Player Matchup

Rama
Rama
MercifulMen
Rama
Level 126
God Stats
1W - 4L
1,604 SR
Queue Stats
34W - 44L
1,437 Elo+
Party 2
Ymir
Ymir
WilliamF82
Ymir
Level 63
God Stats
31W - 33L
1,440 SR
Queue Stats
227W - 253L
1,000 Elo+
Solo
Thanatos
Thanatos
avivdror
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,350 Elo+
Party 2
Sylvanus
Sylvanus
rodalmar82
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,447 Elo+
Solo
Ra
Ra
zePonny
Ra
Level 56
God Stats
0W - 3L
1,308 SR
Queue Stats
134W - 153L
1,460 Elo+
Solo
Team Averages
Level 83
1,470 SR
1,339 Elo+

VS

Team Averages
Level 100
1,496 SR
1,465 Elo+
Anubis
Anubis
Demon969
Anubis
Level 93
God Stats
1W - 4L
1,165 SR
Queue Stats
292W - 321L
1,477 Elo+
Solo
Ao Kuang
Ao Kuang
GaLactiKGaLLo
Ao Kuang
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
MrGordoMaster
Baba Yaga
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 70L
1,412 Elo+
Party 1
Neith
Neith
RokenHur
Neith
Level 110
God Stats
8W - 6L
1,691 SR
Queue Stats
503W - 444L
1,467 Elo+
Solo
Chaac
Chaac
migoskotostra
Chaac
Level 89
God Stats
11W - 6L
1,622 SR
Queue Stats
154W - 164L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 2
13,314
476
17,441
22,503
7,491
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 9 / 1
10,318
369
5,444
25,309
21,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
avivdror
Thanatos
19
8 / 9 / 1
13,237
473
14,046
28,637
10,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
rodalmar82
Sylvanus
20
6 / 8 / 4
15,029
537
23,808
31,520
20,304
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

19
2 / 11 / 3
12,663
452
13,753
20,684
8,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Demon969
Anubis
20
18 / 4 / 7
17,778
635
28,771
22,063
9,949
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
GaLactiKGaLLo
Ao Kuang
20
12 / 4 / 4
15,043
537
12,149
24,552
9,898
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baba Yaga
MrGordoMaster
Baba Yaga
20
1 / 3 / 15
14,065
502
15,258
20,515
6,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
RokenHur
Neith
20
6 / 4 / 14
15,907
568
22,275
16,962
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
4 / 6 / 12
14,258
509
18,772
32,842
41,729
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
20
Kills
41
41
Deaths
21
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Anubis
Demon969
Anubis
18
4
7
5.38
W
Ao Kuang
GaLactiKGaLLo
Ao Kuang
12
4
4
3.5
L
3
4
2
1
W
Baba Yaga
MrGordoMaster
Baba Yaga
1
3
15
2.83
W
Neith
RokenHur
Neith
6
4
14
3.25
L
1
9
1
0.17
L
Thanatos
avivdror
Thanatos
8
9
1
0.94
W
4
6
12
1.67
L
Sylvanus
rodalmar82
Sylvanus
6
8
4
1
L
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,492
Damage
97,225
128,653
Taken
116,934
67,930
Mitigated
75,117
43,687
Healing
58,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Demon969
Anubis
28,771
1,095
0
14,676
22,063
9,949
4,361
8,970
13,093
115,553
0
W
Ao Kuang
GaLactiKGaLLo
Ao Kuang
12,149
2,580
0
10,743
24,552
9,898
0
8,637
15,915
116,654
0
L
17,441
13,121
0
8,282
22,503
7,491
732
10,351
12,152
0
125,631
W
Baba Yaga
MrGordoMaster
Baba Yaga
15,258
1,787
0
7,951
20,515
6,743
1,523
6,556
13,959
100,278
0
W
Neith
RokenHur
Neith
22,275
12,756
0
7,751
16,962
6,798
458
4,837
12,125
0
138,485
L
5,444
761
0
1,217
25,309
21,609
0
11,930
13,379
26,007
0
L
Thanatos
avivdror
Thanatos
14,046
2,109
0
16,936
28,637
10,281
81
11,699
16,938
0
84,466
W
18,772
4,597
0
17,184
32,842
41,729
179
16,678
16,164
0
93,706
L
Sylvanus
rodalmar82
Sylvanus
23,808
6,791
1,846
10,489
31,520
20,304
1,823
9,783
21,737
90,638
16,847
L
13,753
1,650
599
4,318
20,684
8,245
0
12,415
8,269
98,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,561
Gold Earned
77,051
685
Minions Killed
784
0
Camps Cleared
0
2,337,983
Distance Traveled
2,444,716
23
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,778
635
159
6
0
428,276
5
W
Ao Kuang
15,043
537
148
5
0
490,644
8
L
Rama
13,314
476
203
7
0
466,262
2
W
Baba Yaga
14,065
502
159
6
0
517,576
8
W
Neith
15,907
568
181
6
0
485,920
7
L
Ymir
10,318
369
25
1
0
496,048
4
L
Thanatos
13,237
473
115
4
0
466,567
2
W
Chaac
14,258
509
137
5
0
522,300
0
L
Sylvanus
15,029
537
187
7
0
403,936
0
L
Ra
12,663
452
155
6
0
505,170
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role