Player Matchup

Ra
Ra
Conkeldurr39
Ra
Level 143
God Stats
8W - 8L
1,688 SR
Queue Stats
245W - 248L
1,525 Elo+
Solo
Athena
Athena
DarkSandwolf
Athena
Level 105
God Stats
16W - 9L
1,581 SR
Queue Stats
194W - 203L
1,468 Elo+
Solo
Tyr
Tyr
Darkkness19
Tyr
Level 158
God Stats
2W - 3L
1,308 SR
Queue Stats
1,624W - 1,589L
1,507 Elo+
Solo
Izanami
Izanami
Wasiljeff_2001
Izanami
Level 79
God Stats
15W - 15L
1,734 SR
Queue Stats
226W - 172L
1,615 Elo+
Solo
Ravana
Ravana
benbro657
Ravana
Level 108
God Stats
11W - 6L
1,624 SR
Queue Stats
204W - 198L
1,737 Elo+
Solo
Team Averages
Level 119
1,587 SR
1,570 Elo+

VS

Team Averages
Level 107
1,552 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BowserBaby1
Geb
Level 120
God Stats
4W - 5L
1,582 SR
Queue Stats
121W - 129L
1,513 Elo+
Solo
Arachne
Arachne
Rebertuaari
Arachne
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 125L
1,502 Elo+
Solo
Thanatos
Thanatos
erfaren-uret051
Thanatos
Level 65
God Stats
1W - 5L
1,521 SR
Queue Stats
9W - 11L
1,552 Elo+
Solo
Freya
Freya
jam3465
Freya
Level 140
God Stats
2W - 1L
1,658 SR
Queue Stats
134W - 140L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
8,092
578
5,524
8,429
2,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
1 / 4 / 5
6,852
489
3,733
11,050
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 5 / 4
8,030
574
9,940
12,329
6,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 3 / 5
7,895
564
8,144
10,453
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
benbro657
Ravana
13
10 / 1 / 3
8,768
626
8,145
6,511
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 7 / 4
7,086
506
6,793
6,958
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
1 / 3 / 2
5,700
407
4,203
10,156
5,659
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Rebertuaari
Arachne
10
2 / 4 / 0
6,388
456
3,978
11,871
4,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
14
6 / 4 / 1
8,991
642
8,630
12,940
13,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
jam3465
Freya
14
5 / 4 / 1
8,098
578
7,951
12,841
4,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
22
Kills
15
15
Deaths
22
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
7
4
0.43
L
1
3
2
0.67
W
5
2
4
3.5
W
Athena
1
4
5
0.88
W
1
5
4
0.6
L
Arachne
Rebertuaari
Arachne
2
4
0
0.5
W
5
3
5
2.5
W
Ravana
benbro657
Ravana
10
1
3
11.5
L
Thanatos
6
4
1
1.63
L
Freya
jam3465
Freya
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,486
Damage
31,555
48,772
Taken
54,766
22,989
Mitigated
29,375
13,472
Healing
20,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
6,793
1,732
0
0
6,958
1,742
0
2,128
4,830
36,751
0
L
4,203
558
318
942
10,156
5,659
0
2,180
7,976
15,415
0
W
5,524
726
944
2,653
8,429
2,906
369
3,299
5,130
50,258
0
W
Athena
3,733
829
314
2,285
11,050
7,806
266
6,412
4,638
20,450
2,285
W
9,940
1,928
0
3,411
12,329
6,740
0
400
11,929
0
43,825
L
Arachne
Rebertuaari
Arachne
3,978
2,493
0
1,889
11,871
4,398
0
2,041
9,830
0
25,825
W
8,144
6,871
0
3,356
10,453
3,014
0
7,311
3,142
0
42,543
W
Ravana
benbro657
Ravana
8,145
2,336
0
509
6,511
2,523
0
1,653
4,858
0
38,508
L
Thanatos
8,630
3,841
0
10,564
12,940
13,274
0
808
12,132
0
58,046
L
Freya
jam3465
Freya
7,951
3,114
0
6,642
12,841
4,302
0
1,763
11,078
57,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,637
Gold Earned
36,263
360
Minions Killed
342
0
Camps Cleared
0
1,422,429
Distance Traveled
1,237,341
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,086
506
57
4
0
256,261
4
L
Geb
5,700
407
18
1
0
239,461
1
W
Ra
8,092
578
87
6
0
283,583
7
W
Athena
6,852
489
41
3
0
298,548
2
W
Tyr
8,030
574
92
7
0
299,771
2
L
Arachne
6,388
456
45
3
0
276,846
1
W
Izanami
7,895
564
80
6
0
231,444
2
W
Ravana
8,768
626
60
4
0
309,083
0
L
Thanatos
8,991
642
132
9
0
256,536
2
L
Freya
8,098
578
90
6
0
208,237
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role