Player Matchup

Fenrir
Fenrir
Diamond I
Bloonjutsu2300
Fenrir
Diamond I
Level 153
God Stats
1W - 2L
1,795 SR
Queue Stats
103W - 84L
2,441 MMR
Solo
Olorun
Olorun
Masters
Burstii-SzN
Olorun
Masters
Level 160
God Stats
2W - 1L
1,871 SR
Queue Stats
306W - 258L
2,771 MMR
Solo
Poseidon
Poseidon
Masters
MAJESTICxLLAMA
Poseidon
Masters
Level 155
God Stats
0W - 3L
1,364 SR
Queue Stats
137W - 119L
2,453 MMR
Solo
Sylvanus
Sylvanus
Masters
Xenogears17
Sylvanus
Masters
Level 151
God Stats
72W - 60L
1,549 SR
Queue Stats
607W - 603L
2,421 MMR
Solo
Hou Yi
Hou Yi
Masters
nicebootyguh
Hou Yi
Masters
Level 160
God Stats
28W - 35L
1,613 SR
Queue Stats
360W - 338L
2,669 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 156
1,638 SR
2,551 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,818 SR
2,547 MMR
Mercury
Mercury
Masters
GiveMeGumbo
Mercury
Masters
Level 136
God Stats
4W - 5L
1,483 SR
Queue Stats
477W - 465L
2,800 MMR
Solo
Vulcan
Vulcan
Diamond III
HOSxSAUCE
Vulcan
Diamond III
Level 156
God Stats
9W - 4L
1,822 SR
Queue Stats
275W - 257L
2,230 MMR
Solo
Ullr
Ullr
Masters
Jayswervy
Ullr
Masters
Level 157
God Stats
7W - 7L
1,731 SR
Queue Stats
865W - 795L
2,565 MMR
Solo
Bellona
Bellona
Masters
Phase G
Bellona
Masters
Level 133
God Stats
11W - 2L
1,920 SR
Queue Stats
73W - 47L
2,797 MMR
Solo
Nemesis
Nemesis
Diamond III
lMrN1ceGuyl
Nemesis
Diamond III
Level 109
God Stats
13W - 3L
2,134 SR
Queue Stats
143W - 115L
2,345 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 8 / 3
7,959
468
4,693
14,661
5,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
1 / 2 / 1
8,522
501
6,507
8,128
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poseidon
15
4 / 7 / 3
9,186
540
8,088
10,629
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
Xenogears17
Sylvanus
13
1 / 3 / 4
7,809
459
4,739
10,611
10,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
14
1 / 5 / 1
8,366
492
3,677
10,797
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ArachneShivaLokiBastet

VS

Bans
CliodhnaDa JiKaliGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GiveMeGumbo
Mercury
17
6 / 1 / 8
10,583
623
9,851
13,225
4,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Vulcan
HOSxSAUCE
Vulcan
15
3 / 3 / 4
9,594
564
7,320
6,551
1,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
18
7 / 2 / 3
11,589
682
10,304
9,017
2,894
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
Phase G
Bellona
17
4 / 1 / 4
10,779
634
7,648
12,696
12,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
lMrN1ceGuyl
Nemesis
15
5 / 4 / 9
10,430
614
7,702
13,077
7,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
11
Kills
25
25
Deaths
11
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
4
8
3
0.69
L
Olorun
1
2
1
0.75
W
Mercury
GiveMeGumbo
Mercury
6
1
8
10
W
Vulcan
HOSxSAUCE
Vulcan
3
3
4
1.67
W
Ullr
7
2
3
4.25
L
Poseidon
4
7
3
0.79
W
Bellona
Phase G
Bellona
4
1
4
6
L
Sylvanus
Xenogears17
Sylvanus
1
3
4
1
W
Nemesis
lMrN1ceGuyl
Nemesis
5
4
9
2.38
L
Hou Yi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,704
Damage
42,825
54,826
Taken
54,566
27,397
Mitigated
29,317
13,332
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,693
1,267
0
2,902
14,661
5,721
0
841
13,820
0
35,296
L
Olorun
6,507
3,003
93
4,020
8,128
6,053
136
525
7,603
47,958
6,161
W
Mercury
GiveMeGumbo
Mercury
9,851
5,930
0
6,103
13,225
4,193
1,246
4,762
8,463
0
77,089
W
Vulcan
HOSxSAUCE
Vulcan
7,320
4,337
0
1,874
6,551
1,860
205
4,134
2,417
55,392
0
W
Ullr
10,304
5,725
0
1,116
9,017
2,894
3,247
2,903
6,114
0
79,016
L
Poseidon
8,088
1,883
0
1,078
10,629
2,230
0
1,904
8,725
65,430
0
W
Bellona
Phase G
Bellona
7,648
2,586
0
4,755
12,696
12,645
0
5,690
7,006
0
71,734
L
Sylvanus
Xenogears17
Sylvanus
4,739
950
705
2,420
10,611
10,371
0
4,050
6,561
27,100
8,579
W
Nemesis
lMrN1ceGuyl
Nemesis
7,702
2,984
0
2,697
13,077
7,725
1,386
3,016
10,061
0
65,345
L
Hou Yi
3,677
1,086
0
2,114
10,797
3,022
0
0
10,797
0
54,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
52,975
480
Minions Killed
616
0
Camps Cleared
0
1,575,052
Distance Traveled
1,817,615
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,959
468
61
4
0
359,366
0
L
Olorun
8,522
501
125
7
0
282,608
3
W
Mercury
10,583
623
118
7
0
427,153
6
W
Vulcan
9,594
564
104
6
0
337,094
6
W
Ullr
11,589
682
155
9
0
329,911
3
L
Poseidon
9,186
540
117
7
0
310,163
1
W
Bellona
10,779
634
148
9
0
380,214
0
L
Sylvanus
7,809
459
64
4
0
316,631
3
W
Nemesis
10,430
614
91
5
0
343,243
6
L
Hou Yi
8,366
492
113
7
0
306,284
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role