Player Matchup

Nike
Nike
 
Nike
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
AntisocialMall
Hel
Level 160
God Stats
10W - 7L
1,536 SR
Queue Stats
382W - 397L
1,471 Elo+
Party 2
Arachne
Arachne
BLEU-Viola
Arachne
Level 128
God Stats
4W - 11L
1,103 SR
Queue Stats
203W - 225L
1,421 Elo+
Party 2
Apollo
Apollo
PoppaSmurf6479
Apollo
Level 43
God Stats
3W - 3L
1,592 SR
Queue Stats
67W - 60L
1,601 Elo+
Solo
Bacchus
Bacchus
PsychoD1994
Bacchus
Level 89
God Stats
51W - 56L
1,493 SR
Queue Stats
151W - 167L
1,440 Elo+
Party 2
Team Averages
Level 106
1,445 SR
1,487 Elo+

VS

Team Averages
Level 62
1,528 SR
1,570 Elo+
Eset
Eset
NearbyPizza2477
Eset
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 16L
1,706 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ReznovReaper
Kumbhakarna
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Solo
Neith
Neith
SMS Bowpit
Neith
Level 160
God Stats
26W - 22L
1,575 SR
Queue Stats
345W - 309L
1,596 Elo+
Party 3
Nemesis
Nemesis
WhyNotBlameMe
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 56L
1,449 Elo+
Party 1
Ra
Ra
bigblue0772
Ra
Level 66
God Stats
6W - 8L
1,565 SR
Queue Stats
221W - 246L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
8 / 4 / 4
11,209
534
13,438
21,327
16,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 8 / 8
11,178
532
14,418
18,331
6,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
BLEU-Viola
Arachne
17
5 / 6 / 8
10,868
518
10,770
19,071
7,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 4 / 2
11,461
546
7,325
13,313
4,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
PsychoD1994
Bacchus
14
2 / 5 / 10
9,900
471
7,266
21,594
24,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 1
12,506
596
14,195
14,118
5,482
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kumbhakarna
ReznovReaper
Kumbhakarna
17
5 / 2 / 9
10,667
508
10,969
16,248
17,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
19
2 / 2 / 7
11,490
547
15,155
12,872
5,220
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Nemesis
17
5 / 9 / 5
10,681
509
14,022
19,029
8,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 7 / 6
11,431
544
18,656
14,766
4,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
24
Kills
27
27
Deaths
24
32
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
8
4
4
2.5
L
7
8
8
1.38
L
Arachne
BLEU-Viola
Arachne
5
6
8
1.5
W
7
4
1
1.88
L
2
4
2
0.75
L
Bacchus
PsychoD1994
Bacchus
2
5
10
1.4
W
Kumbhakarna
ReznovReaper
Kumbhakarna
5
2
9
4.75
W
Neith
2
2
7
2.75
W
Nemesis
5
9
5
0.83
W
8
7
6
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,217
Damage
72,997
93,636
Taken
77,033
59,152
Mitigated
41,440
29,493
Healing
20,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
13,438
3,338
237
5,615
21,327
16,029
246
12,837
8,490
194
61,554
L
14,418
759
5,180
7,553
18,331
6,518
622
9,470
8,861
60,328
0
L
Arachne
BLEU-Viola
Arachne
10,770
7,498
0
3,829
19,071
7,193
0
5,537
13,534
0
68,518
W
14,195
1,468
939
5,672
14,118
5,482
416
1,105
13,013
99,523
0
L
7,325
4,082
0
2,001
13,313
4,646
3,434
2,382
10,931
0
88,062
L
Bacchus
PsychoD1994
Bacchus
7,266
2,024
544
4,534
21,594
24,766
0
13,594
8,000
21,684
0
W
Kumbhakarna
ReznovReaper
Kumbhakarna
10,969
1,722
0
1,153
16,248
17,636
0
4,780
11,468
42,816
0
W
Neith
15,155
4,162
0
4,189
12,872
5,220
831
1,266
11,606
0
97,144
W
Nemesis
14,022
5,596
0
3,458
19,029
8,606
0
5,641
13,388
0
74,015
W
18,656
1,863
1,163
4,213
14,766
4,496
21
9,086
5,680
70,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
56,775
531
Minions Killed
664
0
Camps Cleared
0
1,876,730
Distance Traveled
1,899,028
10
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,209
534
122
6
0
410,295
4
L
Hel
11,178
532
97
5
0
332,856
3
L
Arachne
10,868
518
105
5
0
408,151
0
W
Eset
12,506
596
203
10
0
322,117
6
L
Apollo
11,461
546
176
8
0
352,308
0
L
Bacchus
9,900
471
31
1
0
373,120
3
W
Kumbhakarna
10,667
508
44
2
0
399,396
8
W
Neith
11,490
547
187
9
0
392,438
9
W
Nemesis
10,681
509
115
5
0
400,865
4
W
Ra
11,431
544
115
5
0
384,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role