Player Matchup

Fenrir
Fenrir
DoktorEnchev
Fenrir
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 21L
1,605 Elo+
Party 2
Hachiman
Hachiman
Pustinqk11
Hachiman
Level 22
God Stats
4W - 0L
1,639 SR
Queue Stats
21W - 12L
1,238 Elo+
Party 2
Zeus
Zeus
The-King-Sora_
Zeus
Level 160
God Stats
2W - 1L
1,770 SR
Queue Stats
103W - 58L
1,750 Elo+
Party 2
Team Averages
Level 97
1,636 SR
1,531 Elo+

VS

Team Averages
Level 36
1,315 SR
1,500 Elo+
Ah Puch
Ah Puch
Illuss
Ah Puch
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rabdoulz
Kumbhakarna
Level 8
God Stats
0W - 1L
1,138 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
lazarleculbuteur
Skadi
Level 5
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
6 / 5 / 15
9,957
830
9,636
14,035
7,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
Pustinqk11
Hachiman
15
6 / 2 / 15
10,137
845
8,945
8,716
2,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 1 / 12
11,404
950
22,702
7,044
2,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Illuss
Ah Puch
14
5 / 6 / 3
9,773
814
13,668
11,739
2,579
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
Rabdoulz
Kumbhakarna
12
1 / 7 / 5
8,019
668
3,249
19,756
16,193
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
2 / 11 / 5
8,979
748
3,716
14,286
2,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
24
Kills
8
8
Deaths
24
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
5
15
2.7
L
Ah Puch
Illuss
Ah Puch
5
6
3
1.08
W
Hachiman
Pustinqk11
Hachiman
6
2
15
6.75
L
Kumbhakarna
Rabdoulz
Kumbhakarna
1
7
5
0.5
W
12
1
12
18
L
2
11
5
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,283
Damage
20,633
29,795
Taken
45,781
11,743
Mitigated
21,400
7,909
Healing
1,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,636
2,611
0
4,025
14,035
7,248
52
7,230
6,304
0
32,605
L
Ah Puch
Illuss
Ah Puch
13,668
568
0
626
11,739
2,579
0
6,048
5,691
41,294
0
W
Hachiman
Pustinqk11
Hachiman
8,945
4,634
0
1,599
8,716
2,380
887
5,467
3,249
0
21,370
L
Kumbhakarna
Rabdoulz
Kumbhakarna
3,249
275
0
710
19,756
16,193
0
6,760
12,996
8,729
0
W
22,702
1,976
0
2,285
7,044
2,115
753
4,880
2,164
62,991
0
L
3,716
1,881
0
147
14,286
2,628
0
9,999
4,287
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,498
Gold Earned
26,771
154
Minions Killed
89
10
Camps Cleared
2
622,516
Distance Traveled
553,560
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,957
830
36
3
5
212,195
3
L
Ah Puch
9,773
814
52
4
1
175,226
1
W
Hachiman
10,137
845
28
2
2
201,636
0
L
Kumbhakarna
8,019
668
12
1
1
196,464
3
W
Zeus
11,404
950
90
8
3
208,685
1
L
Skadi
8,979
748
25
2
0
181,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role