Player Matchup

Nox
Nox
SL33PY_THING
Nox
Level 104
God Stats
1W - 2L
1,307 SR
Queue Stats
44W - 52L
1,473 Elo+
Party 2
Amaterasu
Amaterasu
Taboo_Penguin
Amaterasu
Level 68
God Stats
2W - 2L
1,567 SR
Queue Stats
45W - 50L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
brad_smito
Cthulhu
Level 87
God Stats
71W - 52L
1,694 SR
Queue Stats
181W - 174L
1,515 Elo+
Solo
Team Averages
Level 86
1,523 SR
1,498 Elo+

VS

Team Averages
Level 69
1,514 SR
1,333 Elo+
Osiris
Osiris
Chesterton__
Osiris
Level 43
God Stats
18W - 30L
1,304 SR
Queue Stats
61W - 78L
1,238 Elo+
Party 1
Kali
Kali
JamieBrabs
Kali
Level 25
God Stats
3W - 4L
1,482 SR
Queue Stats
42W - 54L
1,265 Elo+
Party 1
Chang'e
Chang'e
NelliotS
Chang'e
Level 139
God Stats
0W - 3L
1,757 SR
Queue Stats
108W - 128L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
9,058
697
8,200
4,698
1,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Taboo_Penguin
Amaterasu
14
2 / 3 / 6
8,922
686
7,842
10,926
9,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
brad_smito
Cthulhu
15
5 / 0 / 4
10,450
804
9,108
13,276
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 2 / 2
8,602
662
7,115
12,039
10,232
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
0 / 3 / 4
8,074
621
6,129
8,848
3,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
NelliotS
Chang'e
14
2 / 5 / 2
8,360
643
8,234
11,465
8,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
5
5
Deaths
10
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
2
2
2
L
0
3
4
0.67
L
Chang'e
NelliotS
Chang'e
2
5
2
0.6
W
3
2
5
2.75
W
Amaterasu
Taboo_Penguin
Amaterasu
2
3
6
1.67
W
Cthulhu
brad_smito
Cthulhu
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,150
Damage
21,478
28,900
Taken
32,352
26,273
Mitigated
22,194
7,168
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
7,115
1,091
271
959
12,039
10,232
13
7,919
4,120
3,366
21,802
L
6,129
2,781
121
970
8,848
3,847
0
4,042
4,806
0
18,963
L
Chang'e
NelliotS
Chang'e
8,234
260
1,704
3,888
11,465
8,115
0
5,865
5,600
34,280
0
W
8,200
596
0
503
4,698
1,971
196
1,916
2,782
35,110
0
W
Amaterasu
Taboo_Penguin
Amaterasu
7,842
3,654
0
2,835
10,926
9,436
835
3,758
7,168
12
20,224
W
Cthulhu
brad_smito
Cthulhu
9,108
1,113
43
3,787
13,276
14,866
13
4,571
8,705
25,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,430
Gold Earned
25,036
122
Minions Killed
141
5
Camps Cleared
7
755,473
Distance Traveled
680,166
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,602
662
39
3
4
233,387
2
L
Kali
8,074
621
32
2
0
223,217
0
L
Chang'e
8,360
643
70
5
3
223,562
1
W
Nox
9,058
697
60
5
2
237,951
3
W
Amaterasu
8,922
686
28
2
2
259,987
5
W
Cthulhu
10,450
804
34
3
1
257,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role