Player Matchup

Anubis
Anubis
SaulMax
Anubis
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Toasty3459
Cabrakan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,293 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Weeb Asuma
Ah Muzen Cab
Level 66
God Stats
0W - 2L
1,767 SR
Queue Stats
24W - 37L
1,083 Elo+
Solo
King Arthur
King Arthur
jayjaybelitt
King Arthur
Level 104
God Stats
2W - 1L
1,701 SR
Queue Stats
209W - 238L
1,467 Elo+
Solo
Jormungandr
Jormungandr
oXZekeFreakXo
Jormungandr
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
363W - 382L
1,446 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,358 Elo+

VS

Team Averages
Level 114
1,617 SR
1,429 Elo+
Cerberus
Cerberus
Ahmedmuz
Cerberus
Level 26
God Stats
1W - 0L
1,743 SR
Queue Stats
14W - 22L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
Gumbo47
Danzaburou
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
474W - 492L
1,437 Elo+
Solo
Nox
Nox
Th3 v3t3ran 666
Nox
Level 141
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 154L
1,422 Elo+
Solo
Ganesha
Ganesha
dingleberry202
Ganesha
Level 129
God Stats
5W - 3L
1,685 SR
Queue Stats
436W - 481L
1,437 Elo+
Solo
Eset
Eset
psych0tropical
Eset
Level 145
God Stats
11W - 8L
1,657 SR
Queue Stats
180W - 176L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SaulMax
Anubis
18
8 / 5 / 16
11,745
783
24,020
13,194
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
Toasty3459
Cabrakan
14
3 / 6 / 10
10,049
670
6,229
17,683
14,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Weeb Asuma
Ah Muzen Cab
20
9 / 3 / 11
12,940
863
21,714
14,500
5,066
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
jayjaybelitt
King Arthur
17
2 / 5 / 17
10,361
691
6,520
18,292
17,199
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
oXZekeFreakXo
Jormungandr
18
7 / 7 / 19
11,761
784
16,594
19,398
16,604
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ahmedmuz
Cerberus
16
2 / 6 / 19
10,800
720
6,866
21,810
24,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Gumbo47
Danzaburou
18
5 / 5 / 12
11,721
781
23,891
15,479
5,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

19
5 / 4 / 18
12,173
812
13,965
10,458
4,690
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
0 / 6 / 19
10,964
731
9,901
21,275
24,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
13 / 8 / 8
13,167
878
17,462
18,265
6,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
101
29
Kills
25
26
Deaths
29
73
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Ahmedmuz
Cerberus
2
6
19
1.92
W
Danzaburou
Gumbo47
Danzaburou
5
5
12
2.2
L
Anubis
SaulMax
Anubis
8
5
16
3.2
W
5
4
18
3.5
L
Cabrakan
Toasty3459
Cabrakan
3
6
10
1.33
L
Ah Muzen Cab
Weeb Asuma
Ah Muzen Cab
9
3
11
4.83
W
0
6
19
1.58
L
King Arthur
jayjaybelitt
King Arthur
2
5
17
2.1
L
Jormungandr
oXZekeFreakXo
Jormungandr
7
7
19
2.36
W
13
8
8
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,077
Damage
72,085
83,067
Taken
87,287
60,310
Mitigated
65,957
25,124
Healing
24,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Ahmedmuz
Cerberus
6,866
777
1,554
5,017
21,810
24,571
461
10,436
11,374
11,104
0
W
Danzaburou
Gumbo47
Danzaburou
23,891
9,857
1,345
5,016
15,479
5,308
1,442
10,702
4,777
0
47,478
L
Anubis
SaulMax
Anubis
24,020
1,229
574
5,591
13,194
6,511
629
7,632
5,430
36,308
0
W
13,965
2,779
777
1,448
10,458
4,690
2,028
5,904
4,554
39,479
0
L
Cabrakan
Toasty3459
Cabrakan
6,229
317
162
3,598
17,683
14,930
134
13,389
4,106
8,155
0
L
Ah Muzen Cab
Weeb Asuma
Ah Muzen Cab
21,714
8,206
542
4,507
14,500
5,066
3,669
10,692
3,592
0
54,812
W
9,901
955
767
2,870
21,275
24,739
373
11,022
10,253
20,677
0
L
King Arthur
jayjaybelitt
King Arthur
6,520
892
2,661
5,619
18,292
17,199
186
8,262
9,740
0
11,845
L
Jormungandr
oXZekeFreakXo
Jormungandr
16,594
3,909
452
1,418
19,398
16,604
494
7,113
12,005
37,631
0
W
17,462
861
1,471
3,972
18,265
6,649
709
8,779
9,486
34,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,856
Gold Earned
58,825
164
Minions Killed
174
0
Camps Cleared
0
1,160,896
Distance Traveled
1,173,493
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,800
720
16
1
0
257,409
3
W
Danzaburou
11,721
781
37
2
0
210,054
0
L
Anubis
11,745
783
34
2
0
196,507
0
W
Nox
12,173
812
69
5
0
215,738
2
L
Cabrakan
10,049
670
2
0
0
249,642
0
L
Ah Muzen Cab
12,940
863
75
5
0
254,560
0
W
Ganesha
10,964
731
3
0
0
250,441
2
L
King Arthur
10,361
691
10
1
0
251,408
2
L
Jormungandr
11,761
784
43
3
0
208,779
0
W
Eset
13,167
878
49
3
0
239,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role