Player Matchup

Bastet
Bastet
 
Bastet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
ChipBoi
King Arthur
Level 50
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 6L
1,856 Elo+
Party 4
Charybdis
Charybdis
Sssoapp
Charybdis
Level 76
God Stats
23W - 14L
1,676 SR
Queue Stats
197W - 183L
1,474 Elo+
Solo
Ra
Ra
Teecha
Ra
Level 65
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Ymir
Ymir
TomAndJerrry
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,252 Elo+
Party 1
Team Averages
Level 62
1,484 SR
1,467 Elo+

VS

Team Averages
Level 39
1,564 SR
1,452 Elo+
Chronos
Chronos
Azasyel
Chronos
Level 20
God Stats
3W - 1L
1,566 SR
Queue Stats
35W - 38L
1,467 Elo+
Party 3
Atlas
Atlas
Tuskness
Atlas
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 95L
1,424 Elo+
Party 3
Cupid
Cupid
naslo97
Cupid
Level 42
God Stats
2W - 0L
1,812 SR
Queue Stats
50W - 40L
1,550 Elo+
Party 3
Chaac
Chaac
shootyguy57
Chaac
Level 37
God Stats
5W - 6L
1,500 SR
Queue Stats
357W - 468L
1,404 Elo+
Party 2
Mulan
Mulan
thewrecker-42
Mulan
Level 77
God Stats
31W - 27L
1,443 SR
Queue Stats
332W - 430L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 5 / 3
8,398
525
10,797
14,075
5,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
ChipBoi
King Arthur
13
2 / 2 / 3
8,129
508
9,927
13,529
14,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charybdis
Sssoapp
Charybdis
14
2 / 6 / 2
8,072
505
11,772
13,995
4,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
13
2 / 4 / 4
7,792
487
9,655
8,648
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 8 / 3
6,522
408
2,198
15,296
10,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Azasyel
Chronos
13
1 / 1 / 4
7,708
482
4,625
7,532
2,287
Magic Focus

Magic Focus

+20
Magical Power

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Tuskness
Atlas
13
1 / 2 / 13
8,454
528
6,038
17,461
16,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
naslo97
Cupid
16
14 / 2 / 2
10,225
639
17,853
15,661
5,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,668
542
9,253
15,497
15,982
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
5 / 4 / 3
8,473
530
10,650
12,261
4,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
12
Kills
23
25
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
6
5
3
1.5
W
Chronos
Azasyel
Chronos
1
1
4
3
L
King Arthur
ChipBoi
King Arthur
2
2
3
1.75
L
Charybdis
Sssoapp
Charybdis
2
6
2
0.5
L
Ra
2
4
4
1
L
0
8
3
0.19
W
Atlas
Tuskness
Atlas
1
2
13
3.75
W
Cupid
naslo97
Cupid
14
2
2
7.5
W
2
3
2
1
W
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,349
Damage
48,419
65,543
Taken
68,412
38,154
Mitigated
44,388
14,073
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
10,797
2,913
0
4,253
14,075
5,324
1,320
2,169
11,906
0
40,873
W
Chronos
Azasyel
Chronos
4,625
1,128
42
1,909
7,532
2,287
412
1,612
5,920
44,191
0
L
King Arthur
ChipBoi
King Arthur
9,927
2,430
0
2,000
13,529
14,209
324
424
13,105
0
48,603
L
Charybdis
Sssoapp
Charybdis
11,772
6,045
0
3,953
13,995
4,518
0
2,189
11,806
0
59,323
L
Ra
9,655
1,039
1,135
1,974
8,648
3,300
316
1,656
6,992
53,046
0
L
2,198
513
0
758
15,296
10,803
0
4,225
11,071
8,275
0
W
Atlas
Tuskness
Atlas
6,038
1,965
470
4,674
17,461
16,059
193
5,780
11,681
21,406
0
W
Cupid
naslo97
Cupid
17,853
12,116
437
8,070
15,661
5,361
2,867
1,688
13,973
0
66,621
W
9,253
3,576
0
5,617
15,497
15,982
2,159
0
15,497
0
51,134
W
10,650
2,551
0
5,045
12,261
4,699
0
2,773
9,488
0
56,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,913
Gold Earned
43,528
361
Minions Killed
422
0
Camps Cleared
0
1,463,418
Distance Traveled
1,459,513
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,398
525
75
5
0
306,141
4
W
Chronos
7,708
482
95
6
0
269,591
3
L
King Arthur
8,129
508
90
6
0
310,687
2
L
Charybdis
8,072
505
92
6
0
265,289
3
L
Ra
7,792
487
89
6
0
293,552
2
L
Ymir
6,522
408
15
1
0
287,749
0
W
Atlas
8,454
528
23
1
0
309,145
1
W
Cupid
10,225
639
113
7
0
304,062
3
W
Chaac
8,668
542
97
6
0
276,862
4
W
Mulan
8,473
530
94
6
0
299,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role