Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Nerfned
Horus
Level 5
God Stats
12W - 5L
1,722 SR
Queue Stats
13W - 10L
1,765 Elo+
Party 1
Neith
Neith
lenny2002
Neith
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 49L
1,639 Elo+
Party 1
Team Averages
Level 51
1,574 SR
1,635 Elo+

VS

Team Averages
Level 111
1,496 SR
1,577 Elo+
Raijin
Raijin
 
Raijin
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Jamie DJ Robot
Nemesis
Level 61
God Stats
0W - 1L
1,743 SR
Queue Stats
10W - 17L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
KINGVIMTO
Cthulhu
Level 127
God Stats
2W - 2L
1,247 SR
Queue Stats
78W - 74L
1,650 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
7 / 2 / 5
9,930
828
11,018
7,425
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Horus
Nerfned
Horus
13
1 / 0 / 11
9,470
789
5,145
6,819
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
lenny2002
Neith
15
7 / 3 / 6
9,805
817
14,768
10,361
3,372
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
14
4 / 3 / 1
8,883
740
9,924
9,761
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 5 / 3
7,630
636
3,182
9,798
3,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
KINGVIMTO
Cthulhu
11
0 / 7 / 4
7,493
624
7,595
15,420
11,201
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
7
2
5
4.75
L
Raijin
 
Raijin
4
3
1
1.5
L
1
5
3
0.5
L
Cthulhu
KINGVIMTO
Cthulhu
0
7
4
0.29
W
Horus
Nerfned
Horus
1
0
11
6.5
W
Neith
lenny2002
Neith
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,931
Damage
20,701
24,605
Taken
34,979
9,644
Mitigated
17,928
5,530
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
11,018
1,036
0
0
7,425
2,439
951
6,642
783
38,075
0
L
Raijin
 
Raijin
9,924
622
0
1,661
9,761
3,118
420
1,979
7,782
47,068
0
L
3,182
1,104
0
2,648
9,798
3,609
227
2,920
6,878
0
10,161
L
Cthulhu
KINGVIMTO
Cthulhu
7,595
440
316
903
15,420
11,201
0
6,515
8,905
20,013
0
W
Horus
Nerfned
Horus
5,145
2,810
1,306
1,899
6,819
3,833
554
5,166
1,653
0
7,824
W
Neith
lenny2002
Neith
14,768
6,038
0
2,325
10,361
3,372
0
6,382
3,979
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,205
Gold Earned
24,006
154
Minions Killed
127
5
Camps Cleared
6
677,116
Distance Traveled
622,406
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,930
828
64
5
4
225,244
4
L
Raijin
8,883
740
89
7
1
197,082
4
L
Nemesis
7,630
636
17
1
5
230,643
1
L
Cthulhu
7,493
624
21
2
0
194,681
3
W
Horus
9,470
789
8
1
0
226,336
1
W
Neith
9,805
817
82
7
1
225,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role