Player Matchup

Izanami
Izanami
AkameTsumi
Izanami
Level 136
God Stats
0W - 1L
1,168 SR
Queue Stats
12W - 10L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
HarB1ng3r0fS0ul
Gilgamesh
Level 61
God Stats
10W - 9L
1,693 SR
Queue Stats
44W - 52L
1,343 Elo+
Party 1
Yu Huang
Yu Huang
Lucien Mezhati
Yu Huang
Level 159
God Stats
6W - 6L
1,609 SR
Queue Stats
28W - 25L
1,400 Elo+
Party 1
Team Averages
Level 119
1,490 SR
1,398 Elo+

VS

Team Averages
Level 104
1,464 SR
1,408 Elo+
Neith
Neith
Merica Man4500
Neith
Level 99
God Stats
13W - 5L
1,564 SR
Queue Stats
290W - 244L
1,439 Elo+
Solo
Ganesha
Ganesha
PROCHEEKCLAP9ER
Ganesha
Level 107
God Stats
12W - 19L
1,383 SR
Queue Stats
128W - 160L
1,395 Elo+
Party 2
Zeus
Zeus
SACKxSTABBER
Zeus
Level 105
God Stats
5W - 4L
1,445 SR
Queue Stats
114W - 137L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AkameTsumi
Izanami
9
0 / 3 / 0
5,920
592
2,543
6,544
2,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HarB1ng3r0fS0ul
Gilgamesh
11
0 / 2 / 0
5,850
585
2,885
7,530
5,004
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yu Huang
11
0 / 3 / 0
5,904
590
1,608
4,810
1,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
7,418
742
5,060
3,819
1,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 6
7,679
768
4,013
5,702
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

12
4 / 0 / 4
7,515
752
6,753
3,722
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
8
8
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
AkameTsumi
Izanami
0
3
0
0
L
Gilgamesh
HarB1ng3r0fS0ul
Gilgamesh
0
2
0
0
L
Yu Huang
0
3
0
0
W
4
0
1
4.5
W
0
0
6
3
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,036
Damage
15,826
18,884
Taken
13,243
8,734
Mitigated
7,642
2,042
Healing
5,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AkameTsumi
Izanami
2,543
1,241
0
612
6,544
2,071
0
4,590
1,954
0
25,543
L
Gilgamesh
HarB1ng3r0fS0ul
Gilgamesh
2,885
94
418
762
7,530
5,004
0
3,588
3,942
0
8,384
L
Yu Huang
1,608
61
0
250
4,810
1,659
0
2,879
1,931
11,679
0
W
5,060
2,251
0
1,427
3,819
1,604
895
1,133
2,686
0
24,665
W
4,013
94
0
2,615
5,702
4,948
0
308
5,394
13,589
0
W
6,753
306
0
1,500
3,722
1,090
510
328
3,394
30,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,674
Gold Earned
22,612
93
Minions Killed
125
3
Camps Cleared
7
504,019
Distance Traveled
544,105
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,920
592
55
6
2
166,149
1
L
Gilgamesh
5,850
585
18
2
0
184,678
1
L
Yu Huang
5,904
590
20
2
1
153,192
0
W
Neith
7,418
742
56
6
3
170,121
0
W
Ganesha
7,679
768
2
0
0
181,383
2
W
Zeus
7,515
752
67
7
4
192,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role