Player Matchup

Ymir
Ymir
 
Ymir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
HazeriG
Ullr
Level 103
God Stats
3W - 1L
1,686 SR
Queue Stats
62W - 45L
1,688 Elo+
Party 1
Sun Wukong
Sun Wukong
SlD22
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,807 Elo+
Solo
Artio
Artio
just Gaay
Artio
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
52W - 57L
1,485 Elo+
Solo
Guan Yu
Guan Yu
zpaka
Guan Yu
Level 147
God Stats
4W - 2L
1,703 SR
Queue Stats
517W - 529L
1,609 Elo+
Party 1
Team Averages
Level 103
1,621 SR
1,618 Elo+

VS

Team Averages
Level 103
1,539 SR
1,482 Elo+
Chronos
Chronos
 
Chronos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
HARATHESNIPER
Jormungandr
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
417W - 441L
1,455 Elo+
Solo
Artio
Artio
Radamanfhis
Artio
Level 128
God Stats
0W - 6L
1,500 SR
Queue Stats
460W - 483L
1,459 Elo+
Solo
Guan Yu
Guan Yu
Seldorin
Guan Yu
Level 85
God Stats
2W - 2L
1,696 SR
Queue Stats
164W - 159L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
5 / 3 / 13
9,852
821
13,781
18,689
19,056
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ullr
HazeriG
Ullr
16
9 / 2 / 12
10,290
858
18,108
10,601
4,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
SlD22
Sun Wukong
16
5 / 1 / 14
10,235
853
9,769
22,569
13,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artio
just Gaay
Artio
16
4 / 2 / 18
9,739
812
10,763
17,033
17,212
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
zpaka
Guan Yu
16
2 / 3 / 19
10,202
850
9,962
21,634
23,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
2 / 4 / 6
8,517
710
13,967
13,815
5,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
 
Bellona
13
1 / 6 / 6
8,120
677
12,885
13,631
7,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
HARATHESNIPER
Jormungandr
16
5 / 7 / 4
9,972
831
10,333
19,368
17,426
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 7
8,494
708
6,755
15,875
14,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Seldorin
Guan Yu
9
0 / 4 / 3
6,526
544
6,473
9,952
6,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
37
25
Kills
11
11
Deaths
25
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
3
13
3.83
L
Chronos
 
Chronos
2
4
6
1.25
L
Bellona
 
Bellona
1
6
6
0.67
L
Jormungandr
HARATHESNIPER
Jormungandr
5
7
4
1
W
Ullr
HazeriG
Ullr
9
2
12
7.5
L
3
4
7
1.63
L
Guan Yu
Seldorin
Guan Yu
0
4
3
0.38
W
Sun Wukong
SlD22
Sun Wukong
5
1
14
12
W
Artio
just Gaay
Artio
4
2
18
6.5
W
Guan Yu
zpaka
Guan Yu
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,383
Damage
50,413
90,526
Taken
72,641
77,751
Mitigated
50,801
47,663
Healing
21,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
13,781
2,034
530
2,616
18,689
19,056
135
7,825
10,864
21,343
0
L
Chronos
 
Chronos
13,967
3,418
1,357
3,482
13,815
5,458
0
5,949
7,866
26,813
0
L
Bellona
 
Bellona
12,885
2,295
775
2,987
13,631
7,770
64
5,988
7,643
0
21,775
L
Jormungandr
HARATHESNIPER
Jormungandr
10,333
2,735
898
2,154
19,368
17,426
0
4,668
14,700
26,630
0
W
Ullr
HazeriG
Ullr
18,108
7,898
2,330
2,037
10,601
4,709
2,563
3,313
7,288
0
35,701
L
6,755
1,543
2,317
4,401
15,875
14,079
0
3,709
12,166
13,271
0
L
Guan Yu
Seldorin
Guan Yu
6,473
1,055
537
2,155
9,952
6,068
0
4,281
5,671
11
6,716
W
Sun Wukong
SlD22
Sun Wukong
9,769
1,878
1,571
8,273
22,569
13,287
1,140
7,752
14,817
51
22,290
W
Artio
just Gaay
Artio
10,763
1,036
6,843
4,797
17,033
17,212
109
6,611
9,608
19,450
0
W
Guan Yu
zpaka
Guan Yu
9,962
1,687
10,711
7,955
21,634
23,487
558
5,565
16,069
0
22,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
41,629
100
Minions Killed
79
0
Camps Cleared
0
1,107,319
Distance Traveled
799,928
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,852
821
12
1
0
199,194
0
L
Chronos
8,517
710
27
2
0
194,138
0
L
Bellona
8,120
677
8
1
0
215,737
1
L
Jormungandr
9,972
831
34
3
0
135,487
0
W
Ullr
10,290
858
25
2
0
225,292
0
L
Artio
8,494
708
10
1
0
186,609
0
L
Guan Yu
6,526
544
0
0
0
67,957
0
W
Sun Wukong
10,235
853
22
2
0
213,801
0
W
Artio
9,739
812
10
1
0
231,462
0
W
Guan Yu
10,202
850
31
3
0
237,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role