Player Matchup

Tiamat
Tiamat
BlueBarracuda07
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,420 Elo+
Party 1
Sol
Sol
IzzTheFinest
Sol
Level 129
God Stats
2W - 0L
1,694 SR
Queue Stats
84W - 60L
1,613 Elo+
Party 1
Ares
Ares
RebleXScout
Ares
Level 108
God Stats
2W - 0L
1,823 SR
Queue Stats
106W - 118L
1,531 Elo+
Party 1
Jormungandr
Jormungandr
dexster76691
Jormungandr
Level 98
God Stats
3W - 0L
1,936 SR
Queue Stats
91W - 82L
1,505 Elo+
Party 2
Thor
Thor
smallng
Thor
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,324 Elo+
Party 2
Team Averages
Level 101
1,691 SR
1,479 Elo+

VS

Team Averages
Level 121
1,627 SR
1,439 Elo+
Arachne
Arachne
Azlan22
Arachne
Level 99
God Stats
1W - 2L
1,674 SR
Queue Stats
163W - 174L
1,429 Elo+
Party 3
Chaac
Chaac
DarkNykyrian
Chaac
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
231W - 244L
1,498 Elo+
Party 3
Artio
Artio
Killer3129
Artio
Level 134
God Stats
1W - 2L
1,579 SR
Queue Stats
59W - 74L
1,399 Elo+
Party 4
Hachiman
Hachiman
Zyenite
Hachiman
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 51L
1,381 Elo+
Party 4
Gilgamesh
Gilgamesh
coolestlemur720
Gilgamesh
Level 87
God Stats
2W - 1L
1,883 SR
Queue Stats
109W - 123L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 18
11,073
1,007
12,732
10,355
6,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
17 / 3 / 12
12,143
1,104
28,826
11,722
5,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
3 / 4 / 24
10,517
956
11,037
13,695
18,839
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jormungandr
dexster76691
Jormungandr
18
6 / 3 / 20
10,684
971
18,127
13,368
8,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
smallng
Thor
14
2 / 5 / 16
9,109
828
7,068
10,441
4,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azlan22
Arachne
13
1 / 7 / 6
7,925
720
3,978
14,512
6,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 6 / 7
10,057
914
16,621
25,942
16,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
13
1 / 7 / 9
8,353
759
5,628
16,212
21,279
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Zyenite
Hachiman
15
5 / 7 / 8
9,462
860
12,008
13,070
4,551
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
coolestlemur720
Gilgamesh
15
3 / 8 / 7
9,074
825
9,119
16,830
17,271
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
56
35
Kills
19
19
Deaths
35
90
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azlan22
Arachne
1
7
6
0.57
W
7
4
18
4
L
9
6
7
2.08
W
17
3
12
7.67
L
Artio
1
7
9
0.79
W
3
4
24
3.75
L
Hachiman
Zyenite
Hachiman
5
7
8
1.29
L
Gilgamesh
coolestlemur720
Gilgamesh
3
8
7
0.81
W
Jormungandr
dexster76691
Jormungandr
6
3
20
5.33
W
Thor
smallng
Thor
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,790
Damage
47,354
59,581
Taken
86,566
44,699
Mitigated
66,341
18,123
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azlan22
Arachne
3,978
3,041
406
1,548
14,512
6,432
0
12,421
1,969
0
7,788
W
12,732
1,769
887
3,036
10,355
6,949
942
1,403
8,952
26,777
0
L
16,621
3,616
1,291
10,217
25,942
16,808
287
20,312
5,474
0
30,631
W
28,826
17,245
705
5,550
11,722
5,252
3,357
1,020
10,702
54,802
0
L
Artio
5,628
563
2,063
3,525
16,212
21,279
276
12,375
3,601
8,777
0
W
11,037
899
238
1,688
13,695
18,839
148
1,607
12,088
14,235
0
L
Hachiman
Zyenite
Hachiman
12,008
6,505
0
1,353
13,070
4,551
733
10,591
2,359
0
26,368
L
Gilgamesh
coolestlemur720
Gilgamesh
9,119
2,495
521
1,317
16,830
17,271
261
14,124
2,441
0
18,294
W
Jormungandr
dexster76691
Jormungandr
18,127
8,515
701
2,758
13,368
8,691
0
750
12,618
38,260
0
W
Thor
smallng
Thor
7,068
1,422
1,333
1,227
10,441
4,968
1,176
848
9,593
0
12,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,526
Gold Earned
44,871
158
Minions Killed
98
0
Camps Cleared
0
1,019,036
Distance Traveled
869,359
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,925
720
11
1
0
183,754
1
W
Tiamat
11,073
1,007
31
3
0
210,369
0
L
Chaac
10,057
914
30
3
0
201,408
2
W
Sol
12,143
1,104
60
5
0
192,628
0
L
Artio
8,353
759
7
1
0
158,450
0
W
Ares
10,517
956
9
1
0
211,986
1
L
Hachiman
9,462
860
33
3
0
139,713
0
L
Gilgamesh
9,074
825
17
2
0
186,034
0
W
Jormungandr
10,684
971
42
4
0
206,834
2
W
Thor
9,109
828
16
1
0
197,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role