Player Matchup

Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BOJABOORE
Baron Samedi
Level 44
God Stats
22W - 19L
1,542 SR
Queue Stats
294W - 230L
1,655 Elo+
Party 3
Horus
Horus
OnlyFans6
Horus
Level 45
God Stats
13W - 6L
1,886 SR
Queue Stats
165W - 91L
1,899 Elo+
Party 2
Ymir
Ymir
ThyiRA
Ymir
Level 160
God Stats
1W - 3L
1,297 SR
Queue Stats
276W - 175L
1,627 Elo+
Party 2
Cliodhna
Cliodhna
atookman
Cliodhna
Level 109
God Stats
5W - 4L
1,625 SR
Queue Stats
288W - 243L
1,571 Elo+
Party 3
Team Averages
Level 102
1,570 SR
1,651 Elo+

VS

Team Averages
Level 12
1,433 SR
1,226 Elo+
Ares
Ares
Baam25thh
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,250 Elo+
Party 1
Nemesis
Nemesis
DonneLArgent
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,250 Elo+
Party 1
Nike
Nike
JoePepsii
Nike
Level 38
God Stats
2W - 5L
1,163 SR
Queue Stats
37W - 81L
1,219 Elo+
Party 1
Raijin
Raijin
Rabdoulz
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,161 Elo+
Party 1
Skadi
Skadi
lazarleculbuteur
Skadi
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 0 / 12
5,619
511
4,554
3,017
834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
BOJABOORE
Baron Samedi
12
11 / 0 / 6
7,342
667
8,458
4,144
1,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
OnlyFans6
Horus
10
5 / 0 / 11
6,595
600
4,611
6,499
4,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
ThyiRA
Ymir
12
4 / 0 / 5
7,080
644
5,347
6,619
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cliodhna
atookman
Cliodhna
13
8 / 0 / 4
7,803
709
7,023
4,841
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
5
0 / 6 / 0
4,108
373
1,202
8,064
3,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
DonneLArgent
Nemesis
6
0 / 6 / 0
4,370
397
1,252
6,423
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
7
0 / 4 / 0
4,574
416
2,415
8,866
3,652
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Raijin
Rabdoulz
Raijin
7
0 / 9 / 0
4,438
403
2,364
8,133
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 0
4,252
387
2,793
6,361
1,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
0
29
Kills
0
0
Deaths
29
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
0
12
7
W
Baron Samedi
BOJABOORE
Baron Samedi
11
0
6
14
L
Ares
0
6
0
0
L
Nemesis
DonneLArgent
Nemesis
0
6
0
0
L
Nike
0
4
0
0
W
Horus
OnlyFans6
Horus
5
0
11
10.5
L
Raijin
Rabdoulz
Raijin
0
9
0
0
W
Ymir
ThyiRA
Ymir
4
0
5
6.5
W
Cliodhna
atookman
Cliodhna
8
0
4
10
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
10,026
25,120
Taken
37,847
12,133
Mitigated
12,661
11,698
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,554
1,770
0
1,826
3,017
834
756
652
2,365
0
23,913
W
Baron Samedi
BOJABOORE
Baron Samedi
8,458
801
683
2,057
4,144
1,744
484
662
3,453
36,435
0
L
Ares
1,202
462
0
288
8,064
3,829
0
2,808
5,150
3,480
0
L
Nemesis
DonneLArgent
Nemesis
1,252
345
0
546
6,423
1,882
0
1,798
4,532
0
14,383
L
Nike
2,415
465
0
1,000
8,866
3,652
0
3,076
5,620
0
16,143
W
Horus
OnlyFans6
Horus
4,611
1,206
724
2,646
6,499
4,193
0
831
5,639
0
17,460
L
Raijin
Rabdoulz
Raijin
2,364
178
0
1,133
8,133
2,004
0
4,043
3,790
16,485
0
W
Ymir
ThyiRA
Ymir
5,347
1,967
0
2,318
6,619
3,752
392
1,105
5,291
41,393
0
W
Cliodhna
atookman
Cliodhna
7,023
781
0
1,444
4,841
1,610
0
316
4,496
0
49,873
L
2,793
1,656
0
795
6,361
1,294
0
1,307
4,950
0
15,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,439
Gold Earned
21,742
340
Minions Killed
133
0
Camps Cleared
0
1,061,512
Distance Traveled
941,479
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,619
511
51
5
0
192,071
3
W
Baron Samedi
7,342
667
69
6
0
201,956
1
L
Ares
4,108
373
4
0
0
177,389
0
L
Nemesis
4,370
397
37
3
0
198,209
0
L
Nike
4,574
416
38
3
0
196,155
0
W
Horus
6,595
600
20
2
0
224,072
2
L
Raijin
4,438
403
35
3
0
169,455
1
W
Ymir
7,080
644
94
9
0
188,516
3
W
Cliodhna
7,803
709
106
10
0
254,897
4
L
Skadi
4,252
387
19
2
0
200,271
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role