Player Matchup

Odin
Odin
 
Odin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Butters20
Cupid
Level 31
God Stats
13W - 14L
1,398 SR
Queue Stats
25W - 26L
1,486 Elo+
Solo
Thoth
Thoth
Forasterow8267
Thoth
Level 69
God Stats
27W - 42L
1,487 SR
Queue Stats
754W - 742L
1,577 Elo+
Solo
Da Ji
Da Ji
Kingsuch
Da Ji
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
174W - 180L
1,512 Elo+
Solo
Izanami
Izanami
Viking676
Izanami
Level 146
God Stats
11W - 13L
1,517 SR
Queue Stats
364W - 377L
1,495 Elo+
Solo
Team Averages
Level 92
1,480 SR
1,514 Elo+

VS

Team Averages
Level 66
1,616 SR
1,491 Elo+
Shiva
Shiva
HeadMaster987
Shiva
Level 43
God Stats
7W - 2L
1,735 SR
Queue Stats
54W - 54L
1,527 Elo+
Solo
Cernunnos
Cernunnos
Rayuga
Cernunnos
Level 43
God Stats
1W - 1L
1,313 SR
Queue Stats
4W - 3L
1,336 Elo+
Solo
Ah Puch
Ah Puch
Roxsas
Ah Puch
Level 108
God Stats
5W - 4L
1,538 SR
Queue Stats
276W - 297L
1,454 Elo+
Party 1
Thanatos
Thanatos
hubyschrabschrab
Thanatos
Level 87
God Stats
5W - 2L
1,682 SR
Queue Stats
206W - 178L
1,578 Elo+
Party 1
Jormungandr
Jormungandr
oxy85
Jormungandr
Level 48
God Stats
2W - 0L
1,812 SR
Queue Stats
17W - 14L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
9
0 / 3 / 2
5,720
409
3,158
11,624
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Butters20
Cupid
10
1 / 4 / 0
6,079
434
3,852
6,110
1,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
2 / 1 / 0
7,397
528
2,833
4,128
1,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Kingsuch
Da Ji
11
0 / 4 / 2
6,483
463
4,069
10,452
3,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Viking676
Izanami
13
0 / 4 / 0
7,504
536
7,061
9,448
5,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 4
8,490
606
6,008
9,488
8,433
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cernunnos
Rayuga
Cernunnos
15
5 / 1 / 3
8,350
596
7,362
8,167
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Roxsas
Ah Puch
13
0 / 0 / 3
7,684
549
3,531
4,137
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 5
8,270
591
8,786
9,654
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Jormungandr
oxy85
Jormungandr
15
1 / 1 / 2
8,952
639
6,241
10,495
9,975
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
3
Kills
16
16
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
3
2
0.33
L
Cupid
Butters20
Cupid
1
4
0
0.25
L
2
1
0
2
W
6
0
4
8
L
Da Ji
Kingsuch
Da Ji
0
4
2
0.25
W
Cernunnos
Rayuga
Cernunnos
5
1
3
6.5
W
Ah Puch
Roxsas
Ah Puch
0
0
3
1.5
L
Izanami
Viking676
Izanami
0
4
0
0
W
4
1
5
6.5
W
Jormungandr
oxy85
Jormungandr
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,973
Damage
31,928
41,762
Taken
41,941
16,307
Mitigated
26,724
11,847
Healing
21,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
3,158
695
0
3,828
11,624
4,915
0
1,831
9,793
0
12,384
L
Cupid
Butters20
Cupid
3,852
1,793
0
1,696
6,110
1,269
0
188
5,922
0
29,000
L
2,833
0
0
916
4,128
1,097
0
1,282
2,846
44,939
0
W
6,008
855
1,484
2,694
9,488
8,433
132
532
8,956
0
30,504
L
Da Ji
Kingsuch
Da Ji
4,069
820
0
3,534
10,452
3,346
0
1,377
9,075
0
37,491
W
Cernunnos
Rayuga
Cernunnos
7,362
2,750
0
3,320
8,167
2,822
1,022
0
8,167
0
64,333
W
Ah Puch
Roxsas
Ah Puch
3,531
0
0
2,034
4,137
1,415
248
389
3,748
51,436
0
L
Izanami
Viking676
Izanami
7,061
4,343
0
1,873
9,448
5,680
776
5,094
4,354
0
57,031
W
8,786
2,878
0
9,012
9,654
4,079
0
778
8,876
0
54,741
W
Jormungandr
oxy85
Jormungandr
6,241
2,002
0
3,080
10,495
9,975
0
1,134
9,361
61,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,183
Gold Earned
41,746
381
Minions Killed
524
0
Camps Cleared
0
1,200,615
Distance Traveled
1,370,723
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,720
409
18
1
0
238,038
2
L
Cupid
6,079
434
58
4
0
202,042
0
L
Thoth
7,397
528
101
7
0
268,515
0
W
Shiva
8,490
606
55
4
0
300,323
11
L
Da Ji
6,483
463
77
6
0
277,879
5
W
Cernunnos
8,350
596
108
8
0
254,091
4
W
Ah Puch
7,684
549
110
8
0
279,694
1
L
Izanami
7,504
536
127
9
0
214,141
2
W
Thanatos
8,270
591
92
7
0
317,286
1
W
Jormungandr
8,952
639
159
11
0
219,329
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role