Player Matchup

Sylvanus
Sylvanus
PotatoPete15
Sylvanus
Level 120
God Stats
8W - 3L
1,719 SR
Queue Stats
136W - 98L
1,572 Elo+
Party 1
Ra
Ra
Proudy123321
Ra
Level 150
God Stats
15W - 4L
1,702 SR
Queue Stats
298W - 232L
1,611 Elo+
Party 1
Hou Yi
Hou Yi
VolticJupiter
Hou Yi
Level 127
God Stats
6W - 3L
1,734 SR
Queue Stats
321W - 268L
1,608 Elo+
Solo
Team Averages
Level 132
1,718 SR
1,597 Elo+

VS

Team Averages
Level 74
1,634 SR
1,604 Elo+
Horus
Horus
aanbanaan
Horus
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
16W - 17L
1,660 Elo+
Party 2
Vamana
Vamana
bamto16391
Vamana
Level 107
God Stats
31W - 18L
1,677 SR
Queue Stats
457W - 366L
1,583 Elo+
Party 2
Artio
Artio
temp-487779
Artio
Level 107
God Stats
6W - 6L
1,725 SR
Queue Stats
619W - 559L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
PotatoPete15
Sylvanus
14
5 / 4 / 14
9,689
745
10,015
12,712
10,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
5 / 3 / 15
10,023
771
13,963
14,545
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 2 / 10
11,366
874
18,856
10,093
3,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
aanbanaan
Horus
13
0 / 6 / 7
8,059
620
3,962
14,529
13,125
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vamana
bamto16391
Vamana
15
9 / 6 / 0
10,626
817
15,568
17,517
15,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 8 / 8
8,330
641
9,339
18,691
15,179
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
20
Kills
9
9
Deaths
20
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
PotatoPete15
Sylvanus
5
4
14
3
W
5
3
15
4.17
W
10
2
10
7.5
L
Horus
aanbanaan
Horus
0
6
7
0.58
L
Vamana
bamto16391
Vamana
9
6
0
1.5
L
0
8
8
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,834
Damage
28,869
37,350
Taken
50,737
19,922
Mitigated
44,157
16,058
Healing
11,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
PotatoPete15
Sylvanus
10,015
2,537
2,351
2,152
12,712
10,224
515
2,878
9,834
17,001
2,024
W
13,963
2,679
2,248
5,505
14,545
5,983
642
4,877
9,668
46,137
0
W
18,856
9,926
0
3,802
10,093
3,715
1,695
1,942
8,151
0
41,612
L
Horus
aanbanaan
Horus
3,962
2,054
1,597
1,819
14,529
13,125
0
6,494
8,035
0
12,360
L
Vamana
bamto16391
Vamana
15,568
7,488
399
2,642
17,517
15,853
93
6,642
10,875
0
48,086
L
9,339
554
1,997
3,339
18,691
15,179
0
10,479
8,212
23,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,078
Gold Earned
27,015
131
Minions Killed
118
6
Camps Cleared
5
660,598
Distance Traveled
682,762
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,689
745
17
1
0
218,447
3
W
Ra
10,023
771
75
6
3
212,999
0
W
Hou Yi
11,366
874
39
3
3
229,152
1
L
Horus
8,059
620
19
1
2
234,703
0
L
Vamana
10,626
817
75
6
1
225,211
0
L
Artio
8,330
641
24
2
2
222,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role