Player Matchup

Bastet
Bastet
Dmcastle8
Bastet
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 118L
1,520 Elo+
Party 1
Baron Samedi
Baron Samedi
King_PandaXx
Baron Samedi
Level 64
God Stats
1W - 0L
1,712 SR
Queue Stats
8W - 11L
1,659 Elo+
Solo
Amaterasu
Amaterasu
ReignOfTheRat
Amaterasu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 39L
1,613 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
lolito99
Morgan Le Fay
Level 104
God Stats
4W - 3L
1,729 SR
Queue Stats
164W - 153L
1,491 Elo+
Solo
Hera
Hera
mikepence04
Hera
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,294 Elo+
Solo
Team Averages
Level 94
1,588 SR
1,516 Elo+

VS

Team Averages
Level 139
1,549 SR
1,465 Elo+
Olorun
Olorun
 
Olorun
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Ndematteis
Eset
Level 108
God Stats
2W - 5L
1,500 SR
Queue Stats
113W - 106L
1,411 Elo+
Solo
Cthulhu
Cthulhu
arteirin
Cthulhu
Level 129
God Stats
1W - 3L
1,481 SR
Queue Stats
116W - 115L
1,472 Elo+
Solo
Chiron
Chiron
gohanamon15
Chiron
Level 160
God Stats
13W - 15L
1,515 SR
Queue Stats
1,082W - 1,041L
1,523 Elo+
Party 2
Poseidon
Poseidon
xDarthRaderx
Poseidon
Level 149
God Stats
0W - 2L
1,750 SR
Queue Stats
41W - 54L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Dmcastle8
Bastet
20
8 / 5 / 16
13,304
700
20,143
20,834
7,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
King_PandaXx
Baron Samedi
19
2 / 6 / 18
11,741
618
5,587
16,331
10,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
ReignOfTheRat
Amaterasu
20
11 / 3 / 18
12,930
681
24,727
30,465
37,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
lolito99
Morgan Le Fay
20
4 / 6 / 19
12,292
647
15,773
15,069
7,016
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 3 / 20
14,895
784
25,578
13,955
8,790
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
0 / 8 / 11
9,852
519
7,924
17,762
7,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

19
6 / 8 / 8
11,880
625
19,974
20,214
8,050
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
arteirin
Cthulhu
20
3 / 3 / 16
12,406
653
22,474
22,219
28,927
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
20
3 / 6 / 7
12,321
648
13,757
22,079
9,729
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poseidon
xDarthRaderx
Poseidon
19
9 / 9 / 5
12,203
642
9,250
17,026
6,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
68
34
Kills
21
23
Deaths
34
91
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
0
8
11
0.69
W
Bastet
Dmcastle8
Bastet
8
5
16
3.2
W
Baron Samedi
King_PandaXx
Baron Samedi
2
6
18
1.83
L
6
8
8
1.25
W
Amaterasu
ReignOfTheRat
Amaterasu
11
3
18
6.67
L
Cthulhu
arteirin
Cthulhu
3
3
16
3.67
L
Chiron
3
6
7
1.08
W
Morgan Le Fay
lolito99
Morgan Le Fay
4
6
19
2.25
W
9
3
20
6.33
L
Poseidon
xDarthRaderx
Poseidon
9
9
5
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,808
Damage
73,379
96,654
Taken
99,300
71,528
Mitigated
60,656
45,242
Healing
35,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
7,924
3,050
4,279
3,070
17,762
7,130
45
7,857
9,905
23,428
0
W
Bastet
Dmcastle8
Bastet
20,143
5,333
1,701
6,496
20,834
7,860
573
12,969
7,178
0
34,612
W
Baron Samedi
King_PandaXx
Baron Samedi
5,587
25
3,286
4,750
16,331
10,417
715
13,121
3,017
26,614
0
L
19,974
755
1,275
4,024
20,214
8,050
204
11,015
9,199
29,116
0
W
Amaterasu
ReignOfTheRat
Amaterasu
24,727
4,707
3,086
16,387
30,465
37,445
449
13,269
16,798
0
32,467
L
Cthulhu
arteirin
Cthulhu
22,474
653
4,592
5,812
22,219
28,927
0
9,191
13,028
44,911
0
L
Chiron
13,757
2,169
5,090
5,269
22,079
9,729
0
10,541
11,527
0
40,212
W
Morgan Le Fay
lolito99
Morgan Le Fay
15,773
1,328
1,071
2,722
15,069
7,016
779
10,298
4,547
36,450
0
W
25,578
5,017
525
5,218
13,955
8,790
2,044
8,628
5,069
53,216
0
L
Poseidon
xDarthRaderx
Poseidon
9,250
1,002
742
1,613
17,026
6,820
0
8,334
8,692
24,882
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,162
Gold Earned
58,662
174
Minions Killed
211
0
Camps Cleared
0
1,801,110
Distance Traveled
1,544,973
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,852
519
27
1
0
268,197
0
W
Bastet
13,304
700
30
2
0
351,404
0
W
Baron Samedi
11,741
618
45
2
0
323,023
0
L
Eset
11,880
625
19
1
0
289,643
0
W
Amaterasu
12,930
681
14
1
0
435,724
0
L
Cthulhu
12,406
653
49
3
0
385,422
0
L
Chiron
12,321
648
73
4
0
328,717
1
W
Morgan Le Fay
12,292
647
31
2
0
324,736
1
W
Hera
14,895
784
54
3
0
366,223
0
L
Poseidon
12,203
642
43
2
0
272,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role