Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Anonycrazy
Anhur
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 115L
1,602 Elo+
Party 2
Izanami
Izanami
IamSheldo
Izanami
Level 134
God Stats
3W - 1L
1,484 SR
Queue Stats
89W - 72L
1,595 Elo+
Party 1
He Bo
He Bo
PayDeCaca
He Bo
Level 28
God Stats
3W - 1L
1,905 SR
Queue Stats
141W - 108L
1,586 Elo+
Party 2
Neith
Neith
SpitFire_JK
Neith
Level 68
God Stats
2W - 2L
1,531 SR
Queue Stats
78W - 80L
1,555 Elo+
Party 1
Team Averages
Level 83
1,584 SR
1,568 Elo+

VS

Team Averages
Level 87
1,522 SR
1,441 Elo+
Sun Wukong
Sun Wukong
ES Hado9895
Sun Wukong
Level 126
God Stats
19W - 14L
1,653 SR
Queue Stats
690W - 694L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FrostedImpact
Morgan Le Fay
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,298 Elo+
Solo
Janus
Janus
Notorius_Requeno
Janus
Level 139
God Stats
3W - 0L
1,665 SR
Queue Stats
137W - 137L
1,485 Elo+
Solo
Thor
Thor
floppy_docker
Thor
Level 16
God Stats
1W - 1L
1,511 SR
Queue Stats
19W - 21L
1,396 Elo+
Solo
Ravana
Ravana
lillaporta
Ravana
Level 129
God Stats
4W - 3L
1,278 SR
Queue Stats
201W - 202L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 1 / 4
8,025
573
911
1,912
615
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
16
3 / 7 / 8
9,810
701
6,475
13,476
5,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
IamSheldo
Izanami
19
6 / 5 / 7
11,238
803
15,353
14,391
6,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

He Bo
PayDeCaca
He Bo
17
4 / 8 / 6
10,446
746
20,743
11,820
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 2 / 10
10,370
741
12,628
9,248
3,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ES Hado9895
Sun Wukong
20
10 / 3 / 12
13,453
961
9,871
20,499
20,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
FrostedImpact
Morgan Le Fay
16
1 / 5 / 11
10,301
736
7,518
13,888
6,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 4 / 6
11,036
788
12,438
12,766
4,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 4 / 9
9,871
705
7,789
10,812
7,740
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ravana
lillaporta
Ravana
18
4 / 3 / 14
11,049
789
7,416
18,749
19,108
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
75
19
Kills
23
23
Deaths
19
35
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
1
4
4
L
Anhur
3
7
8
1
W
Sun Wukong
ES Hado9895
Sun Wukong
10
3
12
5.33
W
Morgan Le Fay
FrostedImpact
Morgan Le Fay
1
5
11
1.3
L
Izanami
IamSheldo
Izanami
6
5
7
1.9
W
7
4
6
2.5
L
He Bo
PayDeCaca
He Bo
4
8
6
0.88
L
4
2
10
4.5
W
1
4
9
1.38
W
Ravana
lillaporta
Ravana
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,110
Damage
45,032
50,847
Taken
76,714
20,362
Mitigated
58,648
13,285
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
911
352
245
194
1,912
615
0
924
988
0
3,046
L
Anhur
6,475
3,248
0
1,907
13,476
5,242
540
6,783
6,693
0
15,398
W
Sun Wukong
ES Hado9895
Sun Wukong
9,871
1,315
1,891
4,623
20,499
20,911
1,266
2,852
17,647
0
27,582
W
Morgan Le Fay
FrostedImpact
Morgan Le Fay
7,518
1,333
1,185
2,202
13,888
6,448
2,339
2,428
11,460
23,439
0
L
Izanami
IamSheldo
Izanami
15,353
11,896
1,032
3,975
14,391
6,553
768
4,526
9,865
0
44,629
W
12,438
557
1,948
2,460
12,766
4,441
714
5,853
6,913
29,482
0
L
He Bo
PayDeCaca
He Bo
20,743
1,059
286
1,278
11,820
3,965
0
4,179
7,641
33,923
0
L
12,628
3,789
1,335
3,033
9,248
3,987
538
3,544
5,704
0
23,534
W
7,789
265
1,947
739
10,812
7,740
3
3,715
7,097
0
16,699
W
Ravana
lillaporta
Ravana
7,416
400
1,315
4,734
18,749
19,108
342
5,895
12,854
0
15,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,889
Gold Earned
55,710
132
Minions Killed
127
0
Camps Cleared
0
935,645
Distance Traveled
1,283,507
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,025
573
6
0
0
52,176
0
L
Anhur
9,810
701
17
1
0
210,158
0
W
Sun Wukong
13,453
961
36
3
0
290,308
0
W
Morgan Le Fay
10,301
736
27
2
0
219,555
0
L
Izanami
11,238
803
69
5
0
187,220
0
W
Janus
11,036
788
35
3
0
265,143
1
L
He Bo
10,446
746
23
2
0
214,536
4
L
Neith
10,370
741
17
1
0
271,555
5
W
Thor
9,871
705
17
1
0
228,569
1
W
Ravana
11,049
789
12
1
0
279,932
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role