Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Big_Bad_Joe_44
Vamana
Level 45
God Stats
15W - 19L
1,495 SR
Queue Stats
371W - 423L
1,505 Elo+
Party 1
Athena
Athena
CONNOROG-2000
Athena
Level 122
God Stats
7W - 12L
1,176 SR
Queue Stats
380W - 431L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Trinity61665
Nu Wa
Level 43
God Stats
6W - 6L
1,296 SR
Queue Stats
77W - 109L
1,400 Elo+
Solo
Merlin
Merlin
deejm_trr
Merlin
Level 41
God Stats
5W - 5L
1,450 SR
Queue Stats
70W - 84L
1,501 Elo+
Solo
Team Averages
Level 60
1,384 SR
1,484 Elo+

VS

Team Averages
Level 81
1,650 SR
1,424 Elo+
Hades
Hades
AG Monster x
Hades
Level 66
God Stats
18W - 17L
1,778 SR
Queue Stats
125W - 179L
1,349 Elo+
Party 2
Scylla
Scylla
Le0xd
Scylla
Level 109
God Stats
4W - 4L
1,578 SR
Queue Stats
305W - 335L
1,419 Elo+
Solo
Guan Yu
Guan Yu
Veroir
Guan Yu
Level 25
God Stats
3W - 0L
1,712 SR
Queue Stats
79W - 87L
1,500 Elo+
Solo
Ganesha
Ganesha
XxDKVENOMxX
Ganesha
Level 105
God Stats
5W - 3L
1,647 SR
Queue Stats
148W - 219L
1,386 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
Level 99
God Stats
7W - 4L
1,535 SR
Queue Stats
78W - 81L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 2 / 1
6,795
618
2,414
7,362
2,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 3
7,541
686
8,224
14,773
10,698
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 2
7,685
699
5,861
11,431
10,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
1 / 4 / 1
7,229
657
10,015
8,751
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
deejm_trr
Merlin
14
0 / 3 / 0
7,033
639
8,685
7,881
2,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 5
8,333
758
13,794
11,985
6,255
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Le0xd
Scylla
15
3 / 2 / 1
8,140
740
8,947
7,107
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Veroir
Guan Yu
15
6 / 0 / 6
8,464
769
7,308
12,911
13,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
XxDKVENOMxX
Ganesha
14
0 / 1 / 8
8,110
737
6,469
13,560
8,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
12
0 / 1 / 6
6,977
634
4,461
4,936
1,781
Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
40
5
Kills
14
14
Deaths
5
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
2
1
0.75
W
5
1
5
7.5
L
1
4
3
0.63
L
2
1
2
3
W
Scylla
Le0xd
Scylla
3
2
1
1.75
L
1
4
1
0.38
W
Guan Yu
Veroir
Guan Yu
6
0
6
9
W
Ganesha
XxDKVENOMxX
Ganesha
0
1
8
4
W
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
0
1
6
3
L
Merlin
deejm_trr
Merlin
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,199
Damage
40,979
50,198
Taken
50,499
28,037
Mitigated
31,959
11,254
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,414
1,165
334
918
7,362
2,352
0
3,928
3,398
0
7,409
W
13,794
2,069
1,876
6,569
11,985
6,255
30
6,462
5,523
30,355
0
L
8,224
4,204
734
4,562
14,773
10,698
0
8,142
6,483
0
25,889
L
5,861
1,945
0
2,811
11,431
10,243
0
6,344
4,868
15,698
0
W
Scylla
Le0xd
Scylla
8,947
0
0
349
7,107
2,153
0
4,093
3,014
34,607
0
L
10,015
2,576
0
931
8,751
2,474
232
6,269
2,415
22,967
0
W
Guan Yu
Veroir
Guan Yu
7,308
1,212
1,294
2,761
12,911
13,507
0
5,829
7,082
0
22,265
W
Ganesha
XxDKVENOMxX
Ganesha
6,469
162
295
5,178
13,560
8,263
433
6,132
7,428
22,365
0
W
Ah Muzen Cab
ZABUZA-0209
Ah Muzen Cab
4,461
818
215
787
4,936
1,781
979
2,045
2,891
0
14,909
L
Merlin
deejm_trr
Merlin
8,685
891
0
964
7,881
2,270
352
4,527
3,252
27,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,283
Gold Earned
40,024
128
Minions Killed
193
0
Camps Cleared
0
956,205
Distance Traveled
1,065,180
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,795
618
15
1
0
201,686
5
W
Hades
8,333
758
59
5
0
203,879
2
L
Vamana
7,541
686
26
2
0
205,159
0
L
Athena
7,685
699
14
1
0
201,108
1
W
Scylla
8,140
740
71
6
0
204,875
0
L
Nu Wa
7,229
657
25
2
0
161,924
1
W
Guan Yu
8,464
769
39
4
0
222,158
6
W
Ganesha
8,110
737
7
1
0
212,626
1
W
Ah Muzen Cab
6,977
634
17
2
0
221,642
1
L
Merlin
7,033
639
48
4
0
186,328
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role