Player Matchup

Poseidon
Poseidon
Diamond III
Dannly
Poseidon
Diamond III
Level 159
God Stats
13W - 12L
1,577 SR
Queue Stats
254W - 233L
2,104 MMR
Party 1
He Bo
He Bo
Platinum I
Demody
He Bo
Platinum I
Level 156
God Stats
8W - 2L
1,788 SR
Queue Stats
180W - 187L
1,882 MMR
Solo
Kali
Kali
Masters
Nottory
Kali
Masters
Level 158
God Stats
12W - 3L
1,692 SR
Queue Stats
220W - 188L
2,310 MMR
Party 1
Apollo
Apollo
Platinum IV
TwitchtvN1kohh
Apollo
Platinum IV
Level 43
God Stats
3W - 1L
1,566 SR
Queue Stats
37W - 33L
1,807 MMR
Party 2
Ymir
Ymir
Gold III
wilzip
Ymir
Gold III
Level 126
God Stats
8W - 5L
1,751 SR
Queue Stats
427W - 446L
1,498 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,675 SR
1,920 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 109
1,577 SR
1,904 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold III
CanoxorSmurf
Zeus
Gold III
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 55L
1,678 MMR
Solo
Ne Zha
Ne Zha
Diamond IV
LastLook
Ne Zha
Diamond IV
Level 158
God Stats
20W - 15L
1,587 SR
Queue Stats
273W - 270L
2,208 MMR
Solo
Bellona
Bellona
Masters
LostNido
Bellona
Masters
Level 117
God Stats
110W - 87L
1,677 SR
Queue Stats
282W - 288L
2,089 MMR
Solo
Jing Wei
Jing Wei
Diamond V
RsdRoco
Jing Wei
Diamond V
Level 81
God Stats
9W - 7L
1,622 SR
Queue Stats
121W - 113L
2,045 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dannly
Poseidon
15
4 / 2 / 6
8,754
673
10,307
6,065
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
Demody
He Bo
14
1 / 0 / 0
8,090
622
4,512
6,540
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Kali
Nottory
Kali
16
10 / 1 / 6
9,572
736
10,522
9,514
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 1 / 4
9,432
726
6,390
9,360
2,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
wilzip
Ymir
12
2 / 0 / 11
7,548
581
3,141
8,782
6,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasSusanoThoth

VS

Bans
AthenaCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 5 / 2
6,349
488
3,366
11,393
7,147
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 5 / 1
7,111
547
5,409
7,666
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ne Zha
LastLook
Ne Zha
12
2 / 4 / 0
7,157
551
2,973
9,515
3,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
LostNido
Bellona
12
0 / 2 / 1
6,931
533
4,947
11,785
9,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
RsdRoco
Jing Wei
13
0 / 4 / 1
7,738
595
6,234
8,523
2,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
20
Kills
4
4
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
5
2
0.4
L
1
5
1
0.3
W
Poseidon
Dannly
Poseidon
4
2
6
3.5
W
He Bo
Demody
He Bo
1
0
0
1
L
Ne Zha
LastLook
Ne Zha
2
4
0
0.5
L
Bellona
LostNido
Bellona
0
2
1
0.25
W
Kali
Nottory
Kali
10
1
6
13
L
Jing Wei
RsdRoco
Jing Wei
0
4
1
0.13
W
3
1
4
5
W
Ymir
wilzip
Ymir
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
22,929
40,261
Taken
48,882
20,532
Mitigated
25,374
18,021
Healing
11,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,366
385
983
1,218
11,393
7,147
0
4,936
6,457
10,773
0
L
5,409
355
0
926
7,666
3,223
0
3,870
3,796
51,958
0
W
Poseidon
Dannly
Poseidon
10,307
2,503
0
1,116
6,065
1,714
2,131
3,677
2,388
69,477
0
W
He Bo
Demody
He Bo
4,512
99
0
3,364
6,540
4,716
306
137
6,403
47,372
0
L
Ne Zha
LastLook
Ne Zha
2,973
564
0
1,087
9,515
3,105
0
2,044
7,471
0
40,621
L
Bellona
LostNido
Bellona
4,947
948
0
4,530
11,785
9,777
0
6,127
5,658
0
40,897
W
Kali
Nottory
Kali
10,522
5,654
0
4,598
9,514
4,518
0
2,450
7,064
0
59,711
L
Jing Wei
RsdRoco
Jing Wei
6,234
4,380
0
2,452
8,523
2,122
0
983
7,540
0
62,874
W
6,390
5,204
0
4,859
9,360
2,999
1,203
787
8,573
0
71,945
W
Ymir
wilzip
Ymir
3,141
1,323
1,767
2,317
8,782
6,585
493
1,724
7,058
9,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
35,286
516
Minions Killed
409
0
Camps Cleared
0
1,352,148
Distance Traveled
1,340,314
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,349
488
14
1
0
261,381
8
L
Zeus
7,111
547
107
8
0
243,651
5
W
Poseidon
8,754
673
146
11
0
264,146
5
W
He Bo
8,090
622
124
10
0
272,605
3
L
Ne Zha
7,157
551
76
6
0
282,074
1
L
Bellona
6,931
533
84
6
0
279,656
6
W
Kali
9,572
736
88
7
0
310,935
2
L
Jing Wei
7,738
595
128
10
0
273,552
3
W
Apollo
9,432
726
148
11
0
261,146
0
W
Ymir
7,548
581
10
1
0
243,316
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role