Player Matchup

Merlin
Merlin
 
Merlin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
ElGranJeck
Sun Wukong
Level 39
God Stats
4W - 7L
1,466 SR
Queue Stats
17W - 23L
1,505 Elo+
Solo
Hachiman
Hachiman
Fugich
Hachiman
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,417 Elo+
Solo
Cthulhu
Cthulhu
LALO13
Cthulhu
Level 129
God Stats
2W - 1L
1,827 SR
Queue Stats
192W - 186L
1,554 Elo+
Solo
Gilgamesh
Gilgamesh
MoonFoe
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 199L
1,620 Elo+
Party 2
Team Averages
Level 106
1,559 SR
1,519 Elo+

VS

Team Averages
Level 78
1,595 SR
1,479 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BunnyHunter22
Tsukuyomi
Level 25
God Stats
10W - 6L
1,874 SR
Queue Stats
15W - 18L
1,469 Elo+
Party 1
Ares
Ares
Drogan221
Ares
Level 28
God Stats
10W - 2L
1,500 SR
Queue Stats
56W - 12L
1,500 Elo+
Party 3
Tiamat
Tiamat
natboy123
Tiamat
Level 48
God Stats
1W - 1L
1,705 SR
Queue Stats
9W - 7L
1,480 Elo+
Solo
Erlang Shen
Erlang Shen
αvαlon
Erlang Shen
Level 129
God Stats
18W - 33L
1,397 SR
Queue Stats
313W - 391L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 7 / 5
10,277
467
11,378
15,672
4,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
ElGranJeck
Sun Wukong
17
5 / 3 / 3
11,436
520
16,873
19,172
15,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Fugich
Hachiman
17
6 / 9 / 3
11,736
533
11,766
18,729
4,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
LALO13
Cthulhu
15
1 / 8 / 8
9,935
452
10,882
25,606
23,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
MoonFoe
Gilgamesh
15
4 / 11 / 4
10,189
463
13,563
23,282
18,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
20 / 2 / 6
14,770
671
31,630
18,697
7,990
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
BunnyHunter22
Tsukuyomi
20
9 / 6 / 8
13,171
599
18,096
19,440
7,745
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
17
5 / 4 / 20
12,102
550
11,165
23,975
27,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
natboy123
Tiamat
18
3 / 2 / 9
11,986
545
13,638
14,465
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
αvαlon
Erlang Shen
18
1 / 4 / 9
12,003
546
8,288
23,121
20,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
90
18
Kills
38
38
Deaths
18
23
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
5
0.64
W
Hou Yi
 
Hou Yi
20
2
6
11.5
W
Tsukuyomi
BunnyHunter22
Tsukuyomi
9
6
8
2.17
W
Ares
5
4
20
3.75
L
Sun Wukong
ElGranJeck
Sun Wukong
5
3
3
2.17
L
Hachiman
Fugich
Hachiman
6
9
3
0.83
L
Cthulhu
LALO13
Cthulhu
1
8
8
0.63
L
Gilgamesh
MoonFoe
Gilgamesh
4
11
4
0.55
W
Tiamat
natboy123
Tiamat
3
2
9
3.75
W
Erlang Shen
αvαlon
Erlang Shen
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,462
Damage
82,817
102,461
Taken
99,698
66,053
Mitigated
72,552
20,810
Healing
36,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,378
499
0
3,039
15,672
4,519
207
4,264
11,408
80,927
0
W
Hou Yi
 
Hou Yi
31,630
18,738
0
8,595
18,697
7,990
3,160
4,941
13,756
0
124,165
W
Tsukuyomi
BunnyHunter22
Tsukuyomi
18,096
3,742
0
8,006
19,440
7,745
1,347
3,268
15,646
0
95,903
W
Ares
11,165
617
408
6,621
23,975
27,191
0
6,509
17,466
29,046
0
L
Sun Wukong
ElGranJeck
Sun Wukong
16,873
5,037
0
8,688
19,172
15,035
150
3,488
15,684
282
81,459
L
Hachiman
Fugich
Hachiman
11,766
6,305
0
3,795
18,729
4,478
0
3,039
15,690
0
61,903
L
Cthulhu
LALO13
Cthulhu
10,882
723
327
4,025
25,606
23,975
0
9,158
16,178
44,219
1,582
L
Gilgamesh
MoonFoe
Gilgamesh
13,563
5,053
0
936
23,282
18,046
0
4,854
18,428
0
73,033
W
Tiamat
natboy123
Tiamat
13,638
1,106
0
2,820
14,465
9,412
1,706
4,875
9,590
80,920
0
W
Erlang Shen
αvαlon
Erlang Shen
8,288
5,469
0
10,121
23,121
20,214
673
2,702
20,116
0
72,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,573
Gold Earned
64,032
587
Minions Killed
597
0
Camps Cleared
0
2,013,653
Distance Traveled
2,371,748
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,277
467
154
7
0
369,315
9
W
Hou Yi
14,770
671
155
7
0
473,586
3
W
Tsukuyomi
13,171
599
132
6
0
485,515
1
W
Ares
12,102
550
23
1
0
502,395
0
L
Sun Wukong
11,436
520
154
7
0
417,518
7
L
Hachiman
11,736
533
126
6
0
391,084
4
L
Cthulhu
9,935
452
53
2
0
442,216
4
L
Gilgamesh
10,189
463
100
5
0
393,520
2
W
Tiamat
11,986
545
148
7
0
440,101
11
W
Erlang Shen
12,003
546
139
6
0
470,151
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role