434
654
2,157
13,433
15,444
175
4,037
9,292
6,339
0
W
Artio
Nisio
Artio
6,581
958
4,432
5,020
10,594
10,406
337
4,855
5,563
11,594
0
W
11,824
7,043
0
2,484
8,269
3,551
2,498
4,914
3,230
0
33,449
W
13,138
7,227
1,177
6,594
11,831
5,041
217
6,271
5,379
0
21,796
L
Nike
9,001
361
1,077
1,367
11,838
11,554
289
3,807
7,948
0
13,439
L
Ao Kuang
Мuse
Ao Kuang
7,830
1,341
814
6,333
17,806
6,294
741
5,972
11,595
14,354
0
W
11,538
1,260
1,055
1,111
5,459
2,291
1,443
3,430
1,930
29,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,159
Gold Earned
38,523
100
Minions Killed
65
0
Camps Cleared
0
863,916
Distance Traveled
726,548
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,653
739
9
1
0
115,953
0
W
Hercules
8,981
998
12
1
0
180,252
3
L
Hera
8,085
898
22
2
0
129,790
0
L
Cabrakan
7,985
887
3
0
0
171,883
0
W
Artio
9,317
1,035
6
1
0
154,660
0
W
Rama
9,485
1,054
42
5
0
162,779
1
W
Ullr
8,879
987
13
1
0
181,771
1
L
Nike
7,118
791
11
1
0
155,392
0
L
Ao Kuang
8,682
965
20
2
0
153,530
0
W
Agni
8,497
944
27
3
0
184,454
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role