Player Matchup

Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Silver III
GreatDarkPhoenix
Cabrakan
Silver III
Level 83
God Stats
2W - 3L
1,780 SR
Queue Stats
41W - 66L
994 MMR
Solo
Susano
Susano
Silver IV
Xhitopenes
Susano
Silver IV
Level 146
God Stats
0W - 1L
1,683 SR
Queue Stats
6W - 13L
1,309 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,654 SR
1,268 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 36
1,604 SR
1,633 MMR
Kukulkan
Kukulkan
Gold V
CaptainFalafel
Kukulkan
Gold V
Level 41
God Stats
2W - 0L
1,662 SR
Queue Stats
3W - 1L
1,649 MMR
Party 1
Ymir
Ymir
Gold V
IcedJoe
Ymir
Gold V
Level 34
God Stats
1W - 0L
1,483 SR
Queue Stats
3W - 1L
1,649 MMR
Party 1
Vamana
Vamana
Bronze III
precoming
Vamana
Bronze III
Level 34
God Stats
3W - 1L
1,666 SR
Queue Stats
3W - 3L
1,600 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
5 / 5 / 6
11,767
692
20,119
11,108
4,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 5 / 7
11,709
689
7,367
15,506
21,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Susano
Xhitopenes
Susano
16
4 / 5 / 5
11,133
655
8,609
17,585
12,298
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
Morgan Le FayZeusAh Muzen CabPersephoneAres

VS

Bans
MerlinGilgameshOsirisShivaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 7 / 7
12,405
730
13,874
11,052
5,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ymir
IcedJoe
Ymir
18
7 / 1 / 8
13,714
807
10,823
17,641
23,536
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Vamana
precoming
Vamana
17
3 / 4 / 11
12,935
761
13,733
19,389
20,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
41
12
Kills
15
15
Deaths
12
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
5
5
6
1.6
W
Kukulkan
5
7
7
1.21
L
3
5
7
1.3
W
Ymir
IcedJoe
Ymir
7
1
8
11
L
Susano
Xhitopenes
Susano
4
5
5
1.3
W
Vamana
precoming
Vamana
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,095
Damage
38,430
44,199
Taken
48,082
38,066
Mitigated
49,117
8,104
Healing
11,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
20,119
716
150
2,294
11,108
4,490
0
5,359
5,749
65,519
0
W
Kukulkan
13,874
2,922
0
273
11,052
5,352
1,166
7,779
3,273
58,653
0
L
7,367
887
0
3,822
15,506
21,278
0
8,353
7,153
16,724
0
W
Ymir
IcedJoe
Ymir
10,823
3,378
0
3,572
17,641
23,536
330
8,718
8,923
18,816
0
L
Susano
Xhitopenes
Susano
8,609
1,501
0
1,838
17,585
12,298
0
11,471
6,114
0
34,219
W
Vamana
precoming
Vamana
13,733
9,471
405
6,885
19,389
20,229
1,020
11,525
7,864
0
44,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,609
Gold Earned
39,054
175
Minions Killed
174
9
Camps Cleared
5
872,300
Distance Traveled
959,412
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,767
692
118
7
3
302,633
3
W
Kukulkan
12,405
730
101
6
4
279,709
3
L
Cabrakan
11,709
689
15
1
1
283,252
1
W
Ymir
13,714
807
19
1
1
339,537
7
L
Susano
11,133
655
42
2
5
286,415
3
W
Vamana
12,935
761
54
3
0
340,166
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role