Player Matchup

Atlas
Atlas
AbnormalGenius_0
Atlas
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 8L
1,328 Elo+
Party 2
Danzaburou
Danzaburou
o4EST_GUMP
Danzaburou
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 21L
1,468 Elo+
Party 2
Ah Puch
Ah Puch
vandy_10
Ah Puch
Level 87
God Stats
5W - 5L
1,500 SR
Queue Stats
480W - 506L
1,458 Elo+
Solo
Team Averages
Level 89
1,500 SR
1,418 Elo+

VS

Team Averages
Level 53
1,515 SR
1,355 Elo+
Aphrodite
Aphrodite
Courier Zer0
Aphrodite
Level 69
God Stats
152W - 146L
1,528 SR
Queue Stats
593W - 704L
1,376 Elo+
Party 1
Artemis
Artemis
I Artemiz I
Artemis
Level 24
God Stats
59W - 51L
1,440 SR
Queue Stats
503W - 558L
1,305 Elo+
Party 1
Achilles
Achilles
Phoenixgamer03
Achilles
Level 67
God Stats
20W - 29L
1,578 SR
Queue Stats
720W - 849L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
11,650
777
8,949
12,221
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
o4EST_GUMP
Danzaburou
17
9 / 2 / 5
12,152
810
17,936
15,181
5,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
vandy_10
Ah Puch
14
1 / 3 / 9
9,954
664
13,838
11,249
3,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Courier Zer0
Aphrodite
14
0 / 4 / 6
9,463
631
6,410
16,190
8,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
I Artemiz I
Artemis
12
2 / 6 / 3
9,210
614
9,243
12,788
3,843
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
14
4 / 4 / 1
9,343
623
13,660
20,230
20,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
14
Kills
6
6
Deaths
14
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
Aphrodite
Courier Zer0
Aphrodite
0
4
6
0.75
L
Artemis
I Artemiz I
Artemis
2
6
3
0.58
L
Achilles
4
4
1
1.13
W
Danzaburou
o4EST_GUMP
Danzaburou
9
2
5
5.75
W
Ah Puch
vandy_10
Ah Puch
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,723
Damage
29,313
38,651
Taken
49,208
23,994
Mitigated
33,772
15,288
Healing
17,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,949
2,726
1,015
3,052
12,221
14,612
28
3,301
8,920
23,738
0
L
Aphrodite
Courier Zer0
Aphrodite
6,410
611
4,145
8,447
16,190
8,964
0
6,580
9,610
28,730
0
L
Artemis
I Artemiz I
Artemis
9,243
3,941
0
2,004
12,788
3,843
0
7,626
5,162
0
27,669
L
Achilles
13,660
2,348
209
2,438
20,230
20,965
0
8,949
11,281
0
38,211
W
Danzaburou
o4EST_GUMP
Danzaburou
17,936
9,145
0
5,948
15,181
5,810
1,990
2,128
13,053
0
62,491
W
Ah Puch
vandy_10
Ah Puch
13,838
429
479
4,794
11,249
3,572
120
1,310
9,939
38,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
28,016
164
Minions Killed
147
6
Camps Cleared
7
795,884
Distance Traveled
771,162
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,650
777
20
1
0
264,661
6
L
Aphrodite
9,463
631
64
4
2
257,414
3
L
Artemis
9,210
614
44
3
3
230,622
0
L
Achilles
9,343
623
39
3
2
283,126
1
W
Danzaburou
12,152
810
89
6
3
256,465
3
W
Ah Puch
9,954
664
55
4
3
274,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role