Player Matchup

Da Ji
Da Ji
Bhayne
Da Ji
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 44L
1,627 Elo+
Party 1
Horus
Horus
Sephywoot
Horus
Level 63
God Stats
27W - 15L
1,806 SR
Queue Stats
71W - 45L
1,705 Elo+
Party 1
Janus
Janus
Spharai
Janus
Level 122
God Stats
3W - 1L
1,540 SR
Queue Stats
69W - 45L
1,688 Elo+
Party 1
Team Averages
Level 96
1,616 SR
1,673 Elo+

VS

Team Averages
Level 62
1,504 SR
1,485 Elo+
Neith
Neith
Petrachi
Neith
Level 60
God Stats
111W - 148L
1,498 SR
Queue Stats
185W - 253L
1,513 Elo+
Solo
Ymir
Ymir
naakaamura
Ymir
Level 78
God Stats
0W - 1L
1,515 SR
Queue Stats
2W - 7L
1,292 Elo+
Solo
Thoth
Thoth
phantompancake
Thoth
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bhayne
Da Ji
16
6 / 4 / 11
12,268
722
15,386
16,393
7,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Horus
Sephywoot
Horus
17
4 / 3 / 16
12,318
725
7,355
22,614
21,476
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
Spharai
Janus
19
10 / 4 / 7
14,089
829
22,368
15,951
6,371
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Petrachi
Neith
15
4 / 7 / 4
10,968
645
16,997
17,185
6,226
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 7
12,219
719
8,648
21,185
26,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 7 / 4
11,908
700
15,616
11,975
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
20
Kills
11
11
Deaths
20
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bhayne
Da Ji
6
4
11
2.88
L
Neith
Petrachi
Neith
4
7
4
0.86
W
Horus
Sephywoot
Horus
4
3
16
4
W
Janus
Spharai
Janus
10
4
7
3.38
L
2
6
7
0.92
L
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,109
Damage
41,261
54,958
Taken
50,345
35,664
Mitigated
36,557
21,486
Healing
9,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bhayne
Da Ji
15,386
3,609
0
3,571
16,393
7,817
663
7,722
8,671
0
43,143
L
Neith
Petrachi
Neith
16,997
8,956
0
4,175
17,185
6,226
0
7,759
9,426
0
42,882
W
Horus
Sephywoot
Horus
7,355
3,048
5,024
9,501
22,614
21,476
325
9,287
13,327
0
16,767
W
Janus
Spharai
Janus
22,368
2,061
266
3,124
15,951
6,371
1,865
8,902
7,049
80,624
0
L
8,648
1,433
236
4,015
21,185
26,286
0
9,049
12,136
20,562
0
L
15,616
724
0
680
11,975
4,045
0
6,340
5,635
52,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,675
Gold Earned
35,095
168
Minions Killed
166
6
Camps Cleared
8
963,921
Distance Traveled
807,617
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,268
722
51
3
3
320,161
1
L
Neith
10,968
645
70
4
4
268,529
2
W
Horus
12,318
725
11
1
0
335,208
6
W
Janus
14,089
829
106
6
3
308,552
2
L
Ymir
12,219
719
19
1
0
262,521
8
L
Thoth
11,908
700
77
5
4
276,567
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role