Player Matchup

Achilles
Achilles
Diamond IV
CaliberShots
Achilles
Diamond IV
Level 160
God Stats
16W - 10L
1,619 SR
Queue Stats
208W - 176L
2,010 MMR
Party 1
Cerberus
Cerberus
Diamond III
Digital Fear699
Cerberus
Diamond III
Level 105
God Stats
3W - 2L
1,765 SR
Queue Stats
92W - 59L
2,067 MMR
Party 1
Persephone
Persephone
Diamond IV
tideschange
Persephone
Diamond IV
Level 160
God Stats
90W - 79L
1,656 SR
Queue Stats
452W - 384L
2,101 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 142
1,680 SR
2,059 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 149
1,652 SR
1,885 MMR
Ra
Ra
Platinum IV
FLiBiTiJiBiT
Ra
Platinum IV
Level 160
God Stats
5W - 9L
1,584 SR
Queue Stats
245W - 298L
1,836 MMR
Solo
Xbalanque
Xbalanque
Diamond V
WM_Indiao
Xbalanque
Diamond V
Level 160
God Stats
15W - 19L
1,757 SR
Queue Stats
184W - 208L
1,999 MMR
Solo
Vamana
Vamana
Platinum II
dalvinkill99
Vamana
Platinum II
Level 128
God Stats
97W - 90L
1,617 SR
Queue Stats
315W - 370L
1,820 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaliberShots
Achilles
17
6 / 2 / 4
12,564
739
13,389
14,915
17,344
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
17
3 / 3 / 6
12,628
743
8,403
18,395
20,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Persephone
tideschange
Persephone
16
1 / 2 / 8
11,733
690
11,438
7,089
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetThothShivaGilgameshAh Muzen Cab

VS

Bans
AtlasArtioGaneshaSobekKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 5
10,676
628
9,621
7,574
2,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
WM_Indiao
Xbalanque
16
5 / 4 / 2
11,353
668
15,679
16,110
5,013
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Vamana
15
0 / 3 / 3
10,005
589
6,454
15,742
11,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
10
Kills
7
7
Deaths
10
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Achilles
CaliberShots
Achilles
6
2
4
4
W
Cerberus
3
3
6
2
L
2
3
5
1.5
L
Xbalanque
WM_Indiao
Xbalanque
5
4
2
1.5
L
Vamana
0
3
3
0.5
W
Persephone
tideschange
Persephone
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,230
Damage
31,754
40,399
Taken
39,426
40,743
Mitigated
19,289
9,881
Healing
8,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CaliberShots
Achilles
13,389
4,897
473
2,744
14,915
17,344
759
3,263
11,652
0
21,262
W
Cerberus
8,403
256
0
5,219
18,395
20,952
753
4,185
14,210
27,338
0
L
9,621
345
1,566
2,372
7,574
2,516
50
4,289
3,285
45,094
0
L
Xbalanque
WM_Indiao
Xbalanque
15,679
6,007
0
2,229
16,110
5,013
175
7,526
8,584
0
51,820
L
Vamana
6,454
1,338
0
2,401
15,742
11,760
0
8,670
7,072
0
32,127
W
Persephone
tideschange
Persephone
11,438
189
0
1,445
7,089
2,447
1,290
2,447
4,640
79,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,925
Gold Earned
32,034
200
Minions Killed
199
6
Camps Cleared
10
939,955
Distance Traveled
911,769
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,564
739
16
1
1
329,201
5
W
Cerberus
12,628
743
32
2
2
298,776
3
L
Ra
10,676
628
87
5
4
319,508
6
L
Xbalanque
11,353
668
66
4
0
293,328
6
L
Vamana
10,005
589
46
3
6
298,933
4
W
Persephone
11,733
690
152
9
3
311,978
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role