Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
OFernandes
Zeus
Level 144
God Stats
1W - 3L
1,536 SR
Queue Stats
27W - 30L
1,441 Elo+
Solo
Ullr
Ullr
carlesso04
Ullr
Level 99
God Stats
4W - 2L
1,728 SR
Queue Stats
61W - 73L
1,523 Elo+
Solo
Ares
Ares
lycantgz
Ares
Level 37
God Stats
3W - 2L
1,667 SR
Queue Stats
9W - 17L
1,396 Elo+
Solo
Team Averages
Level 82
1,586 SR
1,472 Elo+

VS

Team Averages
Level 95
1,495 SR
1,468 Elo+
Ares
Ares
Cleutim
Ares
Level 129
God Stats
29W - 17L
1,668 SR
Queue Stats
418W - 476L
1,444 Elo+
Solo
Guan Yu
Guan Yu
Rolha
Guan Yu
Level 89
God Stats
1W - 0L
1,634 SR
Queue Stats
42W - 30L
1,528 Elo+
Party 1
Yu Huang
Yu Huang
erickmangue
Yu Huang
Level 126
God Stats
3W - 3L
1,418 SR
Queue Stats
29W - 39L
1,413 Elo+
Solo
Mercury
Mercury
iDeh
Mercury
Level 46
God Stats
4W - 1L
1,460 SR
Queue Stats
37W - 33L
1,498 Elo+
Party 1
Ullr
Ullr
tzbr0
Ullr
Level 83
God Stats
2W - 4L
1,293 SR
Queue Stats
320W - 329L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
1 / 7 / 2
10,226
1,023
10,947
12,283
3,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
 
Nemesis
14
0 / 3 / 0
8,652
865
1,863
8,248
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
2 / 6 / 1
10,750
1,075
16,881
11,664
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
1 / 5 / 3
10,146
1,015
7,124
12,711
3,606
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
15
0 / 4 / 2
9,296
930
5,351
13,061
10,381
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Team 1 Tickets

149

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cleutim
Ares
17
0 / 1 / 17
11,019
1,102
7,688
12,905
17,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Rolha
Guan Yu
17
5 / 1 / 14
11,072
1,107
8,611
12,428
14,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
erickmangue
Yu Huang
17
8 / 1 / 14
12,356
1,236
17,921
8,097
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
iDeh
Mercury
17
9 / 1 / 9
11,980
1,198
12,638
11,599
4,909
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
tzbr0
Ullr
17
3 / 0 / 11
10,622
1,062
7,019
4,182
1,823
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
90
4
Kills
25
25
Deaths
4
8
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
7
2
0.29
L
Nemesis
 
Nemesis
0
3
0
0
W
Ares
Cleutim
Ares
0
1
17
8.5
L
2
6
1
0.42
W
Guan Yu
Rolha
Guan Yu
5
1
14
12
L
1
5
3
0.5
W
Yu Huang
erickmangue
Yu Huang
8
1
14
15
W
Mercury
iDeh
Mercury
9
1
9
13.5
L
Ares
0
4
2
0.25
W
Ullr
tzbr0
Ullr
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,166
Damage
53,877
57,967
Taken
49,211
22,287
Mitigated
42,191
1,793
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
10,947
3,154
0
102
12,283
3,091
0
6,271
5,933
36,793
0
L
Nemesis
 
Nemesis
1,863
556
0
1,463
8,248
1,756
0
2,922
5,066
0
5,040
W
Ares
Cleutim
Ares
7,688
218
0
1,181
12,905
17,364
0
8,122
4,783
17,934
0
L
16,881
1,130
0
154
11,664
3,453
0
4,089
7,534
54,709
0
W
Guan Yu
Rolha
Guan Yu
8,611
1,231
3,624
4,142
12,428
14,732
0
8,624
3,494
301
16,098
L
7,124
2,672
0
74
12,711
3,606
0
6,559
6,034
0
21,152
W
Yu Huang
erickmangue
Yu Huang
17,921
1,663
0
578
8,097
3,363
0
6,478
1,619
53,290
0
W
Mercury
iDeh
Mercury
12,638
9,552
0
0
11,599
4,909
0
7,020
4,579
0
28,952
L
Ares
5,351
19
0
0
13,061
10,381
0
6,069
6,854
14,572
0
W
Ullr
tzbr0
Ullr
7,019
1,661
503
901
4,182
1,823
0
2,935
1,247
0
31,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,070
Gold Earned
57,049
188
Minions Killed
214
7
Camps Cleared
11
768,782
Distance Traveled
1,020,358
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,226
1,023
59
6
1
159,645
0
L
Nemesis
8,652
865
6
1
1
103,811
1
W
Ares
11,019
1,102
15
2
1
195,745
4
L
Zeus
10,750
1,075
81
8
4
176,552
1
W
Guan Yu
11,072
1,107
26
3
1
208,129
0
L
Ullr
10,146
1,015
30
3
1
144,552
0
W
Yu Huang
12,356
1,236
72
7
2
169,389
0
W
Mercury
11,980
1,198
40
4
5
243,218
2
L
Ares
9,296
930
12
1
0
184,222
0
W
Ullr
10,622
1,062
61
6
2
203,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role