Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CrimsonCarnage96
Cupid
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,698 Elo+
Solo
Fenrir
Fenrir
Erick213
Fenrir
Level 46
God Stats
13W - 11L
1,560 SR
Queue Stats
31W - 29L
1,370 Elo+
Solo
Merlin
Merlin
Saint_Atem
Merlin
Level 88
God Stats
19W - 16L
1,241 SR
Queue Stats
127W - 136L
1,269 Elo+
Solo
Athena
Athena
rightiouskiller6
Athena
Level 48
God Stats
6W - 4L
1,365 SR
Queue Stats
150W - 194L
1,296 Elo+
Solo
Team Averages
Level 70
1,433 SR
1,427 Elo+

VS

Team Averages
Level 73
1,357 SR
1,337 Elo+
Susano
Susano
 
Susano
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Doctah_Gamz
Merlin
Level 48
God Stats
6W - 18L
1,168 SR
Queue Stats
180W - 232L
1,298 Elo+
Solo
Yemoja
Yemoja
EmmaWoodhouse0
Yemoja
Level 121
God Stats
47W - 65L
1,328 SR
Queue Stats
51W - 66L
1,206 Elo+
Solo
Hachiman
Hachiman
GoingBuzzard457
Hachiman
Level 44
God Stats
4W - 7L
1,200 SR
Queue Stats
193W - 230L
1,314 Elo+
Solo
Geb
Geb
by_alex_05
Geb
Level 67
God Stats
16W - 8L
1,591 SR
Queue Stats
68W - 61L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
4 / 1 / 1
6,973
697
5,393
3,710
1,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
5,865
587
5,187
7,019
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
Erick213
Fenrir
7
0 / 1 / 3
4,863
486
1,549
4,793
1,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Merlin
Saint_Atem
Merlin
10
1 / 0 / 1
5,856
586
5,382
2,504
643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 4
6,038
604
2,291
7,757
3,871
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
10
3 / 2 / 0
6,010
601
3,584
7,594
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
9
0 / 1 / 1
5,058
506
3,168
2,891
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 1
4,171
417
453
5,537
2,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
9
1 / 1 / 2
5,323
532
1,722
4,481
564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

6
0 / 4 / 2
4,246
425
1,695
9,027
4,256
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
4
6
Deaths
8
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
1
1
4.5
L
Susano
 
Susano
3
2
0
1.5
W
2
2
1
1.25
L
Merlin
0
1
1
0.5
L
0
0
1
0.5
W
Fenrir
Erick213
Fenrir
0
1
3
1.5
L
Hachiman
1
1
2
2
W
Merlin
Saint_Atem
Merlin
1
0
1
1.5
L
0
4
2
0.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,802
Damage
10,622
25,783
Taken
29,530
9,044
Mitigated
10,084
8,203
Healing
8,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
5,393
850
0
900
3,710
1,223
248
620
3,090
39,101
0
L
Susano
 
Susano
3,584
1,325
0
2,565
7,594
2,311
0
2,595
4,909
0
30,940
W
5,187
3,239
0
2,786
7,019
1,909
976
619
6,400
0
29,833
L
Merlin
3,168
187
0
500
2,891
872
0
1,759
1,127
24,607
0
L
453
290
1,434
2,111
5,537
2,081
0
3,264
2,169
2,143
0
W
Fenrir
Erick213
Fenrir
1,549
67
0
1,119
4,793
1,398
0
700
4,093
0
13,525
L
Hachiman
1,722
776
0
1,093
4,481
564
0
470
4,011
0
20,739
W
Merlin
Saint_Atem
Merlin
5,382
288
0
742
2,504
643
132
694
1,810
29,949
0
L
1,695
548
279
496
9,027
4,256
0
4,577
4,306
8,348
0
W
2,291
926
1,132
1,524
7,757
3,871
0
2,683
4,330
14,738
687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
24,808
266
Minions Killed
183
0
Camps Cleared
0
981,001
Distance Traveled
926,833
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,973
697
97
10
0
174,158
4
L
Susano
6,010
601
72
7
0
217,741
5
W
Cupid
5,865
587
53
5
0
155,427
0
L
Merlin
5,058
506
54
5
0
173,038
5
L
Yemoja
4,171
417
6
1
0
176,822
0
W
Fenrir
4,863
486
29
3
0
221,806
0
L
Hachiman
5,323
532
48
5
0
173,914
0
W
Merlin
5,856
586
55
6
0
195,777
5
L
Geb
4,246
425
3
0
0
185,318
0
W
Athena
6,038
604
32
3
0
233,833
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role