Player Matchup

Yu Huang
Yu Huang
Azogsbane
Yu Huang
Level 104
God Stats
3W - 3L
1,558 SR
Queue Stats
357W - 376L
1,468 Elo+
Solo
Olorun
Olorun
KN33GGGERR
Olorun
Level 3
God Stats
5W - 2L
1,861 SR
Queue Stats
25W - 5L
1,793 Elo+
Party 2
Amaterasu
Amaterasu
uCody
Amaterasu
Level 160
God Stats
6W - 2L
1,822 SR
Queue Stats
597W - 55L
1,931 Elo+
Party 2
Team Averages
Level 89
1,747 SR
1,731 Elo+

VS

Team Averages
Level 55
1,579 SR
1,545 Elo+
Bacchus
Bacchus
Calhoot
Bacchus
Level 22
God Stats
1W - 1L
1,823 SR
Queue Stats
90W - 22L
1,711 Elo+
Party 1
Arachne
Arachne
OiSkelly
Arachne
Level 4
God Stats
4W - 4L
1,414 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 1
Thoth
Thoth
otasc
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 14L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Azogsbane
Yu Huang
12
2 / 0 / 8
7,303
730
5,527
4,493
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
KN33GGGERR
Olorun
13
4 / 1 / 7
8,032
803
8,903
7,693
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
uCody
Amaterasu
12
5 / 0 / 5
7,689
769
7,729
8,320
8,495
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Calhoot
Bacchus
9
0 / 3 / 1
6,695
670
5,087
9,805
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Arachne
OiSkelly
Arachne
9
0 / 4 / 0
5,874
587
3,034
7,474
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
otasc
Thoth
11
1 / 4 / 0
6,687
669
9,147
7,556
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
11
Kills
1
1
Deaths
11
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Azogsbane
Yu Huang
2
0
8
6
L
Bacchus
Calhoot
Bacchus
0
3
1
0.17
W
Olorun
KN33GGGERR
Olorun
4
1
7
7.5
L
Arachne
OiSkelly
Arachne
0
4
0
0
L
Thoth
otasc
Thoth
1
4
0
0.25
W
Amaterasu
uCody
Amaterasu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,159
Damage
17,268
20,506
Taken
24,835
13,253
Mitigated
17,491
8,232
Healing
3,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Azogsbane
Yu Huang
5,527
595
0
1,435
4,493
1,900
0
3,425
1,068
24,259
0
L
Bacchus
Calhoot
Bacchus
5,087
775
0
934
9,805
11,877
0
5,541
4,264
11,372
0
W
Olorun
KN33GGGERR
Olorun
8,903
4,886
1,065
4,225
7,693
2,858
983
5,909
1,784
33,549
3,397
L
Arachne
OiSkelly
Arachne
3,034
1,997
0
573
7,474
3,138
0
4,399
3,075
0
5,051
L
Thoth
otasc
Thoth
9,147
68
0
1,528
7,556
2,476
0
3,718
3,838
34,453
0
W
Amaterasu
uCody
Amaterasu
7,729
3,081
0
1,507
8,320
8,495
0
5,414
2,906
0
14,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,024
Gold Earned
19,256
139
Minions Killed
84
7
Camps Cleared
2
623,146
Distance Traveled
591,373
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,303
730
43
4
3
204,673
4
L
Bacchus
6,695
670
13
1
0
200,714
4
W
Olorun
8,032
803
74
7
3
186,659
4
L
Arachne
5,874
587
7
1
0
195,151
0
L
Thoth
6,687
669
64
6
2
195,508
2
W
Amaterasu
7,689
769
22
2
1
231,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role